Annihilator

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This page is about the Tinker class; for the artifact steamgun, see Annihilator (artifact).
Annihilator

Annihilator 128 bg.png

Metaclass Tinker
Locked Yes
Starting Life 90
Life Rating -1
Stat Modifiers
Strength 0
Dexterity +4
Constitution 0
Magic 0
Willpower 0
Cunning +5

Annihilator is a class introduced in the Embers of Rage DLC. It must be unlocked in the Embers of Rage campaign, by completing the Research. Tinker. Annihilate. quest, which requires learning to tinker and then defeating a mecharachnid flame thrower, a greater or ultimate hethugoroth (steam elemental), and one of the Automated Defense Systems of the Steam Quarry. Also, to play it and other Tinker classes in other campaigns, you must defeat Outpost Leader John with any two Tinker classes.

Locked Description

Research. Tinker. Annihilate.

Description

The Annihilator is a master of destruction, wielding the most devastating steamtech inventions to lay waste to their foes.

While normally wielding a steamgun loaded with experimental ammunition and an electrically charged shield, they can equip heavy weapons such as flamethrowers.

More adept at technology than most other tinkers, they supplement their weapons with automated turrets, mechanical minions and other such devices.

Their most important stats are: Cunning and Dexterity

New Class Unlocked Description

After researching the remains of many foes you found new ways to bring the literal heat of battle to your foes!

You can now create new characters with the Annihilator class.

Annihilators are Tinkers that can create and use heavy weapons (flamethrowers, shockstaves, boltguns) and apply their tinkering knowledge to create advanced war contraptions. Class features:

  • Unleash the power of your heavy weapons
  • Construct automated turrets for war or even medical purposes
  • Build an mecharachnid bot to help you in combat that can act independently or be directly piloted
  • Make your foes suffer in many new ways: fire rockets and grenades at them, equip an exoskeleton, ...

All Tinker classes use Steam for their powers.

Starting Equipment

  • Iron Steamgun
  • Iron Shield
  • Pouch of Iron Shots
  • Iron Mail Armor
  • Iron Gauntlets
  • Steam Generator (+5 steam, cooldown 32)
  • Medical Injector (x2)
  • Healing Salve
  • Frost Salve
  • Known Tinkers: Rocket Boots, Pain Suppressor Salve, Steamgun

Starting Talents

Talent Categories

Class
Type Name Mastery Locked Talents
Steamtech Magnetism 1.3 No Static Shock Magnetic Field Capacitor Discharge Lightning Web
Steamtech Heavy Weapons 1.3 No Heavy Weapons Heavy Weapons Expertise Automated Defenses Safety Override
Steamtech Gadgets 1.3 No Autoloader Exoskeleton Hypervision Goggles AED
Steamtech Demolition 1.3 No Grenade Launcher Reactive Armor Sapper Barrage
Steamtech Turrets 1.3 No Deploy Turret Overclock Upgrade Hunker Down
Steamtech Mecharachnid 1.3 Yes Mecharachnid Stormcoil Generator Mecharachnid Chassis Mecharachnid Piloting
Steamtech Artillery 1.3 Yes Rocket Pod Incendiary Powder Lock On Death From Above
Steamtech Chemical Warfare 1.3 Yes Miasma Engine Caustic Dispersal Smogscreen Fumigate
Generic
Type Name Mastery Locked Talents
Technique Combat Training 1.3 No Thick Skin Heavy Armour Training Light Armour Training
Combat Accuracy Weapons Mastery Dagger Mastery
Steamtech Physics 1.2 No Smith Mechanical Electricity Compact steam tank
Steamtech Chemistry 1.2 No Therapeutics Chemistry Explosives Steam power
Steamtech Engineering 1.2 No Emergency steam purge Innovation Supercharge tinkers Last engineer standing
Steamtech Blacksmith 1.1 Yes Massive Physique Endless Endurance Life in the Flames Craftsman's Eye
Cunning Survival 0.9 Yes Heightened Senses Device Mastery Track Danger Sense

Classes

Classes with a non-white background need to be unlocked or may have other requirements
Classes
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator
Brawler