Summoner
From Tales of Maj'Eyal
Summoner | |
---|---|
Metaclass | Wilder |
Locked | Yes |
Starting Life | 90 |
Life Rating | +0 |
Stat Modifiers | |
Strength | 0 |
Dexterity | +1 |
Constitution | 0 |
Magic | 0 |
Willpower | +5 |
Cunning | +3 |
Summoner is a class introduced in the base game. It must be unlocked by seeing a character use the talent Summon (Honey Tree in Trollmire / Old Forest is your earliest bet). Other summoning talents do not count for the unlock.
Contents
Locked Description
Not all might comes from within. Hear the invocations of nature, hear its calling power. See that from without we can find our true strengths.
Description
Summoners never fight alone. They are always ready to summon one of their many minions to fight at their side.
Summons can range from a combat hound to a fire drake.
Their most important stats are: Willpower and Cunning
Starting Equipment
- Rough Leather Armor
- Mossy mindstar
- Mossy mindstar
Starting Talents
- Ritch Flamespitter (1)
- War Hound (1)
- Heightened Senses (1)
- Meditation (1)
Talent Categories
Classes
Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
Brawler |