Difference between revisions of "Thick skin (talent)"

From Tales of Maj'Eyal
Jump to: navigation, search
(Updated version number to show this is still accurate in 1.7.6)
 
Line 9: Line 9:
 
|desc=
 
|desc=
 
Your skin becomes more resilient to damage. Increases resistance to all damage by {{cts|3.16|12.2%|0.75}}.
 
Your skin becomes more resilient to damage. Increases resistance to all damage by {{cts|3.16|12.2%|0.75}}.
 +
|avail=Note that both [[Adventurer]] and [[Wanderer]] classes begin with {{c|Combat Training}} unlocked
 +
|avail.classes=It would be easier to list the classes that ''don't'' have it by default: The entire {{mc|Mage}} metaclass—[[Alchemist]], [[Archmage]], [[Necromancer]]; plus [[Doomed]], [[Corruptor]], [[Anorithil]], [[Oozemancer]], [[Paradox Mage]], and [[Solipsist]]
 +
|avail.shops=[[Last Hope]] ([[Age of Ascendancy]]), [[Kruk Pride]] ([[Embers of Rage]])
 
}}
 
}}

Latest revision as of 19:34, 5 November 2025

Thick Skin
Thick skin.png
Game Version 1.7.6
Category Type Technique
Category Combat training
Requirements Con (23, 32, 41, 50, 59)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Your skin becomes more resilient to damage. Increases resistance to all damage by 3.16–12.2%cTS:0.75P.
Availability Note that both Adventurer and Wanderer classes begin with Combat Training unlocked
Classes 
It would be easier to list the classes that don't have it by default: The entire Mage metaclass—Alchemist, Archmage, Necromancer; plus Doomed, Corruptor, Anorithil, Oozemancer, Paradox Mage, and Solipsist
Shops/Towns
Last Hope (Age of Ascendancy), Kruk Pride (Embers of Rage)