Exotic weapons mastery (talent)

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Exotic Weapons Mastery
Exotic weapons mastery.png
Game Version 1.7.6
Category Type Technique
Category Combat Training
Requirements Str (16,22,28,34,40) Dex (16,22,28,34,40)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Increases Physical Power by 30, and increases weapon damage by (√ Talent Level / 5) / 1.5 % when using exotic weapons.

Note: This talent can also be acquired by a prodigy.

Availability Note that both Adventurer and Wanderer classes begin with Combat Training unlocked
Classes 
It would be easier to list the classes that don't have it by default: The entire Mage metaclass—Alchemist, Archmage, Necromancer; plus Doomed, Corruptor, Anorithil, Oozemancer, Paradox Mage, and Solipsist
Shops/Towns
Last Hope (Age of Ascendancy), Kruk Pride (Embers of Rage)