T-Engine4 and ToME4 1.0.0RC4 is upon thee ! See http://te4.org/
Soooonnnn V1 !!
Don't forget to help ToME by with donations ( http://te4.org/donate ) !
And do not forget to vote on http://roguelikedeveloper.blogspot.fr/2012/12/request-for-votes-ascii-dreams.html
Release highlights:
- Bugfixes
Expanded changelist:
- Fixed Dark Portal
- Fix FOV error at the Mouth and others
- Casting Cease to Exist on oneself is a bad idea
- While on Ambuscade one can not equip items
- Magical Combat, Ambush and Shadow Magic are correctly labelled as spells
- Yeeks start to skip tier1 levels after the 4th
- If the auto hotkey for items option is disbled, it wont do ti for the rod of recall either
- Damage Smearing description doesnt say it takes no turn, since the metadata shows it
- Vor Armoury npcs are 'vaulted' they will not act before being seen, improving performances there by a *lot*
- Campaign name field is longer
- Reduced the size of the lost wife dream and the number of creatures to 10 (down from 25)
- The altar of dreams will cycle between all dreams in order
- Creatures that can pass walls/tunnel will also look for you!
- Sandworms & sandworm bosses are not immune to tunnels falling on them
- Fixed Shard of Crystallized Time description
- Wyrms mindstar have acid now
- Drying with Precognition doesnt kill you
- Scatter Shot has a tile
- Pits creatures are "vaulted"
- Reduced the size of Briagh Lair and the number of NPCs
- Acid, Frost, Lightning Infusions do not reduce the total damage done
- Alchemists Bombs do not use Dex anymore
- Fire Body drains 4 times less mana, does more damage and projectiles go throught friends safely
- Fire Storm damage increased and cooldown reduced
- Smoke Bomb radius increased
- Smoke Bomb now will spread burning effects instead of changing LOS if a target is burning
Have fun!
- darkgod's blog
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