Tales of Maj'Eyal 1.0.0RC4 aka "The End"

T-Engine4 and ToME4 1.0.0RC4 is upon thee ! See http://te4.org/

Soooonnnn V1 !!

Don't forget to help ToME by with donations ( http://te4.org/donate ) !

And do not forget to vote on http://roguelikedeveloper.blogspot.fr/2012/12/request-for-votes-ascii-dreams.html

 

Release highlights:

  • Bugfixes

 

Expanded changelist:

  • Fixed Dark Portal
  • Fix FOV error at the Mouth and others
  • Casting Cease to Exist on oneself is a bad idea
  • While on Ambuscade one can not equip items
  • Magical Combat, Ambush and Shadow Magic are correctly labelled as spells
  • Yeeks start to skip tier1 levels after the 4th
  • If the auto hotkey for items option is disbled, it wont do ti for the rod of recall either
  • Damage Smearing description doesnt say it takes no turn, since the metadata shows it
  • Vor Armoury npcs are 'vaulted' they will not act before being seen, improving performances there by a *lot*
  • Campaign name field is longer
  • Reduced the size of the lost wife dream and the number of creatures to 10 (down from 25)
  • The altar of dreams will cycle between all dreams in order
  • Creatures that can pass walls/tunnel will also look for you!
  • Sandworms & sandworm bosses are not immune to tunnels falling on them
  • Fixed Shard of Crystallized Time description
  • Wyrms mindstar have acid now
  • Drying with Precognition doesnt kill you
  • Scatter Shot has a tile
  • Pits creatures are "vaulted"
  • Reduced the size of Briagh Lair and the number of NPCs
  • Acid, Frost, Lightning Infusions do not reduce the total damage done
  • Alchemists Bombs do not use Dex anymore
  • Fire Body drains 4 times less mana, does more damage and projectiles go throught friends safely
  • Fire Storm damage increased and cooldown reduced
  • Smoke Bomb radius increased
  • Smoke Bomb now will spread burning effects instead of changing LOS if a target is burning

Have fun!