Minimus Maximus the level 50 Kruk Cornac Gladiator by nsrr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceKruk Cornac
ClassGladiator
Level / Exp50 / 823%
Sizemedium
Lifes / Deaths

Primary Stats

Strength94 (base 60)
Dexterity90 (base 60)
Constitution66 (base 60)
Magic10 (base 10)
Willpower42 (base 29)
Cunning20 (base 10)

Resources

Life1373/1373
Stamina327/327
Healing Factor1.31
Regeneration6.0260000000005

Speed

Mental-4.9515946898282E-12%
Attack0%
Movement+2.6645352591004E-13%
Spell0%
Global+100%

Vision

Sight10
Lite3
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage137
Accuracy64
Crit Chance40%
APR10
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower28
Crit Chance11%
Speed1

Offense: Damage Bonus

All+18%

Defense: Base

Armour (hardiness)92.199999999995 (93.924050632911%)
Defense40
Ranged Defense44
Fatigue61
Physical Save71
Spell Save34
Mental Save40

Defense: Resistances

All+ 20%( 70%)

Defense: Immunities

Stun Resistance0%
Pinning Resistance100%
Instadeath Resistance100%
Disarm Resistance92%

Inscriptions (5/5)

Infusions
Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
1/5
1/5
5/5
Expertise / Combat1.30
1/5
3/5
1/5
5/5
Expertise / Swords1.30
2/5
1/5
3/5
1/5
Expertise / Maces1.30
2/5
1/5
1/5
1/5
Technique / Arms Handling1.30
5/5
4/5
1/5
5/5
Expertise / Axes1.30
0/5
0/5
0/5
0/5
Technique / Battle tactics1.30
3/5
5/5
1/5
3/5
Technique / Shield defense1.10
1/5
1/5
5/5
3/5

Generic Talents

Technique / Combat training1.30
3/5
5/5
4/5
5/5
0/5
Technique / Conditioning1.30
1/5
4/5
2/5
3/5
Technique / Field control1.30
1/5
1/5
1/5
2/5
Technique / Gladiator1.30
5/5
3/5
3/5
5/5

Prodigies

1/1
1/1

Effects

Quests

done
done
active
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Minimus Maximus the Kruk Cornac Gladiator level 2
11st Retaking 124th year of Ascendancy at 00:30
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Minimus Maximus the Kruk Cornac Gladiator level 13
33rd Retaking 124th year of Ascendancy at 12:20
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Minimus Maximus the Kruk Cornac Gladiator level 38
19th Pain 124th year of Ascendancy at 14:57
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Minimus Maximus the Kruk Cornac Gladiator level 10
28th Retaking 124th year of Ascendancy at 14:28
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Minimus Maximus the Kruk Cornac Gladiator level 20
5th Revenge 124th year of Ascendancy at 23:37
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Minimus Maximus the Kruk Cornac Gladiator level 30
39th Revenge 124th year of Ascendancy at 04:11
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Minimus Maximus the Kruk Cornac Gladiator level 40
20th Pain 124th year of Ascendancy at 21:18
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Minimus Maximus the Kruk Cornac Gladiator level 50
16th Dearth 124th year of Ascendancy at 09:49
see stats
Once Upon A Time, In the West... (Nightmare (Adventure) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Minimus Maximus the Kruk Cornac Gladiator level 50
17th Loss 124th year of Ascendancy at 22:57
see stats
One Ill Turn Deserves Another (Nightmare (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Minimus Maximus the Kruk Cornac Gladiator level 50
16th Dearth 124th year of Ascendancy at 10:47
see stats
Reclaiming Garkul's Heritage (Nightmare (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Minimus Maximus the Kruk Cornac Gladiator level 33
41st Revenge 124th year of Ascendancy at 16:48
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Minimus Maximus the Kruk Cornac Gladiator level 50
16th Dearth 124th year of Ascendancy at 10:07
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Minimus Maximus the Kruk Cornac Gladiator level 27
28th Revenge 124th year of Ascendancy at 00:35
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Minimus Maximus the Kruk Cornac Gladiator level 47
14th Dearth 124th year of Ascendancy at 11:08
see stats
The Dead God Rests (Nightmare (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Minimus Maximus the Kruk Cornac Gladiator level 50
24th Dearth 124th year of Ascendancy at 12:51
see stats
The High Lady's Destiny (Finale) (Nightmare (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Minimus Maximus the Kruk Cornac Gladiator level 36
16th Pain 124th year of Ascendancy at 11:20
see stats
The bigger the better! (Nightmare (Adventure) difficulty) Did over 3000 damage in one attack.
By Minimus Maximus the Kruk Cornac Gladiator level 50
16th Dearth 124th year of Ascendancy at 10:07
see stats
To the Bitter End (Nightmare (Adventure) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Minimus Maximus the Kruk Cornac Gladiator level 50
25th Dearth 124th year of Ascendancy at 07:26
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Minimus Maximus the Kruk Cornac Gladiator level 25
13rd Revenge 124th year of Ascendancy at 17:06
see stats

Log

Talent Combat Instinct is ready to use.
Talent Infusion: Wild is ready to use.
Talent Tactical Strike is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Talent Hardy is ready to use.
Talent Combat Vigor is ready to use.
Talent Frenzy is ready to use.
Talent Dexterous Strikes is ready to use.
Talent Chant of Fortress is ready to use.
Talent Infusion: Heroism is ready to use.
Talent Precise Strikes is ready to use.
Talent True Grit is ready to use.
Talent Rush is ready to use.
Talent Shield Wall is ready to use.
Talent Last Stand is ready to use.
Talent Comeback is ready to use.
Rested for 45 turns (stop reason: all resources and life at maximum).


Saving done.


There is a Strange temporal disruption here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.

Saving game...


Today is the 19th Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 13:23.

Saving done.