Roguelike Chat Guard

Roguelike Chat Guard

Modifies the key bindings of certain chat dialogs so that characters bound to movement actions are not associated to chat options, to avoid accidentally selecting one of the chat options if the dialog pops up unexpectedly. This is primarily useful for players that use the traditional "roguelike" keybindings (hence the addon name), some of whose movement keys coincidentally (and annoyingly) correspond to the "exit" option of certain chats.

Chat dialogs currently modified by this addon:

  • The lumberjack quest chat.
  • The "lost kitten" chat.

Frequently Asked Question:


Roguelike Chat Guard forum discussion thread
Roguelike Chat Guard on Steam's Workshop
See addon usage in the character's vault.
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Name Module Version Required Released File
Roguelike Chat Guard v1 1.3.0 2018-10-06 21:58
tome-rl_chat.teaa

Could this be expanded to

Could this be expanded to apply to every menu? I get burned quite often when a menu has a ton of options, such as when buying a random artifact from the merchant, and end up selecting an option I didn't want instead of having the cursor move up and down the options with the vi keys as it does on menus with fewer options.

Agree with the above.

Having an option to just plain remove all letters from pop-up choices would be great.

There are never so many options that I want to skip a bunch, not unless it's a store and in those cases pressing a letter usually means buying something off the screen. It's basically never useful to me to have letters quick-pick any option.

Anyway, this addon is great.