- Stat spread
- DEX > STR > CUN > CON? If considering Grappling
- DEX > CUN > STR > CON If not going Grappling at all
- Good talents to prioritize:
- Touch of Death for damage
- Axe Kick to make enemies braindead if not saved against, use against elites randboss
- Flurry of Fists and Double Strike should be on 4 points, due to 1.3x Mastery 4 points will let them proc the effects
- Combination Kick for sustain stripping
- Haymaker is good damage
- Keep an eye out
- Butterfly Kick and Concussive Punch don't offer much better damage than the above listed for damage scaling when put in points
- Exploit Weakness in the Cunning / Tactical tree only affects physres
- The grappling tree:
- Extremely good for 1v1, damage mitigation is nice
- Crushing Hold to 4 points for all effects
- Shut down mages and casters with grappling, dig zigzag to make optimal layouts to runaway if grappling fails to go through, and fight 1v1
- Races for the class
- Halfling / Dwarf: Bread and butter melee class compatible races
- Shalore: Save up points from Blinding Speed
- Prodigies
- Swift Hands
- Flexible Combat : good damage
- Maybe ICCTW / Superpower
- seiyahagome's blog
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