Building a Brawler - Personal Footnotes

- Stat spread

  • DEX > STR > CUN > CON? If considering Grappling
  • DEX > CUN > STR > CON If not going Grappling at all

- Good talents to prioritize:

  • Touch of Death for damage
  • Axe Kick to make enemies braindead if not saved against, use against elites randboss
  • Flurry of Fists and Double Strike should be on 4 points, due to 1.3x Mastery 4 points will let them proc the effects
  • Combination Kick for sustain stripping
  • Haymaker is good damage

- Keep an eye out

  • Butterfly Kick and Concussive Punch don't offer much better damage than the above listed for damage scaling when put in points
  • Exploit Weakness in the Cunning / Tactical tree only affects physres

- The grappling tree:

  • Extremely good for 1v1, damage mitigation is nice
  • Crushing Hold to 4 points for all effects
  • Shut down mages and casters with grappling, dig zigzag to make optimal layouts to runaway if grappling fails to go through, and fight 1v1

- Races for the class

  • Halfling / Dwarf: Bread and butter melee class compatible races
  • Shalore: Save up points from Blinding Speed

- Prodigies

  • Swift Hands
  • Flexible Combat : good damage
  • Maybe ICCTW / Superpower