player the level 9 Crystal Adventurer by Doctornull

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCrystal
ClassAdventurer
Level / Exp9 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 12)
Dexterity12 (base 12)
Constitution22 (base 14)
Magic31 (base 19)
Willpower32 (base 30)
Cunning14 (base 12)

Resources

Life268/268
Mana266/266
Psi102/102
Psi_feedback0/100
Healing Factor1.1
Regeneration0.825

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy16
Crit Chance9%
APR7
Speed1.00

Offense: Spell

Spellpower27
Crit Chance3%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+4%
Darkness+21%
Temporal+11%

Defense: Base

Armour (hardiness)14 (30%)
Defense9.7
Ranged Defense12.7
Fatigue0
Physical Save31.925
Spell Save31.525
Mental Save28.05

Defense: Resistances

Darkness+ 21%( 70%)
Lightning+ 13%( 70%)
Light+ 6%( 70%)
Temporal+ 16%( 70%)
Blight+ 6%( 70%)
Fire+ 7%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance25%
Bleed Resistance100%
Instadeath Resistance100%
Disarm Resistance26%
Poison Resistance100%
Knockback Resistance26%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Nightfall1.00
5/5
1/5
0/5
0/5
Psionic / Thought-Forms1.00
3/5
1/5
1/5
0/5
Spell / Golemancy1.00
1/5
1/5
1/5
0/5

Generic Talents

Psionic / Feedback1.00
1/5
1/5
0/5
0/5
Race / Crystal1.00
4/5
3/5
0/5
0/5
Spell / Stone alchemy1.00
2/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active
done
done
active

Equipment

On feet
Quiver
Light source
On head
Crystal-imbued Gem
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Character control switched to player.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...