Edrekon the level 5 Cornac Shadowblade by jotaced

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassShadowblade
Level / Exp5 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity20 (base 20)
Constitution11 (base 11)
Magic15 (base 13)
Willpower15 (base 10)
Cunning20 (base 20)

Resources

Life182/182
Mana149/149
Stamina104/104
Healing Factor1.1
Regeneration6.93

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage15
Accuracy29
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage9
Accuracy29
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower19.371152867987
Crit Chance4%
Speed1

Offense: Mind

Mindpower20.75
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+6%

Defense: Base

Armour (hardiness)2 (30%)
Defense5.5
Ranged Defense5.5
Fatigue0
Physical Save22.175
Spell Save10.5
Mental Save12.25

Defense: Resistances

Physical+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.20
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
2/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
2/5
0/5
1/5

Effects

talent

Quests

active
active

Equipment

Quiver
Light source
On head
Tool
Around waist
In main hand
In off hand
Main armor
Around neck

Inventory

Achievements

Log


Edrekon wears:
Telekinetic Core.

You gain 0.05 gold from the transmogrification of
elm totem of cure poisons [power 1] (20 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.10 gold from the transmogrification of
reinforced iron shield (4 def, 7 armour, 39 block).
You gain 1.42 gold from the transmogrification of
cleansing iron plate armour of acid resistance (3 def, 7 armour).
You gain 1.77 gold from the transmogrification of
spiked iron mail armour of fire resistance (2 def, 4 armour).
You gain 1.35 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 0.95 gold from the transmogrification of
flaming iron waraxe (6.5-9.1 power, 2 apr).
You gain 1.54 gold from the transmogrification of
acidic iron waraxe of crippling (6.5-9.1 power, 2 apr).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness damage).
You gain 0.90 gold from the transmogrification of
fungal elm longbow.
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 23 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.