Pickman the level 8 Ghoul Reaver by aranei

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassReaver
Level / Exp8 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39.252931520016 (base 24)
Dexterity14 (base 11)
Constitution17.252931520016 (base 10)
Magic28 (base 28)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life286/286
Vim113/113
Healing Factor1
Regeneration2.65

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage33
Accuracy24
Crit Chance6%
APR2
Speed1.00

Offense: Offhand

Damage17
Accuracy24
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower26.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower16.8
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+3%

Defense: Base

Armour (hardiness)27.92 (81.030927835052%)
Defense11.4
Ranged Defense11.4
Fatigue25
Physical Save22.826026032005
Spell Save13.475
Mental Save12.475

Defense: Resistances

Mind+ 11%( 70%)
Cold+ 5%( 70%)
Fire+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Confusion Resistance44%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
1/5
4/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
4/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
1/5
1/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done
active
active
done

Equipment

Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Pickman picks up (n.): ametrine.

You pickup 0.95 gold pieces.


You pickup 0.70 gold pieces.


You pickup 0.70 gold pieces.


You pickup 0.80 gold pieces.


You pickup 0.55 gold pieces.


Space around you starts to dissolve...


There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


There is nowhere left to explore.

You are yanked out of this place!

Ran for 5 turns (stop reason: dialog is displayed).


You gain 0.84 gold from the transmogrification of
quiver of elm arrows of psychokinesis (5/5, 12-16.8 power, 5 apr).
You gain 2.14 gold from the transmogrification of
corrosive rough leather gloves of strength (+2) (0 def, 1 armour).
You gain 1.11 gold from the transmogrification of
rough leather sling of cold.
You gain 1.66 gold from the transmogrification of
hateful iron dagger (5.5-7.15 power, 5 apr).
You gain 4.50 gold from the transmogrification of
Feathersteel Amulet.
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.