Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
| Addons | Items Vault 1.2.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Madness Adventure |
| Sex | Male |
| Race | Shalore |
| Class | Sun Paladin |
| Level / Exp | 6 / 91% |
| Size | medium |
| Lifes / Deaths | Killed by naga nereid at level 6 on the 75th Pyre 122nd year of Ascendancy at 12:53 2 / 2Killed by Madness2 at level 6 on the 75th Pyre 122nd year of Ascendancy at 12:58 |
Primary Stats
| Strength | 20 (base 22) |
| Dexterity | 11 (base 10) |
| Constitution | 10 (base 10) |
| Magic | 25 (base 23) |
| Willpower | 17 (base 10) |
| Cunning | 14 (base 10) |
Resources
| Life | 165/165 |
| Positive | 64/65 |
| Stamina | 132/132 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
Offense: Mainhand
| Damage | 14 |
| Accuracy | 5 |
| Crit Chance | 2% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 26 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 17.5 |
| Crit Chance | 4% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 13.62 (59.10447761194%) |
| Defense | 13.35 |
| Ranged Defense | 22.175 |
| Fatigue | 21 |
| Physical Save | 10.5 |
| Spell Save | 21.85 |
| Mental Save | 35.925 |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Technique / Combat veteran | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Combat | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Sun | 1.30 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.10 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed assault | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Celestial / Light | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Celestial / Chants | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.10 |
| 0/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Nagas are invading the slazish fens. The Sunwall cannot fight on two fronts; you need to stop the invaders before it is too late. Serpentine InvadersLocate and destroy the invaders' portal. * You must stop the nagas. | active |
Equipment
| Tool | elven-wood totem of thorny skin 'Gorykalthorand' [power 65] (16/20 cooldown) elven-wood totem of thorny skin 'Gorykalthorand' [power 65] (16/20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 When wielded/worn: Damage when hit (Melee): 4 blight Changes stats: +3 Cun / +4 Wil Mental save: +30 Mental crit. chance: +2% It can be used to harden the skin for 7 turns increasing armour by 65 and armour hardiness by 60%, placing all other charms into a 20 cooldown. Natural totems are made by powerful wilders to store nature power. |
| On feet | Ivyssra the Corpsewreck (7 def, 3 armour) Ivyssra the Corpsewreck (7 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Defense: +7 Ranged Defense: +7 Fatigue: +3% Damage when hit (Melee): 8 nature / 4 temporal Changes resistances: +15% temporal / +3% nature / +12% mind Changes damage: +9% temporal A pair of boots made of leather. |
| Around waist | Lightstrider LightstriderPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Effects on melee hit: * 30% chance to blind * 30% chance to corrode armor Changes resistances: +6% arcane / +6% fire Spell save: +9 Mental save: +11 Spellpower: +7 Light radius: +2 A belt that goes around your waist. |
| Main armor | iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% A suit of armour made of mail. |
| In off hand | iron shield (4 def, 2 armour, 8 dam, 20.5 block) iron shield (4 def, 2 armour, 8 dam, 20.5 block)Requires: - Strength 11 - Talent Armour Training (level 2) 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 8.0 - 9.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +2.5% Block value: +20 When wielded/worn: Armour: +2 Defense: +4 Ranged Defense: +4 Fatigue: +6% Talent granted: +1 Block Handheld deflection devices. |
| In main hand | iron mace (12-16.8 power, 2 apr) iron mace (12-16.8 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 12.0 - 16.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +0.5% Attack speed: 100% Blunt and deadly. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Log
Naga nereid uses Mind Sear.
Madness2 resists the mind attack!
Naga nereid hits Madness2 for 54 mind damage.
Madness2's sun path area effect hits Naga nereid for 18 light damage.
Naga nereid uses Spit Poison.
Madness2 is poisoned!
Poison from Naga nereid hits Madness2 for 37 nature damage.
Naga nereid hits Madness2 for 37 nature damage.
Madness2 uses elven-wood totem of thorny skin 'Gorykalthorand' [power 65] (20 cooldown)!
You collect a new ingredient: naga tongue.
Madness2's sun path area effect hits Naga nereid for 18 light damage.
Madness2's sun path area effect killed Naga nereid!
Poison from Naga nereid hits Madness2 for 37 nature damage.
Madness2 the level 6 shalore sun paladin was naturalised to death by a naga nereid on level 1 of Slazish Fens.
You have 2 life(s) left.
Madness2 stops being poisoned.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Poison from Naga nereid killed Madness2!
Talent Rune: Shielding is ready to use.
Talent Sun Ray is ready to use.
Talent Shield Pummel is ready to use.
Talent Healing Light is ready to use.
Talent Bathe in Light is ready to use.
Saving done.
Saving game...
