Madness the level 6 Cornac Paradox Mage by jrwymer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceCornac
ClassParadox Mage
Level / Exp6 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic15 (base 15)
Willpower12 (base 12)
Cunning10 (base 10)

Resources

Life158/158
Paradox300
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.4
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7.7
Spell Save9.45
Mental Save7.7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Timetravel1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Matter1.30
0/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
0/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.30
0/5
0/5
0/5
0/5
Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

failed
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Madness picks up (c.): spiked voratun mail armour (5 def, 10 armour).
Madness picks up (f.):
scouring iron shield (4 def, 2 armour, 22.5 block).
Madness picks up (b.):
arcing voratun longsword (41-57.4 power, 6 apr).

You feel a surge of power as a powerful creature falls nearby.

Welcome to level 6 [Madness].
Madness has 18 stat point(s), 10 class talent point(s), 6 generic talent point(s), 1 category point(s) to spend. Press p to use them.


Looking around... (direction keys to select interesting things, shift+direction keys to move freely)


Madness picks up (c.):
Gleamcrypt (23-32.2 power, 4 apr).

You feel a surge of power as a powerful creature falls nearby.


Madness picks up (d.):
Gilorim the cashmere robe (2 def, 0 armour).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Madness starts suffocating to death!
Madness is suffocating.


Madness the level 6 cornac paradox mage suffocated to death on level 1 of Last Hope.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Madness can breathe again.


Saving done.

Saving game...