Fear the level 22 Yeek Solipsist by malboro_urchin

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSolipsist
Level / Exp22 / 38%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength12 (base 10)
Dexterity8 (base 10)
Constitution22 (base 20)
Magic10 (base 10)
Willpower69 (base 51)
Cunning44 (base 37)

Resources

Life388/388
Equilibrium33
Psi333/333
Psi_feedback0/110
Healing Factor1
Regeneration70.37

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+122.45308310992%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage28
Accuracy41
Crit Chance14%
APR27
Speed1.00

Offense: Offhand

Damage24
Accuracy41
Crit Chance13%
APR20
Speed1.00

Offense: Spell

Spellpower5
Crit Chance11%
Speed1

Offense: Mind

Mindpower46.820186956396
Crit Chance25%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense2.3
Ranged Defense2.3
Fatigue0
Physical Save47.942992978568
Spell Save48.655492978568
Mental Save54.235215418898

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Knockback Resistance90%
Silence Resistance54%
Instadeath Resistance100%
Confusion Resistance89%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Thought-Forms1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
5/5
4/5
2/5
4/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5
Psionic / Nightmare1.30
3/5
5/5
2/5
1/5
Psionic / Psychic Assault1.30
5/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
3/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Feedback1.30
1/5
2/5
1/5
2/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5
Psionic / Dreaming1.30
3/5
1/5
3/5
0/5
Wild-gift / Antimagic1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
4/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect
detrimental effect
beneficial effect

Quests

active
done
done
done
done
done
done
active
done
active
done
active
done
done
active
done

Equipment

Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! Completed antimagic training in the Ziguranth camp.
By Fear the Yeek Solipsist level 18
2nd Regrowth 123rd year of Ascendancy at 06:45
see stats
Bringer of Doom Killed a Bringer of Doom.
By Fear the Yeek Solipsist level 18
6th Regrowth 123rd year of Ascendancy at 14:03
see stats
Exterminator Killed 1000 creatures.
By Fear the Yeek Solipsist level 20
36th Regrowth 123rd year of Ascendancy at 21:12
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By Fear the Yeek Solipsist level 18
7th Regrowth 123rd year of Ascendancy at 08:53
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Fear the Yeek Solipsist level 15
14th Dusk 122nd year of Ascendancy at 10:49
see stats
Level 10 Got a character to level 10.
By Fear the Yeek Solipsist level 10
9th Flare 122nd year of Ascendancy at 22:23
see stats
Level 20 Got a character to level 20.
By Fear the Yeek Solipsist level 20
28th Regrowth 123rd year of Ascendancy at 20:42
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Fear the Yeek Solipsist level 16
65th Dusk 122nd year of Ascendancy at 05:08
see stats
The Arena Unlocked Arena mode.
By Fear the Yeek Solipsist level 11
1st Dusk 122nd year of Ascendancy at 07:00
see stats

Log

Fear uses Infusion: Regeneration.
Fear starts regenerating health quickly.

Nightmare from Fear hits Blue jelly for
31 darkness damage.
Nightmare from Fear killed Blue jelly!

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Talent Infusion: Regeneration is ready to use.
Your summoned terror disappears.
Talent Nightmare is ready to use.
Fear stops regenerating health quickly.

Fear uses Infusion: Regeneration.

Fear starts regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Fear stops regenerating health quickly.

Fear uses Infusion: Regeneration.

Fear starts regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Fear stops regenerating health quickly.

Fear uses Infusion: Regeneration.

Fear starts regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Fear stops regenerating health quickly.

Fear uses Infusion: Regeneration.

Fear starts regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Ran for 13 turns (stop reason: interesting terrain).


Fear uses Mind Sear.