Draenir the level 1 Doomelf Rogue by Shin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDoomelf
ClassRogue
Level / Exp1 / 100%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity14 (base 13)
Constitution11 (base 10)
Magic13 (base 10)
Willpower12 (base 10)
Cunning17 (base 17)

Resources

Life-8/104
Stamina100/105
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage7
Accuracy20
Crit Chance6%
APR5
Speed1.00

Offense: Offhand

Damage5
Accuracy20
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance3%
Speed1

Offense: Mind

Mindpower15.2
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2.4
Ranged Defense2.4
Fatigue6
Physical Save7.35
Spell Save8.75
Mental Save10.15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
2/5
0/5
0/5
0/5
Cunning / Lethality1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Draenir hits Investigator for 6 physical, 5 physical (11 total damage).
Investigator casts Abduction.

Bleeding from Draenir hits Investigator for
0 physical damage.
Investigator hits Draenir for 17 physical, 5 fire, 19 physical, 5 fire (47 total damage).

Draenir casts Rune: Shielding.

A shield forms around Draenir.

Draenir casts Haste of the Doomed.

Draenir is out of phase.


Bleeding from Draenir hits Investigator for
0 physical damage.

Bleeding from Draenir hits Investigator for
0 physical damage.

Bleeding from Draenir hits Investigator for
0 physical damage.
Talent Stealth is ready to use.
Draenir activates Stealth.


Resting starts...

Talent Dirty Fighting is ready to use.
The shield around Draenir crumbles.

Draenir is no longer out of phase.

Rested for 6 turns (stop reason: hostile spotted to the northwest (investigator)).


Draenir casts Rune: Heat Beam.

Investigator is on fire!

Draenir deactivates Stealth.

Burning from Draenir hits Investigator for
8 fire damage.
Investigator casts Abduction.

Saving game...