










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Stats uncapper for Infinite Dungeon 1.7.4 Items Vault 1.7.0Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!Adjustable Levelup (Vexamen's modification) 1.5.10Original: "Isaacssv552", "Asellia". Allows modification of leveling. Can modify stat gain, talent gain, category gain, life gain, and more. If you would like to be able to modify other values post them in the comments. Inspired by Asellia's adjustable_level_points addon. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Arena |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Higher |
| Class | Oozemancer |
| Level / Exp | 46 / 76% |
| Size | medium |
| Lifes / Deaths | Killed by GreyGrowl2 at level 46 on the 1st Mirth 122nd year of Ascendancy at 04:52 7 / 1 |
| Antimagic | Follower |
Primary Stats
| Strength | 61 (base 60) |
| Dexterity | 64 (base 60) |
| Constitution | 70 (base 60) |
| Magic | 61 (base 60) |
| Willpower | 69 (base 60) |
| Cunning | 66 (base 60) |
Resources
| Life | -22/1247 |
| Stamina | 382/382 |
| Equilibrium | 61 |
| Healing Factor | 1.3772792565121 |
| Regeneration | 23.673231002795 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +120% |
Vision
| Sight | 15 |
| Lite | 5 |
| Infravision | 12 |
| See Stealth | 20.601654127645 |
| See Invisible | 20.601654127645 |
Offense: Mainhand
| Damage | 86 |
| Accuracy | -6 |
| Crit Chance | 21% |
| APR | 32 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 89 |
| Accuracy | -6 |
| Crit Chance | 22% |
| APR | 40 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 40 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Mind
| Mindpower | 65 |
| Crit Chance | 34% |
| Speed | 1 |
Offense: Damage Bonus
| Mind | +14% |
| Acid | +23% |
| Fire | +24% |
| Nature | +20% |
Offense: Damage Penetration
| Fire | 0% |
| Nature | +15% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 40 |
| Ranged Defense | 40 |
| Fatigue | 0 |
| Physical Save | 44 |
| Spell Save | 63 |
| Mental Save | 53 |
Defense: Resistances
| Physical | + 14%( 70%) |
| Acid | + 68%( 70%) |
| Nature | + 32%( 70%) |
| Cold | + 18%( 70%) |
| Blight | + 17%( 70%) |
| Arcane | + 57%( 70%) |
| Fire | + 18%( 70%) |
| All | + 9%( 70%) |
Defense: Immunities
| Pinning Resistance | 100% |
| Bleed Resistance | 68% |
| Confusion Resistance | 20% |
| Instadeath Resistance | 100% |
| Poison Resistance | 68% |
| Blind Resistance | 100% |
Inscriptions (4/5)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 447 life over 5 turns. |
Class Talents
| Wild-gift / Oozing blades | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Corrosive blades | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Moss | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Eyal's fury | 1.55 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Slime | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Ooze | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Mucus | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Wild-gift / Fungus | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Survival | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Mindstar mastery | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Race / Higher | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Call of the wild | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Antimagic | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Conditioning | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| On feet | Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 (+1 eff.) Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Talent mastery: +0.20 Psionic / Augmented mobility Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 12 power out of 20/20) : Effective talent level: 3.6 Power cost: 12 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares from your starting point. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
| Light source | preserving dwarven lantern of illusionInfused by nature Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Defense: +6 (+2 eff.) Changes stats: +5 Con Changes resistances: +9% blight Physical save: +13 (+5 eff.) Spell save: +15 (+3 eff.) Mental save: +13 (+4 eff.) Life regen: +3.00 Light radius: +5 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Eye of the Forest (8 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+3 eff.) Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 (+4 eff.) Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 20 power out of 35/35) : Effective talent level: 3.0 Power cost: 20 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Using your connection to Nature, you can see your surrounding area in a radius of 10. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
| On fingers | titan's copper ring of clarityInfused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Con Physical save: +4 (+2 eff.) Mental save: +5 (+2 eff.) Confusion immunity: +20% Rings make your fingers look great! |
| On fingers | titan's steel ring of corrosion (+22%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +3 Con Changes resistances: +22% acid Changes damage: +11% acid Physical save: +6 (+2 eff.) Rings make your fingers look great! |
| Around neck | insulating stralite amulet of mastery (0.25 Wild-gift / Eyal's fury)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: +10% fire / +10% cold Talent mastery: +0.25 Wild-gift / Eyal's fury Amulets make your neck look great! |
| In main hand | gifted pulsing mindstar of life (14-15 power, 32 apr, nature damage)Requires: - Willpower 35 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 14.0 - 15.4 Uses stats: 90% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +32 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Life regen: +0.90 Maximum life: +10.00 Mindpower: +14 (+4 eff.) Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| In off hand | epiphanous living mindstar of clarity (16-17 power, 40 apr, nature damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 15.5 - 17.1 Uses stats: 90% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +14% mind Talent granted: +1 Attune Mindstar Mental save: +8 (+3 eff.) Psi when firing a critical mind attack: +3.00 Maximum psi: +38.00 Mindpower: +14 (+4 eff.) Mental crit. chance: +10% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | enveloping linen cloak (6 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | mindwoven woollen robe of corrosion (+18%) (0 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +18% acid / +9% all Changes damage: +12% acid Mental save: +15 (+5 eff.) Mindpower: +3 (+1 eff.) Mental crit. chance: +2% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
285 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+1 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+1 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
It Which WrithesPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: weird / tentacle ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / -3 Wil / +3 Con Fully Charged! Activating this item is instant. It can be used to reduce the duration of all detrimental effects Activation costs 6 power out of 10/10. A tiny tentacle. It is rather cute and squishy. Each time you are afflicted with a detrimental effect you instinctively squish the tentacle a little, powering it up. (once per turn) When at full charge (10 effects applied) you can activate the tentacle to release its internal fluids all over you, halfing the remaining duration of any detrimental effects on you. |
Achievements
Arena Battler 20
Got to wave 20 in the arena.By GreyGrowl21 the Higher Oozemancer level 19
75th Pyre 122nd year of Ascendancy at 22:43 see stats
Arena Battler 50
Got to wave 50 in the arena.By GreyGrowl21 the Higher Oozemancer level 40
79th Pyre 122nd year of Ascendancy at 02:55 see stats
Grand Master
Earned the rank of Grand Master in the arena.By GreyGrowl21 the Higher Oozemancer level 42
79th Pyre 122nd year of Ascendancy at 14:07 see stats
Level 10
Got a character to level 10.By GreyGrowl21 the Higher Oozemancer level 10
74th Pyre 122nd year of Ascendancy at 22:23 see stats
Level 20
Got a character to level 20.By GreyGrowl21 the Higher Oozemancer level 20
76th Pyre 122nd year of Ascendancy at 01:34 see stats
Level 30
Got a character to level 30.By GreyGrowl21 the Higher Oozemancer level 30
77th Pyre 122nd year of Ascendancy at 06:41 see stats
Level 40
Got a character to level 40.By GreyGrowl21 the Higher Oozemancer level 40
78th Pyre 122nd year of Ascendancy at 23:08 see stats
Size matters
Did over 600 damage in one attack.By GreyGrowl21 the Higher Oozemancer level 29
77th Pyre 122nd year of Ascendancy at 06:27 see stats
Ten at one blow
Killed 10 or more enemies in one single attack in the arena.By GreyGrowl21 the Higher Oozemancer level 12
75th Pyre 122nd year of Ascendancy at 04:33 see stats
XXX the Destroyer
Earned the rank of Destroyer in the arena.By GreyGrowl21 the Higher Oozemancer level 26
76th Pyre 122nd year of Ascendancy at 21:53 see stats
Log
GreyGrowl2's physical stun area effect hits GreyGrowl21 for 120 physical damage.
GreyGrowl2 casts Mudslide.
GreyGrowl21 punishes GreyGrowl2 for casting a spell!
GreyGrowl2's unbreakable will shrugs off the effect!
GreyGrowl21 defiantly reasserts his connection to nature!
GreyGrowl21 attunes to the damage.
GreyGrowl21 is knocked back!
Lava floor hits GreyGrowl2 for (113 flat reduction), 0 fire (0 total damage).
GreyGrowl21 hits GreyGrowl2 for (132 flat reduction), 0 mind (0 total damage).
GreyGrowl2's Volcano hits GreyGrowl21 for 64 fire, 0 physical (64 total damage).
GreyGrowl2 hits GreyGrowl21 for 385 physical damage.
GreyGrowl2's skin returns to normal.
GreyGrowl2 has finished recovering.
Automated Reflex System activated!
GreyGrowl21 become impervious to physical effects.
GreyGrowl21 is stunned!
GreyGrowl2's physical stun area effect hits GreyGrowl21 for 0 physical damage.
GreyGrowl21 cover of leaves falls apart.
GreyGrowl21 has regained its confidence.
GreyGrowl2 uses Throw Boulder.
GreyGrowl2 hurls a huge boulder at GreyGrowl21!
Bloated ooze is stunned!
GreyGrowl21 is knocked back!
GreyGrowl21 shares damage with his oozes!
Lava floor hits GreyGrowl2 for 113 fire damage.
GreyGrowl2's Volcano hits GreyGrowl21 for 35 fire, 182 physical (216 total damage).
GreyGrowl2's Volcano hits Bloated ooze for 336 physical damage.
GreyGrowl2 hits GreyGrowl21 for 624 physical damage.
GreyGrowl21 the level 46 higher oozemancer was bled to death by GreyGrowl2 on level 61 of The Arena.



























































































