Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.1 |
| Addons | Items Vault 1.0.1 Stone Wardens DLC Class 1.0.1 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Humanoid |
| Class | Human |
| Level / Exp | 9 / 7% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 34 (base 18) |
| Dexterity | 26 (base 18) |
| Constitution | 16 (base 16) |
| Magic | 10 (base 10) |
| Willpower | 10 (base 10) |
| Cunning | 18 (base 18) |
Resources
| Life | 190/239 |
| Stamina | 110/124 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Barehand
| Damage | 29 |
| Accuracy | 34 |
| Crit Chance | 3% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 14.2 |
| Crit Chance | 3% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 5 (30%) |
| Defense | 7.6 |
| Ranged Defense | 7.6 |
| Fatigue | 7 |
| Physical Save | 19.996016696251 |
| Spell Save | 8.144451477694 |
| Mental Save | 11.603953557205 |
Defense: Resistances
| Light | + 2%(100%) |
| Darkness | + 7%(100%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 223 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 86 life. |
Class Talents
Generic Talents
Effects
| talent | Striking Stance |
| beneficial effect | The target is in the middle of a combo chain and has earned 5 combo points. 5 Combo |
Quests
Equipment
| On hands | rough leather gloves rough leather gloves1.00 Encumbrance. Type: armor / hands ; tier 1 |
| Main armor | cured leather armour cured leather armourRequires: - Strength 14 9.00 Encumbrance. Type: armor / light ; tier 2 |
Inventory
Achievements
Log
Slave combatant throws a body shot.
Cave bear shrugs off the effect 'Dazed'!
Slave combatant hits cave bear for 37 physical damage.
Cave bear hits slave combatant for 25 physical damage.
Slave combatant stops regenerating health quickly.
Slave combatant throws two quick punches.
Slave combatant hits cave bear for 18 physical, 19 physical damage (total 36.17).
Slave combatant hits cave bear for 21 physical damage.
Slave combatant hits cave bear for 21 physical damage.
Cave bear hits slave combatant for 24 physical damage.
Talent Double Strike is ready to use.
Slave combatant throws two quick punches.
Slave combatant hits cave bear for 19 physical, 19 physical damage (total 36.97).
Slave combatant hits cave bear for 21 physical damage.
Cave bear hits slave combatant for 26 physical damage.
Slave combatant hits cave bear for 20 physical damage.
Talent Double Strike is ready to use.
Slave combatant throws two quick punches.
You collect a new ingredient: bear paw.
Slave combatant hits cave bear for 18 physical, 17 physical damage (total 34.56).
Slave combatant killed cave bear!
A new foe appears in the ring of blood!
