Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.1 |
| Addons | Items Vault 1.0.1 Stone Wardens DLC Class 1.0.1 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Humanoid |
| Class | Human |
| Level / Exp | 9 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 34 (base 18) |
| Dexterity | 26 (base 18) |
| Constitution | 16 (base 16) |
| Magic | 10 (base 10) |
| Willpower | 10 (base 10) |
| Cunning | 18 (base 18) |
Resources
| Life | 239/239 |
| Stamina | 124/124 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Barehand
| Damage | 30 |
| Accuracy | 30 |
| Crit Chance | 3% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 14.2 |
| Crit Chance | 3% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 5 (30%) |
| Defense | 7.6 |
| Ranged Defense | 7.6 |
| Fatigue | 7 |
| Physical Save | 19.907377530801 |
| Spell Save | 8.2625457910175 |
| Mental Save | 11.450431772912 |
Defense: Resistances
| Physical | + 10%(100%) |
| Light | + 10%(100%) |
| Darkness | + 11%(100%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 86 life. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 180 life over 5 turns. |
Class Talents
Generic Talents
Effects
Quests
Equipment
| On hands | rough leather gloves rough leather gloves1.00 Encumbrance. Type: armor / hands ; tier 1 |
| Main armor | cured leather armour cured leather armourRequires: - Strength 14 Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 2 |
Inventory
Achievements
Log
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a previous level here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).
You gain 1.20 gold from the transmogrification of spiked cured leather armour (2 def, 4 armour).
You gain 2.10 gold from the transmogrification of spiked steel mail armour of lightning resistance (2 def, 6 armour).
You gain 1.83 gold from the transmogrification of miner's rough leather cap of absorption (0 def, 3 armour).
You gain 1.03 gold from the transmogrification of mindwoven woollen robe of fire (+16%) (0 def, 0 armour).
You gain 0.50 gold from the transmogrification of ash vilestaff (15-18 power, 3 apr, darkness damage).
You gain 0.50 gold from the transmogrification of ash vilestaff (15-18 power, 3 apr, blight damage).
You gain 22.20 gold from the transmogrification of Chamidodil (14.5-20.3 power, 3 apr).
You gain 1.36 gold from the transmogrification of flaming steel dagger of massacre (16.5-21.45 power, 6 apr).
You gain 1.50 gold from the transmogrification of warrior's wild infusion (resist 18%; cure magical).
You gain 1.50 gold from the transmogrification of warrior's wild infusion (resist 16%; cure physical).
There is a previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...
Saving done.
Today is the 30th Loss of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Character control switched to slave combatant.
As you touch the orb your will fills the slave's body. You take full control of his actions!
A new foe appears in the ring of blood!
