SUPER FAST JUMP MAN the level 7 Faerie Skirmisher by Zifmia

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceFaerie
ClassSkirmisher
Level / Exp7 / 53%
Sizetiny
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity22 (base 19)
Constitution8 (base 13)
Magic11 (base 10)
Willpower25 (base 19)
Cunning22 (base 17)

Resources

Life175/175
Stamina156/156
Healing Factor1
Regeneration5.1585056401825

Speed

Mental0%
Attack0%
Movement+32.765149093027%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5

Offense: Mainhand

Damage27
Accuracy30
Crit Chance17%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance14%
Speed1

Offense: Mind

Mindpower24.65
Crit Chance14%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense28.938154491892
Ranged Defense30.938154491892
Fatigue12
Physical Save34.566329806031
Spell Save31.016329806031
Mental Save32.941329806031

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Cunning / Called Shots1.30
1/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Buckler Training1.30
4/5
1/5
0/5
0/5

Generic Talents

Race / Faerie1.20
5/5
4/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

done
active
done

Equipment

Quiver
On hands
Tool
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By SUPER FAST JUMP MAN the Faerie Skirmisher level 7
2nd Mirth 122nd year of Ascendancy at 17:08
see stats

Log

SUPER FAST JUMP MAN shoots!
SUPER FAST JUMP MAN performs a ranged critical strike against War bear!
SUPER FAST JUMP MAN's Shoot hits War bear for
34 physical damage.

SUPER FAST JUMP MAN shoots!

SUPER FAST JUMP MAN performs a ranged critical strike against War bear!
You collect a new ingredient:
bear paw.
SUPER FAST JUMP MAN's Shoot hits War bear for
30 physical damage.
SUPER FAST JUMP MAN's Shoot killed War bear!

Resting starts...

Talent Bash and Smash is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the southeast (poison ivy)).


SUPER FAST JUMP MAN shoots!

SUPER FAST JUMP MAN's Shoot hits Poison ivy for
29 physical damage.

SUPER FAST JUMP MAN shoots!

SUPER FAST JUMP MAN's Shoot hits Poison ivy for
29 physical damage.
SUPER FAST JUMP MAN's Shoot killed Poison ivy!

SUPER FAST JUMP MAN uses Vault.

SUPER FAST JUMP MAN uses Reload.

SUPER FAST JUMP MAN is disarmed!


Talent Reload is ready to use.
SUPER FAST JUMP MAN rearms.