Welden the level 1 Higher Doombringer by supercoolguyno1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceHigher
ClassDoombringer
Level / Exp1 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 16)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic14 (base 13)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life-32/128
Stamina102/102
Vim100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage23
Accuracy18
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower12.1
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense2.35
Ranged Defense2.35
Fatigue12
Physical Save10.5
Spell Save8.75
Mental Save7.7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log


Resting starts...

Talent Burning Sacrifice is ready to use.
Welden's is no longer blazing.

Rested for 16 turns (stop reason: all resources and life at maximum).


Ran for 6 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Elven mage casts Shock.

Ran for 18 turns (stop reason: hostile spotted to the north (elven mage - offscreen)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (elven mage - offscreen)).

Elven mage's Shock hits
Welden for 36 lightning damage.
Welden is dazed!

Elven mage casts Earthen Missiles.

Welden is not dazed anymore.

Welden starts to bleed.

Elven mage's Earthen Missiles hits
Welden for 26 physical, 4 physical (30 total damage).
Elven mage's Earthen Missiles hits
Welden for 26 physical, 4 physical (30 total damage).

Bleeding from Elven mage hits
Welden for 9 physical damage.

Bleeding from Elven mage hits
Welden for 9 physical damage.

Bleeding from Elven mage hits
Welden for 9 physical damage.
Elven mage casts Shock.

Saving game...