kk the level 12 Cornac Alchemist by devilmaycry981

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp12 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution31 (base 27)
Magic40 (base 37)
Willpower19 (base 11)
Cunning16 (base 10)

Resources

Life341/341
Mana158/172
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage25
Accuracy4
Crit Chance4%
APR7
Speed1.00

Offense: Spell

Spellpower34
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)7.7497686665889 (30%)
Defense22
Ranged Defense23
Fatigue1
Physical Save20
Spell Save23
Mental Save17

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance21%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.50
5/5
1/5
1/5
0/5
Spell / Fire alchemy1.50
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
2/5
2/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
1/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
5/5
1/5
1/5
0/5
Spell / Stone alchemy1.30
4/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By kk the Cornac Alchemist level 10
8th Mirth 122nd year of Ascendancy at 02:42
see stats

Log


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Ran for 51 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


Kk wears (replacing
nightruned rough leather belt): Girdle of the Calm Waters.

You gain 0.30 gold from the transmogrification of
quick elm totem of thorny skin [power 11] (16 cooldown).
You gain 1.42 gold from the transmogrification of
psychokinetic pouch of iron shots of accuracy (18/18, 15-18 power, 1 apr).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 1.42 gold from the transmogrification of
spiked rough leather armour of cold resistance (1 def, 2 armour).
You gain 0.80 gold from the transmogrification of
iron helm of constitution (+3) (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (10-14 power, 2 apr).
You gain 4.77 gold from the transmogrification of
balanced iron waraxe of crippling (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight element).
You gain 2.14 gold from the transmogrification of
mighty elm longbow of lightning.
You gain 1.75 gold from the transmogrification of
phase door rune (range 5; power 20; dur 3).
There is a next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Kk deactivates Defensive Posture.

Kk deactivates Frost Infusion.