Dukat the level 1 Thalore Berserker by mononoke

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceThalore
ClassBerserker
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 15)
Dexterity14 (base 11)
Constitution14 (base 13)
Magic8 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life136/136
Stamina102/102
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage7
Accuracy21
Crit Chance0%
APR0
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower11.7
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense3.4
Ranged Defense3.4
Fatigue12
Physical Save10.85
Spell Save6.65
Mental Save7.35

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
Light source

Inventory

Achievements

Log

Character control switched to player.
You feel mildly anxious, and walk with caution.
Accepted quest 'Madness of the Ages'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Dukat picks up (a.):
warrior's copper amulet.
Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Ran for 5 turns (stop reason: hostile spotted to the west (large white snake)).


Looking around... (direction keys to select interesting things, shift+direction keys to move freely)

You switch your weapons to: .


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (large white snake)).