Zinqzin the level 12 Draconian Writhing One by gamanin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDraconian
ClassWrithing One
Level / Exp12 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 29)
Dexterity24 (base 10)
Constitution23 (base 13)
Magic51 (base 36)
Willpower17 (base 10)
Cunning18 (base 10)

Resources

Life199/372
Insanity0/100
Equilibrium0
Healing Factor1.1010362694301
Regeneration0.93588082901555

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision3
See Invisible3

Offense: Mainhand

Damage54
Accuracy45
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower44
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+3%
Temporal+3%
Mind+6%
All0%

Offense: Damage Penetration

Arcane+15%

Defense: Base

Armour (hardiness)21 (30%)
Defense28
Ranged Defense28
Fatigue15
Physical Save20
Spell Save24
Mental Save33

Defense: Resistances

Blight+ 10%( 70%)
Cold+ 16%( 70%)
All+ 4%( 70%)
Lightning+ 16%( 70%)
Light+ 13%( 70%)
Temporal+ 9%( 70%)
Mind+ 13%( 70%)
Fire+ 16%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Friend of the worm1.30
3/5
0/5
0/5
0/5
Demented / Tentacles1.30
5/5
2/5
2/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5
Demented / Path of horror1.30
1/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
3/5
1/5
0/5
0/5
Demented / Horrific body1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Race / Draconian1.00
3/5
Demented / Beyond sanity1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
0/5
2/5
4/5
0/5

Effects

talent

Quests

done
done
done
done
active
active
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Zinqzin the Draconian Writhing One level 10
1st Summertide 122nd year of Ascendancy at 13:36
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Zinqzin the Draconian Writhing One level 7
5th Mirth 122nd year of Ascendancy at 21:41
see stats

Log


You gain 12.23 gold from the transmogrification of
dwarven-steel shield 'Toxinraven' (8 def, 2 armour, 79 block).
You gain 15.36 gold from the transmogrification of
Eremynik (4 def, 8 armour).
You gain 0.35 gold from the transmogrification of
dwarven-steel gauntlets (0 def, 2 armour).
You gain 9.01 gold from the transmogrification of
magewarrior's short ash magestaff of illumination (15-18 power, 3 apr, lightning element).
You gain 4.19 gold from the transmogrification of
blighted ash magestaff (15-18 power, 3 apr, arcane element).
You gain 2.08 gold from the transmogrification of
ash vilestaff of fate (15-18 power, 3 apr, acid element).
You gain 1.32 gold from the transmogrification of
gifted vined mindstar of clarity (5-5.5 power, 18 apr, nature damage).
You gain 2.99 gold from the transmogrification of
steel longsword of crippling (15.5-21.7 power, 3 apr).
You gain 2.75 gold from the transmogrification of
ranger's ash longbow of fire.
You gain 2.05 gold from the transmogrification of
restful steel amulet of willpower (+4).
You gain 1.81 gold from the transmogrification of
clarifying steel amulet of cunning (+2).
You gain 1.30 gold from the transmogrification of
shielding rune (absorb 100 for 4 turns).
You gain 1.13 gold from the transmogrification of
sun infusion of the titan (rad 6; power 34; turns 3; dispels darkness).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
You gain 1.46 gold from the transmogrification of
insidious poison infusion (11 nature damage, 22% healing reduction).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Today is the 5th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:03.


You carefully open the trap door and enter the underground tunnels...
As you enter you notice the trap door has no visible handle on the inside. You are stuck here!
Accepted quest 'Trapped!'! (Press 'j' to see the quest log)
Saving game...

Saving done.

Worm that walks (servant of Zinqzin) deactivates Worm that Walks Link.

Zinqzin deactivates Chaos Orbs.