Liko the level 8 Halfling Summoner by miguelkasim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.1
Addons
Steamtech UI 1.0.5
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSummoner
Level / Exp8 / 31%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 19)
Dexterity18 (base 11)
Constitution11 (base 10)
Magic10 (base 10)
Willpower26 (base 26)
Cunning22 (base 17)

Resources

Life218/218
Equilibrium0
Healing Factor1.2276062293072
Regeneration0.3069015573268

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7
See Stealth5
See Invisible6

Offense: Mainhand

Damage8
Accuracy26
Crit Chance8%
APR23
Speed1.00

Offense: Offhand

Damage6
Accuracy26
Crit Chance8%
APR17
Speed1.00

Offense: Spell

Spellpower3
Crit Chance6%
Speed1

Offense: Mind

Mindpower25
Crit Chance9%
Speed1

Offense: Damage Bonus

Darkness+4%
Blight+4%
Mind+2%
Fire+3%
Nature+6%

Offense: Damage Penetration

Light+5%

Defense: Base

Armour (hardiness)10.1 (43.636363636364%)
Defense15.8
Ranged Defense15.8
Fatigue17
Physical Save10.325
Spell Save13.475
Mental Save32.370676928503

Defense: Resistances

Blight+ 6%( 70%)
Nature+ 5%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
1/5
0/5
0/5
Cunning / Survival1.00
3/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

talent

Quests

failed
done
done
done
active
done

Equipment

On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

You gain 3.49 gold from the transmogrification of surging elm magestaff of warding (10-12 power, 2 apr, fire damage).
You gain 0.66 gold from the transmogrification of
mossy mindstar of clarity (2.5-2.75 power, 12 apr, mind damage).
You gain 2.20 gold from the transmogrification of
Infernoreign the iron mace (8-11.2 power, 2 apr).
You gain 0.99 gold from the transmogrification of
flaming iron longsword (7.5-10.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (6-7.8 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 24th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:11.


There is a A path into the Old Forest here (press '' or right click to use).

Today is the 25th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:36.

There is an exit to the worldmap here (press '' or right click to use).