Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.3 |
Addons | Items Vault 1.2.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Higher |
Class | Brawler |
Level / Exp | 27 / 26% |
Size | big |
Lifes / Deaths | Killed by Bill the Stone Troll at level 5 on the 76th Pyre 122nd year of Ascendancy at 11:05 / 182Killed by dredgling at level 10 on the 1st Dusk 122nd year of Ascendancy at 16:48 Killed by golem at level 10 on the 24th Dusk 122nd year of Ascendancy at 00:34 Killed by Bethomina the Guardian at level 11 on the 24th Dusk 122nd year of Ascendancy at 14:23 Killed by devourer at level 11 on the 24th Dusk 122nd year of Ascendancy at 23:27 Killed by snow giant boulder thrower at level 12 on the 13rd Haze 122nd year of Ascendancy at 08:44 Killed by snow giant thunderer at level 12 on the 13rd Haze 122nd year of Ascendancy at 09:26 Killed by snow giant chieftain at level 12 on the 13rd Haze 122nd year of Ascendancy at 10:02 Killed by snow giant boulder thrower at level 12 on the 13rd Haze 122nd year of Ascendancy at 10:29 Killed by fire drake hatchling at level 12 on the 13rd Haze 122nd year of Ascendancy at 11:10 Killed by snow giant chieftain at level 12 on the 13rd Haze 122nd year of Ascendancy at 11:49 Killed by snow giant boulder thrower at level 12 on the 13rd Haze 122nd year of Ascendancy at 12:30 Killed by Varsha the Writhing at level 12 on the 13rd Haze 122nd year of Ascendancy at 13:10 Killed by snow giant at level 12 on the 13rd Haze 122nd year of Ascendancy at 13:45 Killed by Varsha the Writhing at level 12 on the 13rd Haze 122nd year of Ascendancy at 14:33 Killed by Varsha the Writhing at level 12 on the 13rd Haze 122nd year of Ascendancy at 15:25 Killed by Varsha the Writhing at level 12 on the 13rd Haze 122nd year of Ascendancy at 16:06 Killed by Varsha the Writhing at level 12 on the 13rd Haze 122nd year of Ascendancy at 16:51 Killed by Varsha the Writhing at level 12 on the 13rd Haze 122nd year of Ascendancy at 17:42 Killed by Varsha the Writhing at level 12 on the 13rd Haze 122nd year of Ascendancy at 18:29 Killed by Varsha the Writhing at level 12 on the 13rd Haze 122nd year of Ascendancy at 19:14 Killed by Varsha the Writhing at level 12 on the 13rd Haze 122nd year of Ascendancy at 20:14 Killed by Varsha the Writhing at level 12 on the 13rd Haze 122nd year of Ascendancy at 21:05 Killed by Varsha the Writhing at level 12 on the 13rd Haze 122nd year of Ascendancy at 22:02 Killed by umber hulk at level 12 on the 13rd Haze 122nd year of Ascendancy at 22:42 Killed by Varsha the Writhing at level 12 on the 14th Haze 122nd year of Ascendancy at 00:13 Killed by Varsha the Writhing at level 12 on the 14th Haze 122nd year of Ascendancy at 01:01 Killed by umber hulk at level 12 on the 14th Haze 122nd year of Ascendancy at 01:49 Killed by Varsha the Writhing at level 12 on the 14th Haze 122nd year of Ascendancy at 03:03 Killed by Varsha the Writhing at level 12 on the 14th Haze 122nd year of Ascendancy at 04:46 Killed by storm drake at level 12 on the 14th Haze 122nd year of Ascendancy at 06:29 Killed by Varsha the Writhing at level 12 on the 14th Haze 122nd year of Ascendancy at 07:53 Killed by Varsha the Writhing at level 12 on the 14th Haze 122nd year of Ascendancy at 08:46 Killed by Eluth the skeleton warrior at level 18 on the 73rd Haze 122nd year of Ascendancy at 14:57 Killed by snow giant boulder thrower at level 19 on the 11st Regrowth 123rd year of Ascendancy at 01:00 Killed by ultimate gwelgoroth at level 19 on the 11st Regrowth 123rd year of Ascendancy at 01:13 Killed by Urkis, the High Tempest at level 19 on the 11st Regrowth 123rd year of Ascendancy at 12:14 Killed by Urkis, the High Tempest at level 19 on the 11st Regrowth 123rd year of Ascendancy at 12:59 Killed by shadow at level 20 on the 11st Regrowth 123rd year of Ascendancy at 14:48 Killed by storm wyrm at level 20 on the 11st Regrowth 123rd year of Ascendancy at 16:23 Killed by umbral horror at level 20 on the 11st Regrowth 123rd year of Ascendancy at 20:17 Killed by Aletta Soultorn at level 20 on the 18th Regrowth 123rd year of Ascendancy at 20:53 Killed by skeleton mage at level 20 on the 19th Regrowth 123rd year of Ascendancy at 07:15 Killed by armoured skeleton warrior at level 20 on the 19th Regrowth 123rd year of Ascendancy at 08:01 Killed by armoured skeleton warrior at level 20 on the 19th Regrowth 123rd year of Ascendancy at 08:48 Killed by armoured skeleton warrior at level 20 on the 19th Regrowth 123rd year of Ascendancy at 09:31 Killed by armoured skeleton warrior at level 20 on the 19th Regrowth 123rd year of Ascendancy at 09:39 Killed by armoured skeleton warrior at level 20 on the 19th Regrowth 123rd year of Ascendancy at 10:08 Killed by armoured skeleton warrior at level 20 on the 19th Regrowth 123rd year of Ascendancy at 11:00 Killed by armoured skeleton warrior at level 20 on the 19th Regrowth 123rd year of Ascendancy at 11:53 Killed by armoured skeleton warrior at level 20 on the 19th Regrowth 123rd year of Ascendancy at 12:26 Killed by armoured skeleton warrior at level 20 on the 19th Regrowth 123rd year of Ascendancy at 12:52 Killed by armoured skeleton warrior at level 20 on the 19th Regrowth 123rd year of Ascendancy at 13:34 Killed by armoured skeleton warrior at level 20 on the 19th Regrowth 123rd year of Ascendancy at 14:20 Killed by armoured skeleton warrior at level 20 on the 19th Regrowth 123rd year of Ascendancy at 14:58 Killed by armoured skeleton warrior at level 20 on the 19th Regrowth 123rd year of Ascendancy at 15:34 Killed by armoured skeleton warrior at level 21 on the 72nd Regrowth 123rd year of Ascendancy at 22:49 Killed by armoured skeleton warrior at level 21 on the 72nd Regrowth 123rd year of Ascendancy at 23:20 Killed by skeleton mage at level 21 on the 73rd Regrowth 123rd year of Ascendancy at 00:53 Killed by Borfast the Broken at level 21 on the 73rd Regrowth 123rd year of Ascendancy at 01:01 Killed by armoured skeleton warrior at level 21 on the 73rd Regrowth 123rd year of Ascendancy at 02:02 Killed by Borfast the Broken at level 21 on the 73rd Regrowth 123rd year of Ascendancy at 03:49 Killed by Borfast the Broken at level 21 on the 73rd Regrowth 123rd year of Ascendancy at 04:25 Killed by skeleton mage at level 21 on the 73rd Regrowth 123rd year of Ascendancy at 08:18 Killed by venom drake at level 21 on the 73rd Regrowth 123rd year of Ascendancy at 22:41 Killed by wretchling at level 21 on the 73rd Regrowth 123rd year of Ascendancy at 22:50 Killed by Z'quikzshl the skeletal mold at level 21 on the 1st Pyre 123rd year of Ascendancy at 16:17 Killed by snow giant at level 21 on the 1st Pyre 123rd year of Ascendancy at 18:12 Killed by greater teluvorta at level 21 on the 2nd Pyre 123rd year of Ascendancy at 01:10 Killed by ultimate teluvorta at level 21 on the 2nd Pyre 123rd year of Ascendancy at 01:23 Killed by greater telugoroth at level 21 on the 2nd Pyre 123rd year of Ascendancy at 01:44 Killed by greater telugoroth at level 21 on the 2nd Pyre 123rd year of Ascendancy at 02:35 Killed by ultimate teluvorta at level 21 on the 2nd Pyre 123rd year of Ascendancy at 03:13 Killed by skeleton warrior at level 22 on the 12nd Pyre 123rd year of Ascendancy at 15:04 Killed by skeleton warrior at level 22 on the 13rd Pyre 123rd year of Ascendancy at 00:51 Killed by armoured skeleton warrior at level 22 on the 13rd Pyre 123rd year of Ascendancy at 01:38 Killed by worm that walks at level 23 on the 14th Pyre 123rd year of Ascendancy at 05:04 Killed by luminous horror at level 23 on the 14th Pyre 123rd year of Ascendancy at 08:45 Killed by radiant horror at level 23 on the 14th Pyre 123rd year of Ascendancy at 09:20 Killed by radiant horror at level 23 on the 14th Pyre 123rd year of Ascendancy at 09:49 Killed by radiant horror at level 23 on the 14th Pyre 123rd year of Ascendancy at 10:08 Killed by radiant horror at level 23 on the 14th Pyre 123rd year of Ascendancy at 11:22 Killed by skeleton warrior at level 23 on the 14th Pyre 123rd year of Ascendancy at 22:14 Killed by Zubeldama the armoured skeleton warrior at level 23 on the 14th Pyre 123rd year of Ascendancy at 22:53 Killed by armoured skeleton warrior at level 23 on the 15th Pyre 123rd year of Ascendancy at 03:25 Killed by skeleton mage at level 23 on the 16th Pyre 123rd year of Ascendancy at 13:00 Killed by grave wight at level 23 on the 16th Pyre 123rd year of Ascendancy at 13:48 Killed by ghoulking at level 23 on the 16th Pyre 123rd year of Ascendancy at 14:03 Killed by skeleton warrior at level 23 on the 16th Pyre 123rd year of Ascendancy at 14:59 Killed by lesser vampire at level 23 on the 16th Pyre 123rd year of Ascendancy at 15:12 Killed by Giwen the bloated horror at level 23 on the 23rd Pyre 123rd year of Ascendancy at 07:30 Killed by elven cultist at level 24 on the 24th Pyre 123rd year of Ascendancy at 22:38 Killed by elven cultist at level 24 on the 24th Pyre 123rd year of Ascendancy at 23:47 Killed by will o' the wisp at level 24 on the 25th Pyre 123rd year of Ascendancy at 03:32 Killed by armoured skeleton warrior at level 24 on the 25th Pyre 123rd year of Ascendancy at 05:05 Killed by elven elite warrior at level 24 on the 25th Pyre 123rd year of Ascendancy at 08:05 Killed by elven guard at level 24 on the 25th Pyre 123rd year of Ascendancy at 08:26 Killed by elven blood mage at level 24 on the 25th Pyre 123rd year of Ascendancy at 09:14 Killed by elven blood mage at level 24 on the 25th Pyre 123rd year of Ascendancy at 10:39 Killed by elven blood mage at level 24 on the 25th Pyre 123rd year of Ascendancy at 12:01 Killed by elven blood mage at level 24 on the 25th Pyre 123rd year of Ascendancy at 17:33 Killed by elven blood mage at level 24 on the 25th Pyre 123rd year of Ascendancy at 19:25 Killed by elven corruptor at level 24 on the 25th Pyre 123rd year of Ascendancy at 21:25 Killed by Poryserin the elven warrior at level 24 on the 25th Pyre 123rd year of Ascendancy at 23:09 Killed by Poryserin the elven warrior at level 24 on the 26th Pyre 123rd year of Ascendancy at 00:13 Killed by elven cultist at level 24 on the 26th Pyre 123rd year of Ascendancy at 08:57 Killed by elven blood mage at level 24 on the 26th Pyre 123rd year of Ascendancy at 09:43 Killed by elven cultist at level 24 on the 26th Pyre 123rd year of Ascendancy at 10:28 Killed by elven corruptor at level 24 on the 26th Pyre 123rd year of Ascendancy at 20:35 Killed by elven corruptor at level 24 on the 26th Pyre 123rd year of Ascendancy at 21:35 Killed by elven cultist at level 24 on the 26th Pyre 123rd year of Ascendancy at 22:13 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 27th Pyre 123rd year of Ascendancy at 08:14 Killed by elven cultist at level 25 on the 27th Pyre 123rd year of Ascendancy at 11:27 Killed by elven corruptor at level 25 on the 27th Pyre 123rd year of Ascendancy at 13:11 Killed by elven tempest at level 25 on the 27th Pyre 123rd year of Ascendancy at 18:21 Killed by elven tempest at level 25 on the 27th Pyre 123rd year of Ascendancy at 19:06 Killed by armoured skeleton warrior at level 25 on the 34th Pyre 123rd year of Ascendancy at 10:43 Killed by skeleton warrior at level 25 on the 34th Pyre 123rd year of Ascendancy at 11:28 Killed by armoured skeleton warrior at level 25 on the 34th Pyre 123rd year of Ascendancy at 12:07 Killed by grave wight at level 25 on the 34th Pyre 123rd year of Ascendancy at 13:20 Killed by skeleton warrior at level 25 on the 34th Pyre 123rd year of Ascendancy at 13:46 Killed by skeleton warrior at level 25 on the 34th Pyre 123rd year of Ascendancy at 14:10 Killed by elven mage at level 25 on the 34th Pyre 123rd year of Ascendancy at 17:41 Killed by Grand Corruptor at level 25 on the 34th Pyre 123rd year of Ascendancy at 23:04 Killed by Grand Corruptor at level 25 on the 34th Pyre 123rd year of Ascendancy at 23:47 Killed by elven blood mage at level 25 on the 35th Pyre 123rd year of Ascendancy at 01:23 Killed by elven cultist at level 25 on the 35th Pyre 123rd year of Ascendancy at 03:06 Killed by Gidhesera the armoured skeleton warrior at level 25 on the 57th Pyre 123rd year of Ascendancy at 03:01 Killed by venom wyrm at level 25 on the 69th Pyre 123rd year of Ascendancy at 12:56 Killed by venom wyrm at level 25 on the 69th Pyre 123rd year of Ascendancy at 13:40 Killed by uruivellas at level 25 on the 70th Pyre 123rd year of Ascendancy at 02:35 Killed by dolleg at level 26 on the 70th Pyre 123rd year of Ascendancy at 03:25 Killed by uruivellas at level 26 on the 70th Pyre 123rd year of Ascendancy at 03:36 Killed by uruivellas at level 26 on the 70th Pyre 123rd year of Ascendancy at 04:56 Killed by fire wyrm at level 26 on the 70th Pyre 123rd year of Ascendancy at 07:55 Killed by skeleton master archer at level 26 on the 70th Pyre 123rd year of Ascendancy at 20:54 Killed by skeleton master archer at level 26 on the 70th Pyre 123rd year of Ascendancy at 22:00 Killed by skeleton master archer at level 26 on the 71st Pyre 123rd year of Ascendancy at 07:36 Killed by skeleton warrior at level 26 on the 71st Pyre 123rd year of Ascendancy at 08:24 Killed by barrow wight at level 26 on the 71st Pyre 123rd year of Ascendancy at 13:39 Killed by Aryserille the emperor wight at level 26 on the 71st Pyre 123rd year of Ascendancy at 14:36 Killed by Aryserille the emperor wight at level 26 on the 71st Pyre 123rd year of Ascendancy at 15:34 Killed by Aryserille the emperor wight at level 26 on the 71st Pyre 123rd year of Ascendancy at 17:13 Killed by Aryserille the emperor wight at level 26 on the 71st Pyre 123rd year of Ascendancy at 18:04 Killed by Aryserille the emperor wight at level 26 on the 71st Pyre 123rd year of Ascendancy at 19:11 Killed by Aryserille the emperor wight at level 26 on the 71st Pyre 123rd year of Ascendancy at 19:48 Killed by Aryserille the emperor wight at level 26 on the 71st Pyre 123rd year of Ascendancy at 20:56 Killed by Aryserille the emperor wight at level 26 on the 71st Pyre 123rd year of Ascendancy at 22:42 Killed by skeleton warrior at level 26 on the 72nd Pyre 123rd year of Ascendancy at 01:11 Killed by elder vampire at level 26 on the 72nd Pyre 123rd year of Ascendancy at 06:36 Killed by Aryserille the emperor wight at level 26 on the 72nd Pyre 123rd year of Ascendancy at 08:02 Killed by armoured skeleton warrior at level 26 on the 72nd Pyre 123rd year of Ascendancy at 10:28 Killed by master vampire at level 26 on the 72nd Pyre 123rd year of Ascendancy at 10:59 Killed by will o' the wisp at level 26 on the 72nd Pyre 123rd year of Ascendancy at 13:49 Killed by skeleton mage at level 26 on the 72nd Pyre 123rd year of Ascendancy at 14:35 Killed by skeleton mage at level 26 on the 72nd Pyre 123rd year of Ascendancy at 15:16 Killed by skeleton warrior at level 26 on the 72nd Pyre 123rd year of Ascendancy at 16:04 Killed by skeleton mage at level 26 on the 72nd Pyre 123rd year of Ascendancy at 17:11 Killed by Aryserille the emperor wight at level 26 on the 72nd Pyre 123rd year of Ascendancy at 17:24 Killed by armoured skeleton warrior at level 26 on the 72nd Pyre 123rd year of Ascendancy at 18:00 Killed by Aryserille the emperor wight at level 26 on the 72nd Pyre 123rd year of Ascendancy at 18:41 Killed by Aryserille the emperor wight at level 26 on the 72nd Pyre 123rd year of Ascendancy at 19:25 Killed by Aryserille the emperor wight at level 26 on the 72nd Pyre 123rd year of Ascendancy at 20:04 Killed by armoured skeleton warrior at level 26 on the 72nd Pyre 123rd year of Ascendancy at 20:42 Killed by Aryserille the emperor wight at level 26 on the 72nd Pyre 123rd year of Ascendancy at 21:26 Killed by The Master at level 26 on the 72nd Pyre 123rd year of Ascendancy at 22:09 Killed by The Master at level 26 on the 72nd Pyre 123rd year of Ascendancy at 22:59 Killed by The Master at level 26 on the 72nd Pyre 123rd year of Ascendancy at 23:52 Killed by armoured skeleton warrior at level 26 on the 73rd Pyre 123rd year of Ascendancy at 00:50 Killed by The Master at level 26 on the 73rd Pyre 123rd year of Ascendancy at 01:39 Killed by The Master at level 26 on the 73rd Pyre 123rd year of Ascendancy at 01:52 Killed by The Master at level 26 on the 73rd Pyre 123rd year of Ascendancy at 02:30 Killed by armoured skeleton warrior at level 26 on the 73rd Pyre 123rd year of Ascendancy at 03:15 Killed by skeleton mage at level 26 on the 73rd Pyre 123rd year of Ascendancy at 03:44 Killed by Nerodheba the skeleton archer at level 26 on the 8th Mirth 123rd year of Ascendancy at 11:14 Killed by Salelaith the skeleton warrior at level 26 on the 9th Mirth 123rd year of Ascendancy at 03:08 Killed by Velutha the animated mummy wrappings at level 27 on the 9th Mirth 123rd year of Ascendancy at 15:52 Killed by Emalranne the storm drake at level 27 on the 10th Mirth 123rd year of Ascendancy at 21:46 Killed by Greater Mummy Lord at level 27 on the 1st Summertide 123rd year of Ascendancy at 03:54 Killed by Greater Mummy Lord at level 27 on the 1st Summertide 123rd year of Ascendancy at 04:49 Killed by Greater Mummy Lord at level 27 on the 1st Summertide 123rd year of Ascendancy at 06:49 Killed by Greater Mummy Lord at level 27 on the 1st Summertide 123rd year of Ascendancy at 07:43 |
Antimagic | Follower |
Primary Stats
Strength | 57 (base 32) |
Dexterity | 50 (base 37) |
Constitution | 48 (base 16) |
Magic | 11 (base 10) |
Willpower | 38 (base 26) |
Cunning | 50 (base 32) |
Resources
Life | 892/892 |
Stamina | 289/289 |
Healing Factor | 1.1 |
Regeneration | 7.1291207923378 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -60% |
Spell | 0% |
Global | +100% |
Vision
Sight | 11 |
Lite | 3 |
Infravision | 1 |
ESP Range | 10 |
ESP Kinds | demon/minor, demon/major |
Offense: Barehand
Damage | 93 |
Accuracy | 57 |
Crit Chance | 34% |
APR | 9 |
Speed | 0.80 |
Offense: Spell
Spellpower | 11 |
Crit Chance | 18% |
Speed | 1 |
Offense: Mind
Mindpower | 37.3 |
Crit Chance | 22% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 17 (37.584269662921%) |
Defense | 27.390243902439 |
Ranged Defense | 27.390243902439 |
Fatigue | 0 |
Physical Save | 33.375 |
Spell Save | 32.025 |
Mental Save | 25.4 |
Defense: Resistances
All | + 13%( 70%) |
Defense: Immunities
Pinning Resistance | 100% |
Instadeath Resistance | 100% |
Blind Resistance | 10% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 168 life over 5 turns. |
Class Talents
Technique / Pugilism | 1.30 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Finishing moves | 1.30 |
| 4/5 |
| 2/5 |
| 1/5 |
| 1/5 |
Cunning / Tactical | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Technique / Grappling | 1.30 |
| 4/5 |
| 3/5 |
| 1/5 |
| 3/5 |
Technique / Unarmed discipline | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.10 |
| 3/5 |
| 3/5 |
| 1/5 |
| 1/5 |
Generic Talents
Technique / Unarmed training | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Field control | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Higher | 1.00 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Technique / Mobility | 1.20 |
| 3/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Technique / Combat training | 1.10 |
| 4/5 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
beneficial effect | Countering melee attacks: Has a 28% chance to get an automatic counter attack when avoiding a melee attack. (1.7 counters remaining) Counter Attacking |
Quests
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the lone alchemist from death by white jelly. Escort: lone alchemist (level 2 of Old Forest) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire. Escort: lone alchemist (level 2 of Trollmire)As a reward you improved Dexterity by +1. | done |
You failed to protect the lone alchemist from death by Aerewen the midge swarm. Escort: lone alchemist (level 5 of Dreadfell) | failed |
You successfully escorted the lost anorithil to the recall portal on level 1 of Old Forest. Escort: lost anorithil (level 1 of Old Forest)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Dreadfell. Escort: lost anorithil (level 3 of Dreadfell)As a reward you improved spell save by +4. | done |
You failed to protect the lost anorithil from death by blade horror. Escort: lost anorithil (level 7 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Norgos Lair. Escort: lost sun paladin (level 3 of Norgos Lair)As a reward you improved Strength by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Old Forest. Escort: lost sun paladin (level 3 of Old Forest)As a reward you improved talent Hack'n'Back (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Trollmire. Escort: lost warrior (level 3 of Trollmire)As a reward you improved Strength by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 101. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Marus of Elvala has completed an elixir of mastery without your aid. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed vial of elder vampire blood. * You've found the needed faerlhing fang. * You've found the needed vial of squid ink. | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | Wanderer's Rest (4 def, 0 armour) Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares away. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
On hands | Hettolar (0 def, 2 armour) Hettolar (0 def, 2 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Physical crit. chance: +6.0% Armour: +2 Effects on melee hit: * 10% chance to gain 10% of a turn Damage when hit (Melee): 8 temporal Changes resistances penetration: +10% temporal Critical mult.: +9.00% Spell crit. chance: +5% Mental crit. chance: +9% When used to modify unarmed attacks: Base power: 25.0 - 35.0 Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +9 Physical crit. chance: +16.0% Attack speed: 83% When this weapon crits: Cripple (20% chance level 3). Metal gloves protecting the hands up to the middle of the lower arm. |
On head | Elosewyn (0 def, 3 armour) Elosewyn (0 def, 3 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: -3% Changes stats: +4 Cun / +2 Wil Changes damage: +9% temporal Maximum life: +20.00 Mindpower: +4 A cap made of leather. |
Tool | Honeywood Chalice Honeywood ChaliceInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +5 Str Changes resistances: +10% nature Changes damage: +5% physical Talent granted: +1 Battle Trance Physical save: +10 Life regen: +0.15 Healing mod.: +10% This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so. |
On fingers | rogue's copper ring of misery rogue's copper ring of miseryCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +8 Effects on melee hit: * 11% chance to cause random insanity Damage (Melee): 6 bleed Effects on ranged hit: * 11% chance to cause random insanity Damage (Ranged): 6 bleed Changes stats: +4 Cun Hate when firing a critical mind attack: +2.00 Maximum hate: +6.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 38%. Rings can have magical properties. |
On fingers | Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a tidal wave, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
Around neck | wanderer's steel amulet of willpower (+5) wanderer's steel amulet of willpower (+5)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -5% Changes stats: +5 Dex / +3 Wil / +5 Cun / +4 Con Life regen: +0.30 Stamina each turn: +0.30 Movement speed: +10% Amulets can have magical properties. |
Main armor | volcanic hardened leather armour (3 def, 12 armour) volcanic hardened leather armour (3 def, 12 armour)Requires: - Strength 16 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +12 Defense: +3 Fatigue: +8% Damage (Melee): 8 fire Damage (Ranged): 7 fire Changes resistances: +10% fire / +12% physical A suit of armour made of leather. |
Light source | bright brass lantern of health bright brass lantern of healthInfused by nature Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +43.00 Light radius: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Cloak | Emowyn the cashmere cloak (2 def, 0 armour) Emowyn the cashmere cloak (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +21 Defense: +2 Fatigue: -6% Changes stats: +2 Cun Grants telepathy: Demon/Minor Demon/Major Maximum life: +63.00 Maximum stamina: +21.00 Mindpower: +4 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around waist | Belewyn the Scorchdream Belewyn the ScorchdreamCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical power: +7 Changes resistances: +3% fire Changes resistances penetration: +15% blight / +5% fire Changes damage: +3% blight Spell save: +8 Size category: +1 A belt that goes around your waist. |
Inventory
movement infusion (319% speed; 5 turns) movement infusion (319% speed; 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 319% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 5 turns. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. wild infusion (resist 22%; cure magical)wild infusion (resist 22%; cure magical) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical effects and reduce all damage taken by 22% for 5 turns. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Blood of Life Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Rune of Reflection (absorb and reflect 155 for 5 turns) Rune of Reflection (absorb and reflect 155 for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 155 damage for 5 turns. The effect will scale with your magic stat. It can be used to inscribe your skin with the rune.. You can see your own image mirrored in the surface of this silvery rune. |
Rune of the Rift (302.00 temporal damage, removed from time 4 turns) Rune of the Rift (302.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 329.18 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. biting gale rune (70 cold damage; 20 apply power)biting gale rune (70 cold damage; 20 apply power) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 70.00 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns with an apply power of 20. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. controlled phase door rune (range 6)controlled phase door rune (range 6) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 4 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport in a range of 6. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. lightning rune (139 lightning damage)lightning rune (139 lightning damage) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 7 Cooldown: 19 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of lightning, doing 46.33 to 139.00 lightning damage. Also transform you into pure lightning for 2 turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn) It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. lightning rune (93 lightning damage)lightning rune (93 lightning damage) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 7 Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of lightning, doing 31.00 to 93.00 lightning damage. Also transform you into pure lightning for 2 turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn) It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. lightning rune of the titan (317 lightning damage)lightning rune of the titan (317 lightning damage) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 23 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of lightning, doing 105.80 to 317.40 lightning damage. Also transform you into pure lightning for 2 turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn) Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune of the sneak (range 74) teleportation rune of the sneak (range 74)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 74 with a minimum range of 15. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Betir the gold amulet Betir the gold amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Damage when hit (Melee): 8 arcane Changes stats: +4 Con Changes resistances penetration: +10% blight Physical save: +10 Life regen: +1.10 Maximum life: +38.00 Maximum mana: +60.00 Amulets can have magical properties. |
Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Manyndil ManyndilCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Dex / +1 Mag Physical save: +10 Spell save: +10 Mental save: +11 Amulets can have magical properties. |
Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
starlit copper amulet of cunning (+3) starlit copper amulet of cunning (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Cun Changes resistances: +10% light / +10% darkness Blindness immunity: +20% Amulets can have magical properties. |
gladiator's gold ring gladiator's gold ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +7 Changes stats: +6 Str / +7 Con Rings can have magical properties. |
gladiator's gold ring of perseverance gladiator's gold ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +7 Changes stats: +6 Str / +4 Con Stun/Freeze immunity: +28% Life regen: +0.80 Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. marksman's stralite ring of aether (+14%)marksman's stralite ring of aether (+14%) Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +14 Changes stats: +7 Dex Changes resistances: +14% arcane Changes damage: +14% arcane Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. manaburning stralite mace of torment (36.5-51.1 power, 5 apr)manaburning stralite mace of torment (36.5-51.1 power, 5 apr) Requires: - Strength 35 Infused by arcane disrupting forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 4 Base power: 36.5 - 51.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Physical crit. chance: +2.5% Attack speed: 100% On weapon hit: * 15 arcane resource burn * 20% chance to torment the target When wielded/worn: Changes resistances penetration: +10% mind / +9% darkness Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. pulsing mindstar 'Gluna' (13-14.3 power, 32 apr, mind damage)pulsing mindstar 'Gluna' (13-14.3 power, 32 apr, mind damage) Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 13.0 - 14.3 Uses stats: 45% Wil, 25% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Physical crit. chance: +4.5% Attack speed: 100% On weapon hit: * 30 arcane resource burn When wielded/worn: Changes resistances penetration: +10% mind Spell save: +6 Mental save: +7 Maximum psi: +38.00 Mindpower: +4 Mental crit. chance: +8% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level. orite trident of crippling (41-65.6 power, 13 apr)orite trident of crippling (41-65.6 power, 13 apr) Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 41.0 - 65.6 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +13 Physical crit. chance: +3.5% Attack speed: 100% On weapon crit: * cripple the target When wielded/worn: Physical crit. chance: +9.0% A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 It is part of a set of items. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
Undeathflash UndeathflashCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Defense: +10 Changes resistances penetration: +15% nature Changes damage: +3% lightning Stealth bonus: +6 A belt that goes around your waist. |
cleansing rough leather belt of life cleansing rough leather belt of lifeInfused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% acid / +6% blight Life regen: +0.60 Healing mod.: +12% A belt that goes around your waist. |
grounding rough leather belt grounding rough leather beltInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +5% lightning / +6% temporal A belt that goes around your waist. |
enveloping linen cloak of Eldoral (6 def, 0 armour) enveloping linen cloak of Eldoral (6 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +6 Changes stats: +1 Cun / +1 Dex Physical save: +5 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level. Flashwyrd (3 def, 0 armour)Flashwyrd (3 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 Effects on melee hit: * 30% chance to daze Damage when hit (Melee): 16 lightning Changes resistances: +9% cold / +27% darkness / +9% fire Changes damage: +18% darkness A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Yeek-fur Robe (9 def, 3 armour) Yeek-fur Robe (9 def, 3 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Armour: +3 Defense: +9 Changes resistances: +20% cold Changes damage: +5% mind Mental save: +10 Mindpower: +5 A beautifully soft robe of fine white fur. It looks designed for a halfling noble, with glorious sapphires sewn across the hems. But entrancing as it is, you can't help but feel a little queasy wearing it. |
Aetherwalk (6 def, 0 armour) Aetherwalk (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +12% arcane Changes resistances cap: +5% arcane It can be used to phase door in range 6, radius 2, costing 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
Eden's Guile (2 def, 1 armour) Eden's Guile (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed, costing 50 power out of 50/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
pair of iron boots (0 def, 3 armour) pair of iron boots (0 def, 3 armour)Requires: - Talent Armour Training 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. undeterred pair of hardened leather boots (0 def, 3 armour)undeterred pair of hardened leather boots (0 def, 3 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Silence immunity: +20% Confusion immunity: +34% Stun/Freeze immunity: +35% A pair of boots made of leather. |
Spellhunt Remnants (1 def, 2 armour) Spellhunt Remnants (1 def, 2 armour)Requires: - Talent Armour Training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Spell save: +4 Mindpower: +4 Mental crit. chance: +1% When used to modify unarmed attacks: Base power: 13.0 - 18.2 Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Armour Penetration: +4 Physical crit. chance: +3.0% Attack speed: 83% When this weapon hits: Destroy Magic (100% chance level 1). Damage (Melee): +10 silence It can be used to destroy an arcane item (of a higher tier than the gauntlets), costing 1 power out of 150/150. These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, they were often used to destroy arcane artifacts, curing the world of their influence. |
This item will automatically be transmogrified when you leave the level. heroic dwarven-steel gauntlets of dispersion (0 def, 6 armour)heroic dwarven-steel gauntlets of dispersion (0 def, 6 armour) Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +6 Damage (Melee): 12 arcane Changes stats: +6 Mag / +5 Wil Changes resistances: +7% arcane Mental save: +7 Maximum life: +51.00 When used to modify unarmed attacks: Base power: 24.5 - 34.3 Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Accuracy: +4 Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 83% When this weapon hits: Manathrust (10% chance level 3). When this weapon hits: Battle Shout (10% chance level 3). Damage (Melee): +5 arcane It can be used to activate talent Disperse Magic, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 10 Travel Speed: instantaneous Is: a spell Description: Removes up to 3 magical effects (good effects from foes, and bad effects from friends) from the target. At level 3, it can be targeted. Metal gloves protecting the hands up to the middle of the lower arm. |
iron gauntlets (0 def, 1 armour) iron gauntlets (0 def, 1 armour)Requires: - Talent Armour Training 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 When used to modify unarmed attacks: Base power: 10.0 - 14.0 Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Physical crit. chance: +2.0% Attack speed: 83% Metal gloves protecting the hands up to the middle of the lower arm. |
rough leather gloves (0 def, 1 armour) rough leather gloves (0 def, 1 armour)1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 When used to modify unarmed attacks: Base power: 8.5 - 9.4 Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Physical crit. chance: +1.0% Attack speed: 100% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Aletta's Diadem (0 def, 0 armour) Aletta's Diadem (0 def, 0 armour)Requires: - Willpower 24 Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 12 mind Changes stats: +4 Cun / +4 Wil Changes damage: +10% mind Mindpower: +12 Mental crit. chance: +5% It can be used to activate talent Psychic Lobotomy (costing 8 power out of 10/10) : Effective talent level: 3.0 Power cost: 8 out of 10/10. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Inflicts 90.55 mind damage and cripples the target's higher mental functions, reducing cunning by 10 and confusing (28% power) the target for 4 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
Dragon-helm of Kroltar (5 def, 9 armour) Dragon-helm of Kroltar (5 def, 9 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 It is part of a set of items. When wielded/worn: Armour: +9 Defense: +5 Fatigue: +10% Changes stats: +5 Str / -4 Lck / +5 Con It can be used to activate talent Warshout (costing 45 power out of 45/45) : Effective talent level: 2.0 Power cost: 45 out of 45/45. Range: melee/personal Travel Speed: instantaneous Description: Shout your warcry in a frontal cone of radius 5. Any targets caught inside will be confused for 5 turns. A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes. |
grounding iron helm of dexterity (+3) (0 def, 3 armour) grounding iron helm of dexterity (+3) (0 def, 3 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +3 Dex Changes resistances: +5% lightning / +6% temporal A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
miner's rough leather cap of dexterity (+3) (0 def, 3 armour) miner's rough leather cap of dexterity (+3) (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +1% Changes stats: +3 Dex Infravision radius: +1 A cap made of leather. |
This item will automatically be transmogrified when you leave the level. thaloren hardened leather cap of constitution (+4) (0 def, 3 armour)thaloren hardened leather cap of constitution (+4) (0 def, 3 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +3 Con / +4 Wil Changes resistances: +10% blight Mental save: +8 A cap made of leather. |
cured leather armour 'Cyradhetha' (2 def, 4 armour) cured leather armour 'Cyradhetha' (2 def, 4 armour)Requires: - Strength 14 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +7% Damage when hit (Melee): 12 mind Changes stats: +1 Wil Changes resistances: +18% fire Maximum psi: +10.00 A suit of armour made of leather. |
cured leather armour of the deep (2 def, 5 armour) cured leather armour of the deep (2 def, 5 armour)Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +5 Defense: +2 Fatigue: +7% Changes resistances: +6% acid / +7% cold Allows you to breathe in: water A suit of armour made of leather. |
troll-hide cured leather armour (2 def, 4 armour) troll-hide cured leather armour (2 def, 4 armour)Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +7% Life regen: +3.80 Healing mod.: +12% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. Bokyrek the Stoketickler (7 def, 13 armour)Bokyrek the Stoketickler (7 def, 13 armour) Requires: - Strength 48 - Talent Armour Training (level 3) Powered by arcane forces 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Defense: +7 Fatigue: +26% Effects on melee hit: * 10% chance to disease Damage when hit (Melee): 8 blight / 12 fire Changes resistances: +6% blight / +23% temporal Changes resistances penetration: +5% blight A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level. mummy wrappings (5 def, 2 armour)mummy wrappings (5 def, 2 armour) Requires: - Dexterity 15 6.00 Encumbrance. Type: armor / mummy ; tier 3 When wielded/worn: Armour: +2 Defense: +5 Fatigue: +2% Changes resistances: -25% fire Decaying mummy wrappings. |
This item will automatically be transmogrified when you leave the level. mummy wrappings of the deep (5 def, 3 armour)mummy wrappings of the deep (5 def, 3 armour) Requires: - Dexterity 15 Infused by nature 6.00 Encumbrance. Type: armor / mummy ; tier 3 When wielded/worn: Armour: +3 Defense: +5 Fatigue: +2% Changes resistances: +5% acid / -25% fire / +7% cold Allows you to breathe in: water Decaying mummy wrappings. |
This item will automatically be transmogrified when you leave the level. rejuvenating mummy wrappings of cold resistance (5 def, 2 armour)rejuvenating mummy wrappings of cold resistance (5 def, 2 armour) Requires: - Dexterity 15 Infused by nature Crafted by a master 6.00 Encumbrance. Type: armor / mummy ; tier 3 When wielded/worn: Armour: +2 Defense: +5 Fatigue: +2% Changes resistances: +17% cold / -25% fire Life regen: +4.30 Stamina each turn: +1.00 Decaying mummy wrappings. |
This item will automatically be transmogrified when you leave the level. spiked mummy wrappings of cold resistance (5 def, 2 armour)spiked mummy wrappings of cold resistance (5 def, 2 armour) Requires: - Dexterity 15 Crafted by a master 6.00 Encumbrance. Type: armor / mummy ; tier 3 When wielded/worn: Armour: +2 Defense: +5 Fatigue: +2% Damage when hit (Melee): 12 physical Changes resistances: +20% cold / -25% fire Decaying mummy wrappings. |
Titanic (20 def, 18 armour, 320 block) Titanic (20 def, 18 armour, 320 block)Requires: - Strength 37 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 Ranged Defense: +10 Fatigue: +30% Talent granted: +4 Block This shield made of the darkest stralite is huge, heavy and very solid. |
7 agate 7 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
71 alchemist agate 71 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
9 onyx 9 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
10 aquamarine 10 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli 5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
6 opal 6 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
5 topaz 5 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
iron pickaxe of endurance (dig speed 39 turns) iron pickaxe of endurance (dig speed 39 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +3 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
miner's iron pickaxe (dig speed 29 turns) miner's iron pickaxe (dig speed 29 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
8 emerald 8 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
2 jade 2 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
3 spinel 3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
2 turquoise 2 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
ethereal alchemist's lamp of corpselight ethereal alchemist's lamp of corpselightPowered by arcane forces 0.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +5% darkness Spellpower: +10 Spell crit. chance: +4% Light radius: +5 Infravision radius: +4 See invisible: +7 The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Retch, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 10 turns, and deals 27 blight damage or heals 39 life. Creatures standing in the retch also have 11% chance to remove a physical effect each turn. Undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. A normal brass lantern, enhanced by alchemy to make it brighter. |
scorching brass lantern scorching brass lanternPowered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 12 fire Changes resistances: +6% fire Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. This item has been sent to the Item's Vault. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
3 garnet 3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
3 ruby 3 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Telekinetic Core Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 Mindpower: +3 It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 3.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 56 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
This item will automatically be transmogrified when you leave the level. elven-wood totem of cure ailments [power 3] (10 cooldown)elven-wood totem of cure ailments [power 3] (10 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 It can be used to remove up to 3 poisons or diseases from the target, placing all other charms into a 10 cooldown. Natural totems are made by powerful wilders to store nature power. |
11 amethyst 11 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. quick yew wand of firewall [power 105] (5 cooldown)quick yew wand of firewall [power 105] (5 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 3 It can be used to creates a wall of flames lasting for 4 turns (dam 105 overall), placing all other charms into a 5 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
5 quartz 5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
2 amber 2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
2 ametrine 2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
7 citrine 7 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
2 zircon 2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
By Pecs the Higher Brawler level 16
53rd Haze 122nd year of Ascendancy at 01:08 see stats
By Pecs the Higher Brawler level 16
59th Haze 122nd year of Ascendancy at 08:56 see stats
By Pecs the Higher Brawler level 18
74th Haze 122nd year of Ascendancy at 01:27 see stats
By Pecs the Higher Brawler level 19
11st Regrowth 123rd year of Ascendancy at 13:26 see stats
By Pecs the Higher Brawler level 19
75th Haze 122nd year of Ascendancy at 01:02 see stats
By Pecs the Higher Brawler level 10
9th Flare 122nd year of Ascendancy at 03:27 see stats
By Pecs the Higher Brawler level 20
11st Regrowth 123rd year of Ascendancy at 13:26 see stats
By Pecs the Higher Brawler level 10
16th Dusk 122nd year of Ascendancy at 19:01 see stats
By Pecs the Higher Brawler level 11
43rd Dusk 122nd year of Ascendancy at 13:21 see stats
By Pecs the Higher Brawler level 18
73rd Haze 122nd year of Ascendancy at 14:43 see stats
By Pecs the Higher Brawler level 20
53rd Regrowth 123rd year of Ascendancy at 20:32 see stats
By Pecs the Higher Brawler level 20
53rd Regrowth 123rd year of Ascendancy at 20:02 see stats
By Pecs the Higher Brawler level 18
74th Haze 122nd year of Ascendancy at 05:09 see stats
Log
Pecs hits Iceblock for 185 physical, 2 physical, 6 fire (190 total damage).
Talent Infusion: Wild is ready to use.
Pecs is invigorated by the attack!
Rotting Disease from Greater Mummy Lord hits Pecs for (18 resist armour), 11 blight (11 total damage).
Pecs is invigorated by the attack!
Pecs is invigorated by the attack!
Greater Mummy Lord's winter area effect hits Pecs for (18 resist armour), 22 cold (22 total damage).
Greater Mummy Lord's ice storm area effect hits Pecs for (18 resist armour), 11 cold (11 total damage).
Something hits Pecs for (18 resist armour), 40 physical (40 total damage).
Pecs hits Something for 6 temporal damage.
Pecs the level 27 higher brawler was bludgeoned to death by Greater Mummy Lord and raised as a soulless shuffling mummy on level 3 of Elven Ruins.
Pecs is free from the rotting disease.
Pecs deactivates Striking Stance.
Pecs is no longer attuned.
Pecs stops regenerating health quickly.
Pecs has released the hold.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Something killed Pecs!
Talent Clinch is ready to use.
Talent Uppercut is ready to use.
Talent Rush is ready to use.
Talent Striking Stance is ready to use.
Saving done.