Class: Harvester

Class: Harvester

Adds Harvester class as a wilder subclass.
Hervesters are adept of life and death. They use both Vim and Equilibrium resources.
They believe that blight power can be harmonised with Eyal and they are exploring ways to control it.

Class talents:
- Corruption/Turn to Undead: Turns your enemies to undead.
- Corruption/Living Flesh (locked): Creates oozes from your enemies' flesh.
- Wild-Gift/Lifeforce: Heals you in excess of your maximum life and damages undeads at once.
- Wild-Gift/Harvest: Melee combat talents with your staff.
- Wild-Gift/Seeds: Implants seeds to your enemies and weakens.
- Corruption/Sanguisuge
- Corruption/Blood (locked)

Generic talents:
- Corruption/Eyal's New Law: Controls Vim and Equilibrium
- Technique/Combat Training
- Cunning/Survival
- Corruption/Vile Life (locked)
- Wild-Gift/Call of the Wild
- Wild-Gift/Harmony (locked)
- Wild-Gift/Fungus (locked)

All icons were made by https://game-icons.net/ .


See addon usage in the character's vault.
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Your rating: None Average: 5 (2 votes)
Name Module Version Required Released File
fix text 1.7.6 2024-10-21 10:24
tome-class-harvester.teaa
Harvester class 1.7.6 2024-10-20 05:26
tome-class-harvester.teaa

Good one, enjoyed the zombie

Good one, enjoyed the zombie swarming.

The heal retaliation can be a bit stronger, I think.
Kinda sad there's no advanced scythe combat tree.
Desolation... there's barely any merit to taking more level as for now. Lowering equilibrium regen duration feels more like penalty than improvement.