Wilder

Fallen Meditant class

Short Name: 
fallenmeditant

Adds the Fallen Meditant class. The Fallen was once a monk; training in a natural combat style upon a mountain. They have been cast down.

Harmony for Stone Warden

Short Name: 
harmonicwarden

Give Stone Warden a locked Harmony category.

Hiveminder (Wilder Class)

Short Name: 
hiveminder_class

Adds Hiveminders, an insect-themed wilder class, as a birth option. Hiveminders are a melee class specialising in dual-wielded daggers or psiblades. They command their vast hivemind to lend them potent support and utility powers which make up for their lacking offense.

Hiveminder talent trees include:

Hivemind: Resonate your mind with your insects to enhance your perception and enthrall enemies!
Swarm: Command a swarm of stinging insects to protect you from harm or torment your foes!
Floral Kinship: Draw upon the bond between insects and plants to become closer to Nature!
Silk: Spin sturdy threads of silk to bind foes, mend your wounds, and more!
Insect Morph: Borrow the strength of the insect world to enhance your own strength!
Metamorphosis (locked): Renew, heal, and vitalise yourself with the power of insect life cycles!
Parasitism (locked): Embrace the dark side of insect symbiosis to devastate your foes, at a price!
Insect Guardian (locked): Befriend a duo of loyal scarab beetles as lifelong companions!

Hiveminders also have access to the Combat Training, Lethality, Call of the Wild, and Mindstar Mastery generic trees by default, and can additionally unlock the Fungus and Mobility trees through levelling up.

Power is a subtle thing, adventurer. The smallest of factors can make the greatest of differences.

Bromantic Mod Pack

Short Name: 
bropack

Just a mod pack that i use to train my modding skills. Contains three new wilderish classes (Druid, Werebeast and Woodsman.), and some extra goodies for other Nature based characters. All credits goes to HousePet. - Added a new Dagger Artifact. - Small buff to Rogue + 1 New Talent.

Grove Keeper

Short Name: 
grovekeeper

Adds the Grove Keeper, a Wilder subclass. The Grove Keeper is pirmarily a mindpower-caster with limited summoning ability, but has the option to mix slings, or one-handed weapons and unarmed attacks, into their skill set. They are also able to become proficient with mindstars and focus wholly on mind-casting. Includes advanced class categories favoring either weapon-hybrid or mind-casting play style, with the advanced hybrid tree working equally well for ranged or melee.

Full details in the forum.
Talent icons from https://game-icons.net
Class icon from https://opengameart.org/content/painterly-spell-icons-part-3

Class: Revamped Wyrmic

Short Name: 
revamped-wyrmic

A variation on wyrmics, as a multi-elemental debuff-centered class.
Rather than having their abilities scattered among the elements, they'll rank up melee attacks, mental attacks, and elements separately.

The core of Wyrmic is:
Combat Techniques
Draconic Combat - provides weapon attacks.
Draconic Energy - provides mindpower attacks.
Draconic Body - provides mobility and survivability.

Then, a wyrmic picks one of the six natural elements: Fire, Ice, Lightning, Sand, Acid, or Poison. Each element has a single ability available right away, and a set of advanced skills that require a category point to access.
Finally, the advanced Prismatic Tree rewards you for changing elements.

Apex Predator - new generic tree that fills in a few gaps and lets you wear gems.
Please leave feedback and bug reports in the linked Forum Discussion thread.

Credits
As in vanilla, all talent icons are from http://game-icons.net/ .
The particle-effect coloring system is taken from minmay's Crystalist.
Sounds remixed from samples by Mike Koenig under CC-BY 3.0

Compatibility
Will be incompatible with other Wyrmic replacements.

Other
Acid and Venom have been separated into two different aspects.
This addon does not let you turn into a dragon.
This addon does not let you summon dragons to help you.

Stoneshaper

Short Name: 
stoneshaper

Adds the Stoneshaper, a wild caster. Stoneshapers manipulate terrain, creating or destroying it at need, and have been known to forge formidable weapons from stone.

Odyssey of The Summoner

Short Name: 
neka_therianthropy_summoner

This is a highly extensive "unofficial DLC" that takes the summonable creatures from the Summoner class and turns them into fully-talented, highly-comprehensive classes with their story and unique events.
This pack features the ranged summons: Hydra, Fire Drake, and Flamespitter Ritch.

      • Disclaimer: This is NOT a full release. There WILL be errors and unpredictable behavior. I am patching things out actively, so play with discretion and send as much feedback as possible to the forum thread to accelerate the completion process!

Details:
This modifies the "Age of Ascendency" story, as you are no longer human, but rather, a natural, spiritual being. This means several conversations and services may become unavailable or even change to behave in new ways.
The plot's progression is mostly unchanged, but now you are operating under the command of an ominous individual known only as "The Summoner". He sends you off to do tasks-- But in the end, it is up to you to decide whether you will work cooperatively with him or not.
This was a labour of love, and I would want nothing more than for you to enjoy a new flavor of experience-- And a new type of challenge and difficulty in Tales of Maj'Eyal.
Please, enjoy!

Expanded Details:
"Hydra is a nigh-indestructible damage sponge that doles out as much as it takes, capable of attacking several times and several targets per turn. It possesses Feral, Glare, and Drool heads, each respectively associated with its Physical, Mental, and Magical wellbeing. You can choose whether you want to bite, stare, or spew your enemies to death-- Or maybe even some combination of such!"
"Fire Drake is a dedicated pet general, leading a batch of child fire dragons called 'Drakelings'. They are capable of growing and learning many of your talents-- But you must choose whether you will dedicate yourself to nurturing them, or making yourself powerful enough to protect them from the dangers of Eyal. Cooperation and good education is the key to success!"
"Ritch is a fullblown assassin, possessing a variety of techniques that want nothing more than for its victims to bleed, burn, and die to death-- And not necessarily in that order. Most significantly, they can craft and engraft bladed weapons to replace their claws, making them the only Avatar class capable of utilizing human weaponry. Killing is a skill, and you're good at it!"

Viper Class

Short Name: 
viperclass

Adds the Viper class, an archer wilder who possesses great speed and access to nature damage.

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