Verbose Crystal Resonance

Short Name: 

Improves the description of the Crystal Resonance effect triggered by Mindslayers' Matter is Energy talent, adding a description of the actual effects conferred based on the consumed gem.

Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite.

TK Mindstars Are Weapons

Short Name: 

Modifies Beyond the Flesh and related talents so that telekinetically wielded mindstars are treated as weapons, attacking adjacent foes rather then pulling them in from afar.

(One minor exception: the Kinetic Aura, Thermal Aura and Charged Aura talents still follow their original behaviour with mindstars, doing damage to adjacent enemies once per turn rather than extra damage per weapon hit; modifying this behavior was deemed too difficult. We Apologize for the Inconvenience.™)

Mindstar Mindslayer

Short Name: 

Adds the Wild Gift/Mindstar Mastery talent tree (unlocked) to Mindslayers.

Weapon Egos on Mindstars

Short Name: 

Add regular weapon egos to mindstars.

Mindstar and Staff Combat Access

Short Name: 

I was irked that Mindslayers need to burn a good chunk of cash to open Mindstar Training, which seems like a Talent track they should have open out of the gate. Same with staff-using mages and Staff Combat. So I figured out how to fix it and did!
I superloaded the individual class LUAs to manage this, after copying in Staff Combat or Mindstar Mastery into their Talent sections.


Short Name: 

Adds the Prowler subclass, a hybrid Wilder that uses stealth and mobility to take down their foes. Uses a combination of standard Rogue and Wilder talents, four new Wild-Gift trees and two new Technique trees. Prowlers are wild-rogues that focus on agile melee combat with psiblades or daggers and use their strong will to augment their abilities and call nature to their bidding.

Syndicate content