Archer

Toxophilite

Short Name: 
toxophilite

An updated restoration of Archer from older versions.

Infinite Dungeon Merchants

Short Name: 
infinitedungeon-merchants

4 NPCs will now spawn in Infinite Dungeon that can sell spells trees, stat points, sub stats & can imbue items for you.

There are 19 talent trees (249 talents) available for purchase:
Archmage, Alchemist, Necromancy, Chronomancy, Psionic, Celestial, Anorithil, Oozemancer, Berserker, Rouge, Archer, Arcane Blade, Summoner, Wyrmic, StoneWarden, Corruptor, Cursed, Demented & Steamtech!

Can increase your stats and sub stats:
(STR/DEX/MAG/WIL/CUN/CON and phys/mag/ment resistance and criticals)

Imbue items:
imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you want can afford!

The NPCs that spawn are: Adriel, Sun Paladin, Zemek & Gurock. They are broken down into catagories Adriel=nature SunPaladin=combat Zemek=spells Gurock=tinkerer.

      • DLC is NOT required to play this addon, talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.

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IMPORTANT: I am unable to respond to comments on this site as my comments keep getting blocked as spam! If you have issues/bugs/requests you will need to post your comment on the STEAM Workshop addon page here: https://steamcommunity.com/sharedfiles/filedetails/?id=1734628585 So I can see/respond to you there. Its free to make a Steam account!
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  • WARNING* This addon is NOT compatible with the story mode, it won't crash the game or anything but will turn some factions hostile. If you want to buy spells in the main story you can *Disable* this mod -in game- ("Main menu" > "addons") and install my addon below!
  • EDIT* The Npc AkaviriBlade was added to prevent players from making it too far in to the storymode just to encounter a hostile faction preventing you from completing the game! There is no reason what so ever why you would even want to play the storymode with this addon... If you want to buy spells in storymode then disable this addon and download my other addon "Spell Merchants"...

If you are interested in a main story mode version you can get it here:
https://te4.org/games/addons/tome/master-spell-merchants

Big thanks to hunter on te4.org for testing features and giving feedback! This addon would not have been possible without him!

Air Archer

Short Name: 
airarcherclass

Adds the Air Archer class, an archer that channels air magic through their attacks. Includes 4 new talent categories and does not appear on enemies.
Also reduces the mana costs of Chain Lightning and Thunderstorm strikes, and fixes sustainbug for Feather Wind, Blur Sight, and Tempest.

As in vanilla, all talent icons are from http://game-icons.net/ .

Sound credits:
http://freesound.org/people/pingel/sounds/2689/ CC 0

Compatibility

Messes with Feather Wind and Blur Sight. Otherwise unlikely to cause any problems.

Weight: 161258

Marksman

Short Name: 
marksman

A complete rework for Archer.

Viper Class

Short Name: 
viperclass

Adds the Viper class, an archer wilder who possesses great speed and access to nature damage.

Starshot

Short Name: 
starshot

Adds the Starshot class, a celestial archer using talents from Midnight and some from the unreleased Embers class, Empyreal.
Requires Midnight and Embers of Rage to function, will error without. All credit to HousePet for Midnight.

The Auto Archer (Auto Shooter)

Short Name: 
hypr-auto_archer

Takes out the boring grinding fingerwork of archer gameplay with a single keystroke. This addon automatically walks toward visible enemies, uses your archer talents (or basic shoot skill), reloads your bow mid-fight, or autoexplores when nobody is around. Sit back and enjoy the magic of The Auto Archer.

Obit: Damzel the level 24 Thalore Archer

Alas, poor Damzel, we hardly knew ye! Felled in her prime by the wicked Blood Elves who reside deep beneath the earth, have infravision and do wicked amounts of damage. One you could handle, two in a pinch, three... dicey, but possible, but ten? And then as you descended, another ten more?

The gods did ask too much. Perhaps you should have not been so eager to rush down trap doors...

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