dungeon

Disable Challenge

Short Name: 
disable-challenge

Disable Pacifist and Headhunter challenges.

Mob Packs have Rares

Short Name: 
rare-escort-packs

Allows mobs that spawn with an entourage (such as Bandit Lords) for their entourage to be rares or randbosses. !!WARNING!! increases difficulty swing massively, especially early on.

Some changes Infinite Dungeon

Short Name: 
ChangeID

Some changes for Infinite Dungeon
--Increase max stat to 10000
--Delete Pacifist ana Head-hunter chalenge
--Delete artifact reward
--Generic point now get every 3 lvl (not 6)
--Fix bug with exterminator chalenge

Spell Merchants quickfix-fix

Short Name: 
master-spell-merchants-quickfix-fix

Pushes two merchants little aside so that they wont spawn on top of extra dungeons when unlocked and fixes Lost Merchant dungeon spawn level https://te4.org/games/addons/tome/dungeon_map https://te4.org/games/addons/tome/master-spell-merchants

Spell Merchants quickfix

Short Name: 
master-spell-merchants-quickfix

Pushes two merchants little aside so that they wont spawn on top of extra dungeons when unlocked https://te4.org/games/addons/tome/dungeon_map https://te4.org/games/addons/tome/master-spell-merchants

The Burning Coals - Forked

Short Name: 
burningcoalforked

This was created by Speeder, who has not played in 5+ years under that name.

This addon is yet another OP human subrace, it features strong fire and light based racial talents, extra quests, dungeons, and items that give more character building points.

The difference between this addon and the one uploaded by speeder is the racial passive on speeder's was set to reduce life reduction each talent point instead of the advertised fire damage, I removed the life regeneration reduction and re-enabled the fire damage.

I did this because this race would have amazing synergy with The Shining One demented class and I wanted to do a playthrough like that.

Infinite Dungeon Bug Fix attempt

Short Name: 
IDBugFix

Attempts to fix the bugs causing infinite dungeon challenges to improperly end.
Such as ending early on death, or exterminate missions becoming uncompleteable.
Mod Compatibility Not known; it may not work with some other mods.
This is my first mod attempt for publishing.

No Ruined Dungeon Puzzle

Short Name: 
no_ruined_dungeon_puzzle

Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle.

Infinite Dungeon Merchants

Short Name: 
infinitedungeon-merchants

T.O.M.E version 1.7.6

13 NPC merchants will now spawn in Infinite Dungeon and will sell Talents, Class, Stat, Category & Prodigy points! Unlock Extra Lives, Increase Health and Mana! Imbue Unique items!

There are 21 Class talent categories (295 talent trees) available for purchase:

Alchemy, Arcane, Celestial, Chronomancy, Psionic, Possession, Corruptions, Curses, Necromancy, Wyrmic, Summoner, Wilder Gifts, Cunning, Archery, Combat Techniques, Demonologist, Doombringer, Demented, Steamtech, Annihilator & Technomancer!

Increase character stats:

Pay gold to increase: Stat, Class, Category & Prodigy points. Buy extra lives, increase health, mana, stamina & steam pool/regen. Increase physical, magical and mental critical damage and resistance.

Master jeweler:

Imbue jewelry, armor & weapons. Imbue yellow/orange Unique items! You can imbue them as many times, with as many different gems as you want! Includes a custom shop that sells gems and a wide variety of rare and unique jewelry.

*This is out dated, all 13 merchants from my Spell Merchants will now spawn.*
[strike]The NPCs that spawn are: Adriel, Sun Paladin, Zemek & Gurock. They are broken down into catagories Adriel=nature SunPaladin=combat Zemek=spells Gurock=tinkerer.[/strike]
Please note: You will need to have the required amount of gold for the talent to appear in the dialog for purchase.

*This mod IS now compatible with the campaign*
[strike] *WARNING* This addon is NOT compatible with the story mode, it won't crash the game or anything but will turn some factions hostile. If you want to buy spells in the main story you can *Disable* this mod -in game- ("Main menu" > "addons") and Enable my addon below.
*** If you choose to ignore this warning, you will die... A LOT! *** [/strike]

***DLC is NOT required to play this addon, talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.

I may tweak balance in the future, spell cost / npc spawn rate ect. *Still open to feedback on this*

*AkaviriBlade has been removed, I will no longer kill you <3*
[strike]No, seriously if you play the Story mode with this addon I will literally spawn in to kill you, Sooo... Just Don't Do It! ...Really, you'll regret it...[/strike]

Inferno Race Patch for ID and Arena

Short Name: 
infernoracepatch

A patch to allow races added by the Inferno Race Pack addon to be created in the Arena and Infinite Dungeon. Requires astralInferno's Inferno Race Pack (or one of the addons which adds these races seperately) to have any effect.

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