Dual-Classes Reworked by AscendingPhoenix
Allows the player to pick two classes, but the difficulty scales upward. (Original by StarKeep, modded by Raenarill).
You advance twice as fast, and gain two thirds more talent points. You also gain six talent category points: at 10, 20, 30, 40, 50, and 60.
After level 66, you gain one class talent point per level and one generic every two out of three levels.
In order to activate this addon, look at your Game Options for a new tab.
Elkan's Infinite Dungeon Tweaks And Zlefin's Fixes
Infinite Dungeon challenges occur on every level after the first. Rewards are tweaked to be a little more generous, and character advancement after level 50 does not slow down until after level 1000 instead, this version disbles mirror matches. (From Elkan)
Attempts to fix the bugs causing infinite dungeon challenges to improperly end. Such as ending early on death, or exterminate missions becoming uncompleteable. (From Zlefin)
They are both using the lazy way, overloading methed thus they are uncompatible with each other. I just combine them together.
Infinite Dungeon Improved Challenges
Get a challenge on every level, but the rewards are a little smaller to compensate (less stat points). Random artifact challenges eliminated.
Multi-Class Challenge (Slight Edit by Rae) Arendeth's Fork (Edits by Hellcommander/Arendeth)
Elkan's Infinite Dungeon Tweaks
Infinite Dungeon challenges occur on every level after the first. Rewards are tweaked to be a little more generous, and character advancement after level 50 does not slow down until after level 1000 instead
Unlock Adventurer Class
Unlock the Adventurer class category (internally T-Engine calls them"classes"). This allows the Weekly Adventurer class to be selected.It does not unlock anything else, not even the titular Adventurer class(called a "subclass" by the engine).
Random Adventurer
Adds the Random Adventurer class.
Weight: 455
Changelog
1.0.0:
- Initial release
Weekly Adventurer
Adds the Weekly Adventurer class, used in the Weekly Adventurer Challenge.
More info can be found here: http://forums.te4.org/viewtopic.php?f=38&t=48715
Spreadsheet of entrants can be found here: https://docs.google.com/spreadsheets/d/1Q80uEm9uCGjLqL2TAKMoARh4xJMx0uYHNUO5MvRX6zg/edit?usp=sharing
Discord server (click on #tome) where we talk a lot: https://discord.gg/9pmFGKx
Weight: 455
Featuring talent trees generously submitted by the following authors:
minmay
== Harbinger == ( https://te4.org/games/addons/tome/harbinger ) Wild Gift / Blaze Wild Gift / Blizzard Wild Gift / Cyclone Wild Gift / Endurance Wild Gift / Rain Wild Gift / Supercell Wild Gift / Thunder == Zephyr == ( https://te4.org/games/addons/tome/zephyr-class ) Spell / Air Archery Spell / Storm Archery Spell / Swiftness Spell / Wild Magic
nsrr
== White Monk == ( https://te4.org/games/addons/tome/whitemonk ) Technique / Agile Combatant Technique / Black Belt Technique / Fending Technique / Martial Arts Technique / Mending Technique / Transcending
Changelog
1.0.2:
- Fending will no longer pop up on seeds
- Tremor will no longer pop up on seeds
- Categories from escorts can no longer be chosen as a reward.
1.0.1:
- Weekly Adventurer now starts with the Shoot talent.
- Added the following talent trees submitted by nsrr: Technique / Agile Combatant, Technique / Black Belt, Technique / Fending, Technique / Martial Arts, Technique / Mending, Technique / Rending, Technique / Transcending
- Added the following talent trees submitted by minmay: Spell / Air Archery, Spell / Storm Archery, Spell / Swiftness, Spell / Wild Magic, Wild Gift / Blaze, Wild Gift / Blizzard, Wild Gift / Cyclone, Wild Gift / Endurance, Wild Gift / Rain, Wild Gift / Supercell, Wild Gift / Thunder, Wild Gift / Tremor
- Weekly Adventurer now prints the chosen seed and talent categories to the log
- Mindslayer trees will not longer pop up on seeds
- Max number of meta trees increased to 6
1.0.0:
- Initial release
Multi-Class Challenge + Randboss Rando Bundle
Originally separate addons by Starkeep, I take no credit for his work and spliced these two addons only to see if I can do it, and so I can tweak some numbers without my save getting invalidated. Again, all credit for the main addon body all goes to StarKeep. I merely spliced the addon together for my amusement and convenience.
Allows the player to pick multiple classes, as well as giving the option to spawn rares and randbosses, and control loot quality and spawn rate. Added a setting for the experience penalty from MultiClass Challenge.
In order to activate this addon, go to your Game Options for a new tab.
Multi-Class Challenge (Slight Edit by Rae)
Allows the player to pick multiple classes, turning all enemies into Randbosses as a counter-measure.
In order to activate this addon, look at your Game Options for a new tab.
EXP penalty you suffer from using this addon has been modified, from 0.5 to 0.85 (You only lose 15% EXP now)
Original Author is StarKeep, all credits go to him, I do not take credit for any of his work, I only modified the EXP penalty. - Rae
Updated Version 1.4.1:
- Possessor and Adventurer can now be chosen in the Multiclass menu