Adventurer

Pulverize Again

Short Name: 
pulverize-again

Restores Pulverizing Auger as an Arcane Combat option.

Adventuring Technomancy

Short Name: 
adv_techno

Allows the Adventurer class to acess the Technomancy class evolution, once it has been unlocked normally.

Unlocked Adventurer

Short Name: 
unlockeddventurer

This unlocks various(all?) talents trees at x1.3 for Adventurers, including possessor, stone warden and cursed/cursed aura. This addon REQUIRES possessors to be enabled, meaning you must be a donator, and logged in.

Specialist Adventurers (WIP)

Short Name: 
improv_adven

Unlock Adventurer Class

Short Name: 
unlock-adventurer-class

Unlock the Adventurer class category (internally T-Engine calls them"classes"). This allows the Weekly Adventurer class to be selected.It does not unlock anything else, not even the titular Adventurer class(called a "subclass" by the engine).

Random Adventurer

Short Name: 
random-adventurer

Adds the Random Adventurer class.
Weight: 455

Changelog

1.0.0:
- Initial release

Weekly Adventurer

Short Name: 
weekly-adventurer

Adds the Weekly Adventurer class, used in the Weekly Adventurer Challenge.
More info can be found here: http://forums.te4.org/viewtopic.php?f=38&t=48715
Spreadsheet of entrants can be found here: https://docs.google.com/spreadsheets/d/1Q80uEm9uCGjLqL2TAKMoARh4xJMx0uYHNUO5MvRX6zg/edit?usp=sharing
Discord server (click on #tome) where we talk a lot: https://discord.gg/9pmFGKx
Weight: 455

Featuring talent trees generously submitted by the following authors:

minmay

  == Harbinger == ( https://te4.org/games/addons/tome/harbinger )
    Wild Gift / Blaze
    Wild Gift / Blizzard
    Wild Gift / Cyclone
    Wild Gift / Endurance
    Wild Gift / Rain
    Wild Gift / Supercell
    Wild Gift / Thunder

  == Zephyr == ( https://te4.org/games/addons/tome/zephyr-class )
    Spell / Air Archery
    Spell / Storm Archery
    Spell / Swiftness
    Spell / Wild Magic

nsrr

  == White Monk == ( https://te4.org/games/addons/tome/whitemonk )
    Technique / Agile Combatant
    Technique / Black Belt
    Technique / Fending
    Technique / Martial Arts
    Technique / Mending
    Technique / Transcending

Changelog

1.0.2:
- Fending will no longer pop up on seeds
- Tremor will no longer pop up on seeds
- Categories from escorts can no longer be chosen as a reward.
1.0.1:
- Weekly Adventurer now starts with the Shoot talent.
- Added the following talent trees submitted by nsrr: Technique / Agile Combatant, Technique / Black Belt, Technique / Fending, Technique / Martial Arts, Technique / Mending, Technique / Rending, Technique / Transcending
- Added the following talent trees submitted by minmay: Spell / Air Archery, Spell / Storm Archery, Spell / Swiftness, Spell / Wild Magic, Wild Gift / Blaze, Wild Gift / Blizzard, Wild Gift / Cyclone, Wild Gift / Endurance, Wild Gift / Rain, Wild Gift / Supercell, Wild Gift / Thunder, Wild Gift / Tremor
- Weekly Adventurer now prints the chosen seed and talent categories to the log
- Mindslayer trees will not longer pop up on seeds
- Max number of meta trees increased to 6

1.0.0:
- Initial release

Adventure Cool

Short Name: 
Advcool

Makes adventurer a little more balanced with 1.3 talent trees

Adventurer mod private

Short Name: 
adventurer-mod

adventurer mod mostly buff for fun

Arcane Combat Mod Merge

Short Name: 
arcanecombatmodmerge
Combines multiple good mods that enhance various aspects of Arcane Combat, with some edits to resolve compatibility issues:
  • Arcane Combat Tweaks by Zizzo
  • Adventurous Arcane Combat by astralInferno
  • Arcane Blade Tweaks by grayswandir
Features from the combined mods:
  • Allows control over which spells AC will cast when set to 'random'
  • Can change spells without resetting AC sustain
  • More spells work with AC
  • Gives the Arcane Destruction talent more flexibility
  • Stat requirements use Str or Dex, whichever is higher
  • AC autocast tries to aim spells to hit multiple enemies
Some additions:
  • Config panel for all the added options
  • Option to enable even more spells/mind/steampowers
  • Compatible with AOE spells
  • Magical Combat talents work with ranged weapons
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