Improved Adventurer

Improved Adventurer

Allows adventurers to use talent trees from every classes and races, including those from addons.

This addon is designed as a more "addon friendly" alternative to Much more Adventurous.
(It doesn't, however, add the misc and legacy talents)

It takes talents directly from the subclass/subrace list so it should :

- Bypass race/class compatibility
(Allowing Skeletons to take Wyrmic talents, or Cornacs to use those from the Stone Warden for instance.)

- Take talents trees from NPC only classes/races
(In the base game, that would be the two talent trees of the golem.)

- Ignore the locks
(Allowing Adventurers to use talent trees from classes you haven't unlocket yet, or things like Demented/Scourge Drake.)

Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected.

Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1

It should be compatible with most classes and races from other addons.


Improved Adventurer on Steam's Workshop
See addon usage in the character's vault.
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Name Module Version Required Released File
Stop removing wanderer 1.7.4 2022-01-06 03:12
tome-Improved_Adventurer.teaa
Dirge(s) 1.7.2 2021-06-13 21:49
tome-Improved_Adventurer.teaa
fixed case 1.7.2 2021-06-02 01:28
tome-Improved_Adventurer.teaa
Improved Adventurer (added parasite tree) 1.7.2 2021-04-05 13:36
tome-Improved_Adventurer.teaa
Improved Adventurer 1.7.2 2021-03-29 16:52
tome-Improved_Adventurer.teaa

Wanderer disappearing from char create

addon seems to completely remove wanderer as a birth option. Not even grayed or dashed out, it's simply not there at all.

Wanderer disappearing from char create

addon seems to completely remove wanderer as a birth option. Not even grayed or dashed out, it's simply not there at all.

dirges are under class

dirges are under class instead of generic, only has 3 talents, and seems to be just the 1st talent broken into 3

My bad.

The actual dirges talent tree was named "dirge" in the code and "dirges" was the hidden tree that contains the subskills.
I confused the two.

It's fixed now.