talents

Adventurer Plus

Short Name: 
adventurer+

Make Adventurers are born with staff combat, mindstar mastery and combat training at x1.3. Also add "shoot" talent to adventurers and unlock some talents trees.

Customizable LevelUp

Short Name: 
sparklevel

Provides an in-game menu to customize what, if any, additional benefits your character gains when leveling up. You can access these settings by going to the SparkLevel tab in the Game Options.

Changelog
1.0.0 - 2020-12-30
- Release

1.0.1 - 2020-12-31
- Fixed settings not saving

1.0.2 - 2021-01-02
- Moved settings to config.settings; this means settings are global instead of per character
- All saves and all resist values now actually take effect
- Some clarification in the settings menu on certain values

1.0.3 - 2021-01-02
- Spelling mistakes (doh!)

Free Respec

Short Name: 
free-respec

Allow trial and error for character building without restarting new game while minimizing inbalance.

You can respec stats, talents, categories and prodigies freely at any time.
You cannot respec stats below initial value.
You cannot respec talents that can alter the world in a permanent way.
You cannot respec categories known at start.
You cannot respec categories learnt from event without category point.
You cannot respec prodigies that cannot be learned with Writhing Ring of the Hunter.

Based on Full Respecialization. Fix the Error for prodigies learning introduced v1.7.

Warning:
Version 1.1.3 and older have a bug in the respeccing prodigies.
When I learn a prodigy after I unlearned a prodigy in the same dialog, learning prodigy is not learned correctly.
I recommand to save game before unlearning prodigies.

Weight: 100

Superload:
- mod/dialogs/LevelupDialog.lua:incStat() to respec stats.
- mod/dialogs/LevelupDialog.lua:isUnlearnable() to respec talents.
- mod/dialogs/LevelupDialog.lua:learnType() to respec categories.
- mod/dialogs/LevelupDialog.lua:init() to recognize respeccing prodigies.
- mod/dialogs/UberTalent.lua:init(), use() to respec prodigies.
- mod/dialogs/UberTalent.lua:getTalentDesc() to show which prodigies cannot respec.

Early Boost & Some More Points Redux

Short Name: 
EarlyBoostRedux

Significantly more points in the early game. Original by destructivore.

Classic Pulverizing Auger

Short Name: 
oldearth

Restores classic Pulverizing Auger's range, cd and damage while keeping new functionality.

A simple mod to restore Pulverizing Auger's old identity as a shorter range spell with higher damage. What this does:

[*] CD back to 6
[*] Range back to the old 3 to 7 scaling (8 fully invested with Archmage)
[*] Damage increased by a fair chunk (20, 230 scaling back to 30, 300)

What it keeps:

[*] Physical damage amp when digging a tile (6 turns)
[*] Same digging limits (scaling from 1 to 5)
[*] Can synergize with new beam class evolution
[*] Probably something I forgot

Talents in Tooltips

Short Name: 
tip_talent

Optionally modifies the tooltip description of objects that grant talents when worn or carried to include descriptions of the conferred talents.

Comfortably Generous Levels

Short Name: 
ComGenLev

Is Slightly generous with talents, types and stat points for each level gained.
Birth stats remain unchanged.

+ 5 to MaxHP per level. (Double at level 2)

4 stat points per level. (5 at level 2)
2 talent points per level ( 3 if a multiple of 5 )
2 generic points per level.
1 category points per instance at levels 5, 10, 15, 20, 25, 30, 35, 40 and 50.
1 category points per instance a level 75 and every 25 levels after.
1 prodigies at level 10, 20, 30 and 40. Additionally, +1 prodigies every 50 levels.

Classic Talents

Short Name: 
talent15

Modifies certain talents in the 1.6 and later game modules to restore their behaviors from the 1.5 release. Currently affected talents:

  • Awesome Toss from the Embers of Rage DLC
  • Disruption Shield (player only)
  • Various weapon-mastery-related talents whose scaling of physical power and damage increase changed in 1.6:
    • Strength of Purpose
    • Staff Mastery
    • Sling Supremacy
    • Weapons Mastery
    • Dagger Mastery
    • Exotic Weapons Mastery
    • Master Marksman
    • Bow Mastery
    • Sling Mastery
    • Unarmed Mastery
    • Stoneshield
    • Psiblades
    • Steamgun Mastery (from the Embers of Rage DLC)
    • Steamsaw Mastery (from the Embers of Rage DLC)
    • Psyshot (from the Embers of Rage DLC)
    • Mutated Hand (from the Forbidden Cults DLC)
  • Pulverizing Augur can again be triggered by Arcane Combat.

Significantly Generous Levels

Short Name: 
SigGenLev

Is moderately generous with talents, types and stat points for each level gained.
Additionally, gives a bonus to resist all, saves and MaxHP per level.
Birth stats remain unchanged.

+ 0.1% resist all per level upto level 50. (Double at level 2)

+0.1% resist all every even level at levels 51+

+ 1 to all saves per level upto level 50. (Double at level 2)

+1 to all saves every even level at levels 51+

+ 5 to MaxHP per level. (Double at level 2)

4 stat points per level.
2 talent points per level ( 3 if a multiple of 5 ).
2 generic points per level ( 1 if a multiple of 5 ).
1 category points per instance at levels 5, 10, 15, 20, 25, 30, 35, 40 and 50

    ( and 1 category point for every 25 levels after).

1 prodigies at levels 5, 10, 20, 30 and 40. Additionally, +1 prodigies every 50 levels.

Resonably Generous Levels

Short Name: 
ResGenLev

Is resonably generous with talents, types and stat points for each level gained.
Additionally, gives a bonus to resist all, saves and MaxHP per level.
Birth stats remain unchanged.

+ 0.1% resist all per level upto level 50. (Double at level 2)

+0.1% resist all every even level at levels 51+

+ 1 to all saves per level upto level 50. (Double at level 2)

+1 to all saves every even level at levels 51+

+ 5 to MaxHP per level. (Double at level 2)

4 stat points per level. (9 at level 2) and (6 at level 3 to 15)
2 talent points per level ( 3 if a multiple of 5 ) and (+1 at level 2 to 15)
2 generic points per level ( 1 if a multiple of 5 ) and (+1 at level 2 to 15)
2 category points per instance at levels 5, 10 and 15.
2 category points per instance at levels 20, 25, 30, 35, 40 and 50.
1 category points per instance a level 75 and every 75 levels after.
2 prodigies at level 10.
1 prodigies at levels 20, 30 and 40. Additionally, +1 prodigies every 50 levels.

Syndicate content