levelup

Resist levels

Short Name: 
resist-levels

Gives bonus resistances (to elements and negative effects) on level ups

More Generous Levels

Short Name: 
MoreGenLev

Is a lot more generous with talents, types and stat points for each level gained.
Birth stats remain unchanged.
5 stat points per level.
3 talent points per level ( 4 if a multiple of 5 ).
3 generic points per level ( 2 if a multiple of 5 ).
3 category points per instance at levels 5, 10, 15, 20, 25, 30 and 36 ( and for every 30 levels after).
2 prodigies at levels 20, 30 and 42. Additionally, +1 prodigies every 50 levels.

Exponential Leveling But Less With Mastery limit removed

Short Name: 
expolevelandmasteryfewerpoints

Gives the extra talent points than base game but fewer than expoleveling gives by default/low, and without extra health or resources;edit of Exponential Leveling to give less points. Merged with more mastery (this mod removes the 1 increase mastery limit.) - Edit to revert the change to mastery gain back to +0.2 from +0.4. Original authors "jojolagger" of More Mastery and ' Errant Nyles ' of expolevel

Exponential Leveling But Less With Mastery limit removed

Short Name: 
expolevelandmasterybutless

Gives the extra talent points than base game but less than expoleveling gives by default/low without extra health or resources;edit of the edit of the edit to give less points also removes the 1 increase mastery limit. - Edit to remove revert the +0.4 to a +0.2 - note; not finished move points to buff and add menu back

50 by the Sanctum

Short Name: 
sanctum_50

Auto-levels your character as you ascend High Peak (similarly to the Escape from Reknor Dwarf start zone), up to level 50 at the top of High Peak.

Frequently Asked Questions:

Exponential Leveling But Less

Short Name: 
expolevelbutless

Gives the extra talent points than base game but less than expoleveling gives by default/low without extra health or resources;edit of the edit to give less points

Exponential Leveling For Adventuring Party

Short Name: 
expolevelforadventureparty

Exponential Leveling Add-on made by ErrantNyles, with tweaks by Felix from Steam to make it compatible with Adventuring Party. Tweaks made by me to not earn some of the rewards that are given in Campaign mode. Haven't updated it fully yet to not give said rewards in other modes

Generous Levels

Short Name: 
Generous Levels

Is more generous with talents, types and stat points for each level gained.
Birth stats remain unchanged.
5 stat points per level, up 2 from 2.
2 talent points per level ( 3 if a multiple of 5 ), 1 ( 2 ) up from 1 ( 2 ).
2 generic points per level ( 1 if a multiple of 5 ), 1 ( 1 ) up from 1 ( 0 ).
4(!) category points per instance at levels 10, 20 and 36 ( and for every 30 levels after if that's a thing ), up 3 from 1.
2 prodigies at levels 30 and 42 ( up from 1 ). Additionally, +1 prodigies every 50 levels ( so 5 total at 50, and 1 more every 50 levels thereafter ).

Exponential Leveling

Short Name: 
expolevel

ExpoLevel is an addon that changes the amount of points (stats, class, ..) and parameters (defense, regen, speed, ..) you gain upon EACH level up.

THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.

It works this way (there are two different modes inside):

    - When activated, start a New Game.
    - You will find under game options > gameplay, a new setting which can be set to two values: 1 (default) or 2.
    - If you don't touch the setting or set it ot "1", upon every level up you will receive a decent amount of extra points and params.
    - If you set it to two, reload the options menu (close and reopen or click on another tab) and you will find a second setting that can be set to 1, 2, 3 or 4.
    - Depending on what you choose, you will gain even more (or less) points and params per level up, or just extra HP instead.
        - Rulesets you can choose from are: (1) Only life / (2) High - much more points than original game / (3) Cheatmode - A real lot more / (4) Vanilla+ - Just a few more than the original game
        

You can change this setting any time at any place in the game, but beware that the new option will only take effect on future kills (its' not retroactive).

Update v3.0.0

  • Completely rewrote the code to nullify the performance impact. In general, instead of nullifying Tome default's level up values, this now "adds something" to the original.
  • Overhauled the values upon level up for each setting.
  • Removed the "lower than original tome" custom ruleset.
  • Added "only extra HP per level" custom ruleset.
  • Default mode has been rebalanced to be more challenging.
  • High ("very high" in v2) and Cheatmode ("godlike" in v2) have also been rebalanced.
  • Fixed a few typos, added a lot of comments if you want to use this addon as a base for yours.
  • Fixed a few bugs, like the negative values given at certain levels.
  • Arena now has it's own completely custom values for each mode and ruleset.
  • Infinite Dungeon now has it's own completely custom values (now also u) for each mode and ruleset.

Exponential Leveling

Short Name: 
exlevel

Exponientally increase points gained upon levelup, making you able to fully develop your character and increasing max life each level.

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