Recaiden's Evolution Prodigies

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Includes 2 new Class Evolutions:

  • Doomed: Hollow - Merge almost completely with your shadows.
  • (requires Forbidden Cults DLC) Writhing One: Gourmand - This evolution expands the Slow Death tree with a 'Possessor-lite' effect. You can keep the talents you've eaten forever (3 at a time).

Adventurer+Multi Evolutions

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Updated for beta5!

Allows Adventurer to take any class evolution prodigy, adds an option to allow any class to take multiple evolutions, and adds an option to remove requirements from prodigies. Use 2.1.2 if still on 1.6.7

Should be compatible with all evolutions from addons and future updates.

Normally prevents you from selecting an evolution for a class that adventurer doesn't get any talents from (any class not possible on random bosses, or stone warden when not playing dwarf/drem), but this restriction is removed if you also have zizzo's addon Slightly More Adventurous or my addon Much More Adventurous.

Godmode Merchant

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Adds a NPC that will grant you invulnerability/max dmg, 249 spells available, stat/generic/prodigy points, money, raise sub stats, set level, and can imbue ANYTHING (as long as you have the gems and item)!

He spawns near the portal to Angolwen.

1.0.5 - 50 Talent trees from Orcs/Cults DLC added (these will be marked with *orcs/cults dlc* next to the talents, these dlcs are NOT required to play this addon) 14 talents added that were missing.

For a non-cheaty version check out my other addon that adds spell merchants you can purchase spells from:

IMPORTANT: I am unable to respond to comments on this site as my comments keep getting blocked as spam! If you have issues/bugs/requests you will need to post your comment on the STEAM Workshop addon page here: So I can see/respond to you there.

Bonuses at Level 10

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Characters are given +2 Class Talents, +2 Generic Talents, +10 Stat Points, and +1 Prodigy Points upon reaching level 10.
(you'll still have to be level 30 and meet all other requirements to use Prodigies, of course)

This is meant to compensate for the removal of Alchemist Quests, Escorts, Yeek Wayist's Buff, and Wyrm Bile's Stat Changes which are tedious but provide very nice rewards. The idea is to restore some of the power which is lost by removing these rewards without changing the overall strength of the character. Getting the Light Category via escort, for instance, is easily as good as most Prodigies.

You can download the mod that removes these things here, made by Regalion:

Prodigious Progress

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Include information in certain prodigies' requirement descriptions about how much progress you've made thereto.

    Also available as part of the ZOmnibus Addon Pack.

    Imbuing Expert

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    Adds a new prodigy to allow imbuing of gloves, boots and weapons.

    Overpowered Levelup Bonuses

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    Gives extra talent, generic, category, prodigy, and saves every level. Also gives increased bonuses for wil, dex, con.

    Mana Surgery

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    This addon attempts to reimagine Spell/Arcane tree to make it "click" together a bit better.
    It also changes the mechanics of Aether Permeation prodigy to slightly more powerful and more obvious one.

    Elemental Woes

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    This addon changes the Elemental Surge and Endless Woes prodigies to have effects for all damage types.

    Effects for Elemental Surge are:
    Physical: Damage Shield
    Fire: Increased damage
    Cold: Same Ice shield as original
    Lightning: Same Pure Lightning effect
    Acid: Dissolves all debuffs on you
    Light: Increases your defense and light radius
    Darkness: Makes you invisible
    Arcane: Same spell speed boost as original
    Nature: Heals you
    Blight: Protects you from critical hits and gives -100 die at life
    Mind: Reduces the duration of incoming debuffs
    Temporal: Global speed boost

    Effects for Endless Woes are:
    Physical: Knockback
    Fire: Flameshock
    Cold: Frozen Feet
    Lightning: Reduced critical hits
    Acid: Same corrosion as original
    Light: Reduces defense, stealth and invisibility
    Darkness: Same blindness as original
    Arcane: Silences
    Nature: Slippery Moss
    Blight: Drains stamina and increases equilibrium
    Mind: Same confusion as original
    Temporal: Same slow as original

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