Recaiden's Evolution Prodigies

Recaiden's Evolution Prodigies

Includes 2 new Class Evolutions:

  • Doomed: Hollow - Merge almost completely with your shadows.
  • (requires Forbidden Cults DLC) Writhing One: Gourmand - This evolution expands the Slow Death tree with a 'Possessor-lite' effect. You can keep the talents you've eaten forever (3 at a time).

Recaiden's Evolution Prodigies forum discussion thread
See addon usage in the character's vault.
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Name Module Version Required Released File
1.2.6 - Purged 1.6.0 2020-10-06 22:48
1.2.1 - Hollow shaders 1.6.0 2020-09-12 00:19
1.2.0 - Hollow Doomed 1.6.0 2020-09-11 22:38
1.0.0 - Gourmand 1.6.0 2020-09-08 23:57

v1.2.4: Gourmand prodigy doesn't load on reloading save file

The prodigy shows up after making a new character, but if I quit out and reload the save I can no longer see it in the prodigy screen.
This is on version 1.6.7 of ToME.

might just be me, but I usually don't finish a run of tome in one sitting XD

Gourmand reloading

Thanks for finding that.

Purge Talent?

Thanks, it works now!
However, I get an error whenever I use Purge Talent. It seems like it's trying to open a dialog but failing.

Lua Error:
/engine/interface/ActorTalents.lua:329: /engine/interface/ActorTalents.lua:302: /engine/interface/ActorTalents.lua:164:
/data-rec-evolutions/talents/gourmand.lua:22: attempt to index global 'Dialog' (a nil value)
stack traceback:
/data-rec-evolutions/talents/gourmand.lua:22: in function </data-rec-evolutions/talents/gourmand.lua:10>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:162: in function </engine/interface/ActorTalents.lua:151>

Purge Talent

When I fixed the reloading issue, I didn't move over the reference for opening Dialogs.
It should be fixed now - eating people, using their talents, stealing their talents, and purging those talents all tested.
Thanks for sticking with the addon and reporting this so quickly.

Thanks for fixing promptly!

Thanks for fixing promptly!