Dual-Classes Reworked by AscendingPhoenix (Rae edit)
Small edit done by me that nerfs enemy talent level scaling across the board. I take no credit for this great rework of the original Multi-Class challenge, all credit goes to AscendingPhoenix, find the orignal mod here: https://te4.org/games/addons/tome/dual-class-challenge
Allows the player to pick two classes, but the difficulty scales upward. The mod dramatically ramps up the difficulty level to compensate. (Original by StarKeep, forked mod by Raenarill).
You advance twice as fast, and gain six talent category points: at 10, 20, 30, 40, 50, and 60. You gain normal stat points until level 51.
BLITZ MODE: You gain two thirds more talent points. After level 66, you gain one class talent point per level and one generic every two out of three levels.
CLASSIC MODE: features base game talent points until level 100.
CLASS EVOLUTIONS: You can swap your first and second classes in the Game Options tab for evolutionary purposes.
WANDERERS AND ADVENTURERS: These are only supported as the FIRST class.
QUANTUM SLIDERS: Now supported as the second class.
EXPERIENCE ADJUSTMENT: You can now adjust how much experience you are gaining, from 50% all the way up to 500%.
TIP: Good equipment takes the usual time to show up, so you probably will see it at about lvl 50 with dual classing enabled.
In order to activate this addon, look at your Game Options for a new tab. Enjoy.
Doombringer/Demonologist Revert
Buffs Surge of Power back to what it used to be. Additionally, prevents enemies from using Surge of Power.
Also puts Hardened Core back to where it used to be.
Unarmed Cursed Talents
Fixes the inconsistency that some Cursed talents could be used unarmed while others could not. All Cursed talents should now be able to be used while unarmed.
Dual-Classes Reworked by AscendingPhoenix
Allows the player to pick two classes, but the difficulty scales upward. (Original by StarKeep, modded by Raenarill).
You advance twice as fast, and gain two thirds more talent points. You also gain six talent category points: at 10, 20, 30, 40, 50, and 60.
After level 66, you gain one class talent point per level and one generic every two out of three levels.
In order to activate this addon, look at your Game Options for a new tab.
Multi-Class Challenge (Slight Edit by Rae) Arendeth's Fork (Edits by Hellcommander/Arendeth)
Constitution Viability Buff Addon - Q edition
Constitution now grants:
-+5 Life (Instead of +4)
-Critical Strike Shrug Off Chance (As with Dexterity)
-Life Regeneration
-Healing Modifier
Edited for personal use by Stormfox
Lichdom Buff Addon
Changes Lichdom talent to retroactively increase life rating based off talent level.
Stalk Fix Addon
Fixes Stalked so that it does NOT prevent you from entering the world map,
and disappears when you change levels.
Horrors Don't Walk
An edit of the Worm's Don't Walk Addon, prevents Worms That Walk, Nightmare Horrors, and Dreaming Horrors from being spawned.
Rogue Mobility
Adds the Mobility Generic Tree to:
- Rogues (Locked, 1.3 mastery)
- Skirmishers (Unlocked, 1.1 mastery)