Class

Stoneshaper

Short Name: 
stoneshaper

Adds the Stoneshaper, a wild caster. Stoneshapers manipulate terrain, creating or destroying it at need, and have been known to forge formidable weapons from stone.

Adventurer Quality of life buff

Short Name: 
adventurer-qol

This mod is a simple quality of life change for the adventurer class that gives more points over all as well as starting the class off with 3 points in armour mastery and 1 point in weapon accuracy. It also changed all the categories to 1.5

The Ruined

Short Name: 
ruined

Adds the Ruined, an afflicted subclass.

Ruined are spell casters that have been twisted by the curse.
Now they have become harbingers of destruction, ravaging countrysides with lightning storms and obliterating the minds of their foes.

Possessed Class Add on

Short Name: 
possessed

Adds the Afflicted Class, Possessed.

Class Start Priority

Short Name: 
class_starts

Edits class birth descriptions to ignore the lore-based race checks when assigning the starting zone. Any race that is not flagged with a no-start-override (i.e. all standard races aside from undead) will now be able to begin in class-based starting areas, such as those for Archmages and Chronomancers.

Notably, this should allow most addon races to access these starting areas.

White Monk

Short Name: 
whitemonk

Adds the White Monk, a warrior subclass.

The White Monk is an ascetic martial artist and healer, trained by the masters of their way in their secluded homeland. Monks are generally peaceful, and practice ancient healing arts using the power of their will. However, when their community is threatened, they can use their immense willpower to enhance their martial prowess, and defend themselves with deadly power. The White Monk wields no arms, instead using intense focus and training to turn their body into a weapon.

Primary stats are Dexterity and Willpower. White Monks have the unique ability to project unarmed melee attacks at a distance, with talents that allow them to strike all targets in a beam, cone, or ranged ball, as well. White Monks have a base damage modifier for hand gear of 60% Dex and 60% Wil, and gain some of the same benefits to unarmed attacks as Brawlers.

Includes five new talent trees and incorporates trees from existing Warrior and Rogue classes.

Full details in the forum thread.

Classic Berzerker Remix

Short Name: 
classic_berzerker

Adds the Berzerker class, a modified Berserker with a mix of pre- and post-1.2.0 Berserker talents.

Rogue Mobility

Short Name: 
roguemobility

Adds the Mobility Generic Tree to:
- Rogues (Locked, 1.3 mastery)
- Skirmishers (Unlocked, 1.1 mastery)

Multi-Class Challenge (Slight Edit by Rae)

Short Name: 
sk_rae_multi_class_challenge

Allows the player to pick multiple classes, turning all enemies into Randbosses as a counter-measure.

In order to activate this addon, look at your Game Options for a new tab.
EXP penalty you suffer from using this addon has been modified, from 0.5 to 0.85 (You only lose 15% EXP now)
Original Author is StarKeep, all credits go to him, I do not take credit for any of his work, I only modified the EXP penalty. - Rae

Glutton Additions

Short Name: 
glutton-additions

Adds to glutton class, reorders class generics, and mods glutton talents. Requires orcs dlc for new steam resource

Syndicate content