Devgen's Cultist Rebalance
Cultist of Entropy is a thematically excellent class that many enjoy. I seek to buff the class and offer differing, more powerful playstyles.
The intent of this addon is to buff the budding Cultist so they have more tools at their disposal, both in terms of damage and survivability, whether passive or active.
This addon is intended to bring the class more up to the level of classes like Paradox Mage whilst including fun changes that hopefully mitigate some of the drag in CoE's early game.
The full list of all changes is visible on the GitHub: https://github.com/deviousgenius/tome-devgen-cultist-rebalance
Changelog:
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Demented/Nether
Netherblast
- You fire an additional shot at talent level 5.
Netherblast (Empowered)
- Now pierces through 1-6 random enemies (prioritizing furthermost ones) like Sunburst.
- An additional projectile is fired at Netherblast's talent level 5 to reflect the additional projectile.
Rift Cutter
- The pin is now part of the spell without being empowered.
- If the target is pinned, they will be silenced.
- If the target is blinded, they will be stunned.
- If the target is confused, they will be disarmed.
Rift Cutter (Empowered)
- Casts an additional time.
Spatial Distortion
- Now summons the Entropic Maw as part of the spell.
Spatial Distortion (Empowered)
- The Entropic Maw turns into the more powerful hungering mouth.
- The mouth can draw all enemies in radius 10 for 2 spaces towards itself and taunts nearby enemies in radius 4 as a free action every turn.
Demented/Madness
Hideous Visions
- Increase spawn rate from a flat 10% to scaling from 10% to 35%.
- Whenever a second hallucination would spawn, the first one is immediately destroyed.
- Additionally, the effect from the old Sanity Warp is baked into Hideous Visions!
Sanity Warp (Rework)
- Spawn up to 1-3 additional hallucinations on enemies who already have one, causing the previous hallucinations to die.
- If hallucinations dying is caused by Sanity Warp, the victim is also confused for 2-7 turns at 12%-35% power.
- Demented/Void
Nullmail
- Additionally increases armor hardiness by 9%-37%.
- You gain 10%-55% stun immunity.
- (Hint: Nullmail and Light Armor Mastery at 5/5 offer 100% Armor Hardiness together!)
Demented/Entropy
Entropic Gift
- Now blinds for 4 turns.
Black Hole
- Lightly buffed radius to 1-4.
- Duration increased to 2-5.
Demented/Timethief
Accelerate
- Added a passive movement speed increase by 11%-50%.
Switch
- Is now instant.
Demented/Rift
Reality Fracture
- Is now instant.
- Chance of rifts spawning is increased to 50%.
Quantum Tunneling
- Is now instant.
- Can target anywhere within line of sight.
- If it teleports into a void rift, it destroys the rift and spawns three void rifts near your location.
- If it doesn't, it creates a void rift at the teleport location.
Demented / Doom
Prophecy
- All prophecies are now instant.
- Demented / Beyond sanity
Anarchic Walk
- Is now instant.
White Monk No Way of The Spirit Active Block
Adds the White Monk, a warrior subclass.
The White Monk is an ascetic martial artist and healer, trained by the masters of their way in their secluded homeland. Monks are generally peaceful, and practice ancient healing arts using the power of their will. However, when their community is threatened, they can use their immense willpower to enhance their martial prowess. The White Monk wields no arms, instead using their intense focus and training to turn their bodies into weapons. This version ignores the active block
Display class
Display class icon on top off enemies
Personal Arcane Blade Tweaks
Simply gives Arcane Blade access to the Water and Frost trees.
Class: Corrupted Summoner
Notice: This addon requires Ashes of Urh'Rok DLC.
Adds Corrupted Summoner class as a defiler subclass.
You were once a Summoner. However, the demons abducted you and transformed your body.
Your connection to Eyal was twisted and instead linked to FearScape.
Class talents:
- Corruption/Melee Demons: Summon demons proficient in melee combat.
- Corruption/Distance Demons: Summon demons proficient in long-ranged magical combat.
- Corruption/Greater Demons (locked): Summon powerful demons that require sacrifices.
- Corruption/Summoning Demons(Augmentation): Manipulate the lifespan and location of your demons.
- Corruption/Summoning Demons(Advanced): Improve the quality of your demons.
- Corruption/Fearfire (locked)
Generic talents:
- Corruption/Demi-demon: Control your transformed body.
- Corruption/Curses (locked)
- Corruption/Vile Life (locked)
- Technique/Combat Training
- Cunning/Survival
Additionally you can summon some unique demons that you have defeated.
All new icons were made by https://game-icons.net/ .
Steam-Fu
Adds a new Tinker subclass and a brawler evolution.
Requires Embers of Rage DLC.
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Steam-Fu Master is a class that combines steamsaw and steamgun to fight in close range.
This class revolves around melee range combat, wreaking havoc, and throwing oneself into the fray. Shoot enemies multiple times at the cost of high ammo cost that you feel your ammo pouch has a hole. And do not forget your saw shreds through your foes.
Don't worry about surrounded by enemies as you have decent survivability and steam generation, as long as you strategically utilize our injector and steam generator. But don't get cocky, choose your fight wisely as getting over your head is sure way to your demise.
Master the way of the Steam-Fu through lead and bloodshed. Attain your glory by any means necessary.
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Steam-Fu Adept is a Class Evolution of Brawler enhancing their martial styles with steamtech.
Crush your foes faster with novel techniques born by the blessing of steam.
Enjoy!
Lycanthrope class
Adds lycanthrope class.
English/Chinese available now.
增加了兽血战士职业;
现在有中文和英文版本。
Foxwight
Adds the Foxwight, a class blending chaotic nature powers with insidious corrupt diseases.
Doombringer Destroyer Reskin
This allows Doombringers to select a different Destroyer form than just the Champion of Uhr'rok. Nothing against the Champ, but maybe some characters wanna look a little different when they hulk out.
Now, the Destroyer can use any of the various demonic appearances, or even a number of non-demonic forms: a faeros of one size or another, a phoenix, and quite a bit more. Even dragons! (Wyrmics, you had your chance.)
The text of Destroyer has been very slightly tweaked to reflect the more general and/or personal effect.
I mostly aimed to include fire-elemental stuff, given the class, but there are some selections that don't really slot into either "demon" or "fire" — i.e., if you wanna morph into a big sandworm, that's also cool.
There are two ways to configure this addon, both only visible to Doombringers:
- The Cosmetic Options during character creation
- A button in the Esc menu accessible any time.
I suspect the chosen setting will likely also impact the temporary Destroyer mode granted randomly by demon statues, too, though that's one thing I haven't tested.
This addon has no mechanical component; it's purely cosmetic.
It is also very easy to fork and extend, if desired; just add a new entry — a name and a filename — to the destroyer_forms table in DoombringerDestroyerForm.lua. Height calculations are taken care of already.
Width-variant tiles are not currently supported.
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CHANGELOG:
- v1.1.0
This update adds a check to see if the player is the one calling the Destroyer effect, so your custom form selection won't propagate to every random Doombringer with Wrath talents you meet — that is, your DB opponents will now stick to the classic Champion skin.
This version also adds a few more Horror skins to the selection list.
