Clean UI Easy Map Edit

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Replaces default interface styles with cleaner versions to enhance readability. Fork of Gurkoz's Clean UI addon to make the Parchment UI gray.

Shockwave Balls: No OpenGL

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Request from Jade Anhiga on the Discord.

Overwrites the definition for a few particle effects to always use the non-shader version, to make them run smoother on some hardware.

Mr Frog VFX Pack

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Replaces a number of visual effects with (hopefully) nicer versions. Shader support recommended. Overwrites some talent code in a minimally-invasive manner.

Clean UI

Short Name: 

Replaces default interface styles with cleaner versions to enhance readability.

First release focuses primarily on replacing everything related to the default interface styles in the base game.

Future releases will enhance individual styles and take care of minor tweaks.

Content consists of only graphic assets to try and have the highest possible compatibility with future patches.

TK Weapon Sprite

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Makes your TK weapon appear behind you.

Skeletal Lichform

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Makes Lichform turn you into a skeleton and not a baconman.

Masked and Hidden MTX Buttons

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Adds MTX buttons:
- Hidden: makes the button invisible
- Masked: makes the button less visible

The option can be accessed via "Game Options -> UI -> MTX Button Type".

Interracial Masquerade

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Change the graphics of your characters, from one race to another! This change is purely cosmetic and doesn't affect stats or abilities.

Choose your masquerades in Game Options/Masquerade


  • Current character may be reskinned
  • Tile updates automatically after reskinning (and updated help text to reflect that))
  • All available races may now be reskinned (addon races must have a lower addon weight)

Originally inspired by Stuntofthelitter's "Look Like Shalore" addons.

Ogres Look Like Shalore

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Changes the Ogre graphics to the Shalore graphics. Created by request for appolyon.

OldRPG Tileset for ToME

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An "under-construction" collection of tiles for use with ToME.

The original mod was compiled and created by daftigod, I have merely edited a few tiles and re-organized most of the mod to be compatible with the current version of ToME.

For feedback or updates, please refer to Thanks!

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