Psionic

Discordant ( + Critic, Kudzu, Primitive, Scorpion, Colossus)

Short Name: 
discordant

1) Add Discordant as playable psionic subclass. A psionic tank with death radius around them (think of Mindrot, but less sucky). Wins battle through attrition, melts trash mobs just by standing. Can also spam tele-frags if you feel like it.

2) Add Kudzu as playable wilder subclass. Invasive, annoying, and hard to get rid of. Master of crowd controls and area denials. Cover the world with fungus, lichens, moss, and kudzus.

3) Add Scorpion as playable rogue subclass. Stealthy brawler with poison fist. Pull in your enemy and dethrone them with chain of combos.

4) Add Critic as playable afflicted subclass. High-risk, high-reward, critical-centric class that use feedback pool as life. Overpower your enemy with overwhelming amount of Gestures, or die from receiving too much criticism.

5) Add Colossus as playable race. Artificial giant constructed by dwarves to guard their gold, has some non-living characteristics. Starts on Reknor (dwarf start). A durable race with some drawbacks. Also like gold.

- This is a practice addon intended for personal use, but thank you if you decided to check it out anyway.
- Bonus class: Primitive, master of bump-attack *joke class*

Credits

http://game-icons.net/
https://opengameart.org/content/painterly-spell-icons
Andrew Minton : Qlass Pack (used as base)

Changelog

1.0.0: - Initial release
1.0.1: - Discord talent tree rework (AKA nerfs)
1.0.2: - Add colossus as playable giant race
1.0.3: - Add kudzu as playable wilder class
1.0.4: - Add scorpion as playable rogue class
1.0.5: - Buffed scorpion weak early game scaling
1.0.6: - Add critic as playable afflicted class *weird guy*

Heartstalker - Psionic Class

Short Name: 
heartstalker_class

Adds Heartstalker, a psionic class themed around the subconscious, as a birth option. Heartstalkers are a stealth-oriented class that start with twin daggers. Confounding foes's perceptions with their strange psychic power, they weaken their victims from afar, unseen and untouchable, before drawing in close for the kill when they feel the time is right. Take care, however, for though your mind is a potent shield against hostile intent, the physical flesh it guards is exceedingly frail.

Heartstalker talent trees include:

Perception: Turn aside prying eyes to hide your presence!
Unconscious Mind: Draw power from the unconscious to erode and destroy the conscious!
Thoughtless Action: Lay cold steel to your foes faster than conscious thought could ever allow!
Biorhythm: Feel and regulate the pulses within yourself and your enemies to create and capitalise on opportunities!
Emotion: Play with and feed upon your victim's emotions to dull their senses while empowering yourself!
Depths (locked): Call upon strange powers from the root of the mind to overwhelm foes!
Memory (locked): Omit, modify, and dupilicate memories; if it is remembered so, then so it was!
Dark Psyche (locked): Dredge up the mind's hidden weakness and Hate to torment your foes with shadowy doppelgangers!

All that we know of ourselves and others is merely a facade; the truth of the mind and the world sleeps where it cannot see.

TK Weapon Sprite

Short Name: 
tk-weapon-sprite

Makes your TK weapon appear behind you.

Mindslinger

Short Name: 
mindslinger

Adds the Mindslinger as a new, Yeek-only, Psionic subclass.
Mindslingers wield slings in their main-hand and telekenetic weapon slots and gain many bonuses while their off-hand slot is empty, ranging from defense to added procs on ranged attacks.
One part Mindslayer, one part Solipsist, a dash of Skirmisher, just a pinch of Arcane Blade and Cursed, and 100% Grade-A Yeek.

New Talents:

Psionic/Mindslinger:
Master the sling and your mind to fire shots infused with Psionic energy.

Psionic/Force:
Learn cunning off-hand gestures to focus your mind and perform powerful defense and offensive feats.

Psionic/Charge:
Master the use of Feedback and charge your shots with potent mental forces.

More details in the forum thread.

Icons from game-icons.net

Playable Wight Race

Short Name: 
highwightrace

Adds High Wights as a playable race: tough, psionic undead who arise naturally yet stand outside the natural order. Models by Rexorcorum.

Anguished

Short Name: 
anguish

Adds the Anguished Class with 7 new talent trees and a new elf race; the Soulless. More info on the forums.

Also, the file size is really large because Zerru gave me icons that were 512x512. And I'm too lazy to scale them down.

Steamshaper Subclass

Short Name: 
steamshaper

Adds the Steamshaper, a Tinker Subclass.
Combines Steamtech and Embers Psionic talents into a Willpower/Cunning focused Steam/Psi caster.

"Powerful psionics are able to enter a gestalt with steam generators and technology to enhance their own mental prowess.",
"The Steamshaper combines this ability to gestalt to enhance his tinkers, all the while boiling her foes to death with steamy, mind-induced mayhem."

["steamtech/chemistry"]
["steamtech/physics"]
["steamtech/blacksmith"] (locked)
["wild-gift/mindstar-mastery"] (locked)
["steamtech/engineering"]
["cunning/survival"] (locked)
["technique/combat-training"]
["steamtech/avoidance"]
["steamtech/battle-machinery"]
["steamtech/thoughts-of-iron"]
["psionic/gestalt"]
["psionic/action-at-a-distance"]
["psionic/psionic-fog"]
["steamtech/automation"] (locked)
["steamtech/furnace"] (locked)

Deceiver class

Short Name: 
deceiver

New release! Now in a playable state!
A psionic heavyweight stealth fighter class focusing on large burst (crit) damage over sustained dps, with strong positioning, defensive, escape, and cc abilities.
Still in active development. More trees will be added, balancing will be done, etc.

New trees:
Psionic/Deception
- Trick of the Light: Melee critical hits cause you to phase out (invisible, reduced damage taken, increased damage dealt on next hit)
- Smoke and Mirrors: Teleport a short distance, phasing out and leaving a decoy behind
- Shell Game: Summon two decoys to fight for you, switch with them at any time with Smoke and Mirrors
- Slippery Devil: Reduce damage taken from massive hits and instead teleport away
Psionic/Terror
- Evil Eye: Terrify an enemy to reduce its power
- Mass Hysteria: Terrified enemies spread fear when they lose sight of you
- Phantasmal killer: Instantly kill an enemy if your mindpower is high enough vs. its health
- Abomination: Physical attacks deal aoe mind damage
Technique/Mind games
- Feint: 2-turn combo attack, bonus damage on second attack
- Artful Dodger: Dodging an attack can confuse an enemy
- Retaliation: Gain physical retaliation damage and daze attackers
- Sleight of Hand: Accumulate bonus damage over time and switch weapons to activate

Additional skills:
Cunning/Survival
Psionic/Mentalism
Technique/2h assault
Technique/Combat training
[locked] Cunning/Lethality
[locked] Psionic/Augmented Mobility
[locked] Technique/Bloodthirst
[locked] Technique/Field Control

Mindstabber

Short Name: 
mindstab

Adds a new Psionic class (since their numbers are few anyways) that is a combo of rouge, solipsist and mindslayer. Focus more on combat than staying in the back, but still has the capability to do so.

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