Discordant class (and friends) -updated 7v-

Discordant class (and friends) -updated 7v-

----------- Original from Vectorinox
Descriptions

Add Discordant as playable psionic subclass. A psionic tank with death radius around them (think of Mindrot, but less sucky). Wins battle through attrition, melts trash mobs just by standing. Can also spam tele-frags if you feel like it.

Add Kudzu as playable wilder subclass. Invasive, annoying, and hard to get rid of. Master of crowd controls and area denials. Cover the world with fungus, lichens, moss, and kudzus.

Add Scorpion as playable rogue subclass. Stealthy brawler with poison fist. Pull in your enemy and dethrone them with chain of combos.

Add Critic as playable afflicted subclass. High-risk, high-reward, critical-centric class that use feedback pool as life. Overpower your enemy with overwhelming amount of Gestures, or die from receiving too much criticism.

Add Colossus as playable race. Artificial giant constructed by dwarves, has the same start location as dwarf. Durable race with some drawbacks. Also like gold.

This is a practice addon intended for personal use, but thank you if you decided to check it out anyway.

Bonus class: Primitive, master of bump-attack *joke class* -------------

[
This is my first ever addon I just simply updated Vectorinox's discordant patch for all the classes to 1.7.0 (espeically for all you critic users) as well giving an a slight buff to Scorpions hook
(lowered the cool down ) . I give full credits to Vectorinox for making this wonderful addon. So please enjoy. So I may not be able to fix the bugs that may occur in the future ]

Credits

http://game-icons.net/
https://opengameart.org/content/painterly-spell-icons
Andrew Minton : Qlass Pack (used as base)
Vectorinox and his Discodant Class pack - https://te4.org/games/addons/tome/discordant

Changelog

1.0.0:- Initial release
1.0.1:- Discord talent tree rework (AKA nerfs)
1.0.2:- Add colossus as playable giant race
1.0.3:- Add kudzu as playable wilder class
1.0.4:- Add scorpion as playable rogue class
1.0.5:- Buffed scorpion weak early game scaling
1.0.6:- Add critic as playable afflicted class
1.0.7:- Critique tree bugfix
1.0.8:- Counterargument bugfix
1.0.9:- Update and minor Scorpion Buff by Rukaneo


See addon usage in the character's vault.
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Your rating: None Average: 3 (2 votes)
Name Module Version Required Released File
Psionic Form fixed 1.6.7 2021-01-06 18:57
tome-discordantupdate.teaa
Veri's Discordant Addon update by Rukaneo 1.6.7 2021-01-05 20:26
tome-discordantupdate.teaa

scorpion too strong

Much too strong. At low level feels about ok, but mid-levels consistently one-shotting Oozemancer Rares, Ultimate Gwelgoroths, etc... Still, feels fun to play, so concept is probably right but needs tuning down. Also, some of his powers should probably be mind or nature rather than just techniiques.

bug

Scorpion's stamina regen from equipments will be overwritten by skill Shoothing Sand.

Tested

Hmm tested it. And 5 combo points I kept removing and adding item while wearing stamina boositng it's working as intended. Can give a clearer example of what you mean?

Scorpion OP I dunno exactly what i should do

The only thing I buffed about scorpion was scorpion hook talent was lower cooldown (which shouldn't matter at higher levels cause 3rd talent in resets cooldown on kill) and increased the stamina cost for it. Other than that nothing was changed.....to be honest all classes Veri made are really strong especially discordant) and thin khis intention was to play on insane as he always insisted on higher difficulties to play these classes at.

I will try to look into that bug that though. Hmmm that seems to be bug that existed for a while but since no one played scorpion or noticed. XD

Psionic Form generates Lua error

The following appears everytime I try to use Psionic Form on my Yeek Discordant:

Game version (character creation): tome-1.7.2
Lua Error: /engine/interface/ActorTalents.lua:351: /engine/interface/ActorTalents.lua:324: /engine/interface/ActorTalents.lua:190: /mod/class/Actor.lua:7078: attempt to index local 't' (a number value)
stack traceback:
/mod/class/Actor.lua:7078: in function 'effectsFilter'
/mod/class/Actor.lua:7099: in function 'removeEffectsFilter'
/data-discordantupdate/talents/disco/dform.lua:16: in function
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:186: in function
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:351 useTalent
At /engine/interface/PlayerHotkeys.lua:179
At /engine/interface/PlayerHotkeys.lua:162 activateHotkey
At /mod/class/Game.lua:2526 fct
At /engine/interface/PlayerHotkeys.lua:326
At /engine/KeyBind.lua:231

Oh crap

Yeah I know what’s up with that gonna fix it

Psionic Form works with new update

Fix confirmed. Many thanks :)