Necromancy fix
In this addon, I want to fix obvious and not so obvious shortcomings in the behavior of skills.
Rime wraith:
The skill ended early if the "host" died.
-Now the wraith chooses a new target
When "jumping", wraith incorrectly registered the remaining time of the effect if it made several "jumps" in one turn
-Now the skill always works out the declared duration.
Aura of Undeath
The aura effect was applied only to the minion in direct line of sight. It was enough for the minion to go behind a tree and the effect disappeared. I can't say that this is a bug, but in my understanding, auras do not work like that.
-Now it is applied to all minions in the declared radius.
See addon usage in the character's vault.
(2 votes)
Name | Module Version Required | Released | File |
---|---|---|---|
1.0.0 | 1.7.6 | 2024-10-07 14:53 |
tome-necromancy-fix.teaa |