Doombringer Destroyer Reskin
This allows Doombringers to select a different Destroyer form than just the Champion of Uhr'rok. Nothing against the Champ, but maybe some characters wanna look a little different when they hulk out.
Now, the Destroyer can use any of the various demonic appearances, or even a number of non-demonic forms: a faeros of one size or another, a phoenix, and quite a bit more. Even dragons! (Wyrmics, you had your chance.)
The text of Destroyer has been very slightly tweaked to reflect the more general and/or personal effect.
I mostly aimed to include fire-elemental stuff, given the class, but there are some selections that don't really slot into either "demon" or "fire" — i.e., if you wanna morph into a big sandworm, that's also cool.
There are two ways to configure this addon, both only visible to Doombringers:
- The Cosmetic Options during character creation
- A button in the Esc menu accessible any time.
I suspect the chosen setting will likely also impact the temporary Destroyer mode granted randomly by demon statues, too, though that's one thing I haven't tested.
This addon has no mechanical component; it's purely cosmetic.
It is also very easy to fork and extend, if desired; just add a new entry — a name and a filename — to the destroyer_forms
table in DoombringerDestroyerForm.lua
. Height calculations are taken care of already.
Width-variant tiles are not currently supported.
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CHANGELOG:
- v1.1.0
This update adds a check to see if the player is the one calling the Destroyer effect, so your custom form selection won't propagate to every random Doombringer with Wrath talents you meet — that is, your DB opponents will now stick to the classic Champion skin.
This version also adds a few more Horror skins to the selection list.
Googly Eyes
Adds googly eyes to actors.
Eyes wobble around very slowly, and get shaken to point in a new direction when you get a critical hit.
Some creatures, especially from addons, may have their eyes appear somewhere weird.
Hood toggle with keybind
Allows toggle the cloak hood setting on\off with a keybind. Default Shift-H
Ogres Look Like Krogs (and vice versa)
Swaps the cosmetic character customization options for Ogres and Krogs from the Forbidden Cults DLC (required).
Self-Portrait Over Grass
Modifies the "Customize" subdialog of the character creation dialog to add optional floor backdrops behind the character display, to allow better assessment of the appearance of various cosmetic options like dark hair.
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite.
Golem Gender
Allows the Alchemist's golem to be created as female or neuter rather than the default male, via the "Customize" option on the character creation dialog. This is a purely cosmetic modification, altering the golem's appearance and log messages describing the golem's actions.
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite.
No Male Undershirt
Remove undershirt for male characters.
Also add an option in [Game Options/Misc] to hide body armor.
Interracial Masquerade
Change the graphics of your characters, from one race to another! This change is purely cosmetic and doesn't affect stats or abilities.
Choose your masquerades in Game Options/Masquerade
Changelog
- Current character may be reskinned
- Tile updates automatically after reskinning (and updated help text to reflect that))
- All available races may now be reskinned (addon races must have a lower addon weight)
Originally inspired by Stuntofthelitter's "Look Like Shalore" addons.
Two-Handed Weapon Display
[Obsolete for ToME 1.0.1. - Integrated within the game] Adds ingame two-handed weapon tiles for shockbolt tileset - greatswords, greatmauls and battleaxes. Works also with the oldrpg tileset with a separate package - included in the forum thread.