Personal Tweaks
An Artifact tweak designed for personal use.
Necromancy tweak
Call of the Сrypt:
Changed skeleton skill progression (skill lvl grow 7 -> 5 levels)
Minor change base stats
Added several shield skills to warriors
Added several bow skills to archer
Added several fire skills to mage
Shattered Remains:
All values increased
Assemble:
Added blink rune
Added combat accuracy
Added taunt
Increased maximum health
Increased size category (4, 5, 6)
Increase in statistics at skill levels 3 and 6
Chill of the Tomb:
Increased flat damage reduction
Aura of Undeath:
Now applies to all necrotic minions, regardless of distance (in the original version, its work is extremely unstable - sometimes the aura disappears for minions that are standing nearby)
Added damage penetration increase
Surge of Undeath:
Now applies to all necrotic minions regardless of distance (debuff works as before).
Adds Evasion 50% while active
Passive regeneration increased to summon level
Dread:
Phase Door replaced with Curse of Defenselessness
Minions can't open doors now
Embers races rebalance
Note: if you want to play EOR races in Maj'Eyal you need to download nsrr's addon: https://te4.org/games/addons/tome/orcsallraces
Rebalances Embers of Rage races
Yeti:
-Thick Fur: now gives poison and bleeding resistances
-Resilient Body: now gives negative life
-Mindwave: better duration
Orc:
-Slightly changed base stats
-Orcish Fury: gives you health regeneration if enemies are in a small range, increased duration
-Hold the Ground: completely reworked, gives a damage shield after a spell crit, gives steam if you know tinkering after a non-spell crit
-Skirmisher: resist pen increased, duration of the all resist bonus increased
(only affects the player character, npc orcs have the old talents)
Whitehoof:
-Whitehooves: increased amount of death momentum stacks, now the base skill gives bonus damage, death momentum is now only gained from killing enemies, critting and taking damage
-Dead Hide: flat damage resist increased, now gives all resist
-Lifeless Rush: completely reworked, consumes 5 stacks of death momentum to create a short wall
-Essence Drain: no longer increases time before death momentum stacks are used, transfers magical and mental debuffs to nearby enemies
I don't know how balanced this is
Edit 1: I forgot to add some things to the description
Thalore scaling tweak
Changes Gift of the Woods to scale with the highest of willpower and dexterity and Nature's Pride to scale with the highest of willpower and strength. I did this, because I felt like there was very little use for thalore outside of willpower classes. Do whatever you want with it.
Doombringer/Demonologist Revert
Buffs Surge of Power back to what it used to be. Additionally, prevents enemies from using Surge of Power.
Also puts Hardened Core back to where it used to be.
Quick Combos
Lets you link together instant talents so that you can use them with one button press.
Constitution Viability Buff Addon - Q edition
Constitution now grants:
-+5 Life (Instead of +4)
-Critical Strike Shrug Off Chance (As with Dexterity)
-Life Regeneration
-Healing Modifier
Edited for personal use by Stormfox
Lichdom Buff Addon
Changes Lichdom talent to retroactively increase life rating based off talent level.
Skirmisher Buffs
This addon adds Shield Offense & Shield Defense to the Skirmisher while changing their stat requirements to the greater of Strength or Dexterity, and Tireless Combatant has been changed to only use Dexterity.
Lastly, the Bombardment talent has been completely reworked.
This is my first ever mod, I would like to thank Nsrr & Erenion for making this all possible.