tweaks

Personal Auto Use

Short Name: 
person_auto_use

A few tweaks on Xetaxheb's plugin and hopefully improved for safer play. And auto target toggle from Stuntofthelitter. Customized for personal use.

Tsedaka Safer Auto Use

Short Name: 
tsedaka_safer_auto_use

A few tweaks on Xetaxheb's plugin and hopefully improved for safer play. And auto target toggle from Stuntofthelitter

Ogres Look Like Shalore

Short Name: 
ogre-to-shalore

Changes the Ogre graphics to the Shalore graphics. Created by request for appolyon.

Stunt's Tweaks

Short Name: 
stunt-tweaks

Small tweaks and changes. Current changes:
- Cinderfeet: Fire trail does not hurt friendlies.
- Tirakai's Maul: Damage conversion with unique gems now equally splits between 4 elements as it seemed intended to.
- Dark Empathy now protects your minions from each other.

No-Friendly-Fire Autocast

Short Name: 
no-ff-autocast

Adds an autocast option that will not cast while friendlies are in range. Nice for twilight surge for Anorithil

Edge Tweaks

Short Name: 
edge-tweaks

Allows traps to trigger on forced movement (knockbacks, rush, etc.)

Minions Tweak

Short Name: 
minions-tweak

Attempts to make minion necromancer builds a bit more fun, while keeping it relatively balanced.

Necrotic Minions

Necrotic Aura - increased decay rate by 5%.
Aura Mastery - max radius is increased to 10.
Dark Empathy - is now tier 3.
Surge of Undeath - is now tier 4; has better scaling.

Necrosis

Lichform - increases necrotic minions mastery by 0.1 at talent lv 3 and 0.2 at lv 5.

Shades

Shadow Tunnel - evasion duration increases with talent points.
Curse of the Meek - minor cosmetic change (less likely to summon bunnies).

Advanced Necrotic Minions

Undead Explosion - damage type depends on the minion used. Credit goes to HousePet.

Minion Mastery - Vampire minions have the same talents as enemy vampires. Wights have talent masteries like enemy wights. Barrow wights are replaced with emperor wights. And dreads are replaced with dreadmasters.

Animus

Is now a generic tree.

Yeeks Look Like Shalore

Short Name: 
yeek-to-shalore

Changes the Yeek graphics to the Shalore graphics. That is pretty much it. Created at the request of a friend.

Custom Auto Use

Short Name: 
custom_auto_use

Adds additional options to talent auto-use
Allows for extended auto-use of items and talents.
YOU CAN NOW RIGHT CLICK ITEMS in the hotkey bar!!!!!
A modification of xetaxheb's work.

Auto Use Tweaks

Short Name: 
auto_use_tweaks

Tweaks the auto use options for talents.
Adds a bunch of options merged from the great but lacking Safer Automatic Talents by Phoenix1 and useful but limited-option Extended Auto-Use by DeathBySnooSnoo. UPDATE: As well as some work by tsedaka and auto-accept-spell-target by Stuntofthelitter.

Default hotkeys:
  • Toggle auto-accept-target ALT+F1
  • Toggle auto-use on/off CTRL+P (or ALT+SHIFT+P for a separate additional disable)
  • Change auto-use-custom-priority ALT+SHIFT+O
  • Toggle auto-use-custom-priority ALT+SHIFT+X

It has 106 options currently, to cover most situations.

Bind multiple to left click [don't forget alt+shift+o for this]
Available
While Resting
Status effects (phys/mag/mind)
Enemy Visibility
Player Life %
In talent range
Enemy within 2 tiles
Enemy Adjacent
Non-elite mobs
Enemy can attack you this turn
No-enemy-within-2-tiles for rush type spells or general safety for ranged

Talents requiring an enemy will not auto-use if under 50%mana or 25%vim or 25%stam.

Changelog (cause comment system's busted):
2/6/2018
Added more left click options, everything available previously but only when left clicking (minus a few pointless) (scroll down to the bottom one before hotkeys for a good RUSH [has minimum range] one
"you left click" will try to move in range before triggering the spell without continuing to check more spells
"you left click and are in range" will check other spells before deciding to move towards the target

2/5/2018
Replaced the 'bind to left click' feature with one involving auto use.. can set multiple spells to left click on an enemy and it will use with normal priority. Can customize order with alt+shift+o as per usual. One spellcast per click, top priority first, will move towards target with normal pathfinding if out of range of top priority spell.

Syndicate content