cheat

changeZone

Short Name: 
changeZone

这是一个测试的插件。
到达新的区域后首次移动(鼠标左键),会记录这个区域。
按esc游戏主菜单选择【changeZone】可以传送去过的区域(所有角色共享区域知识)。
按照游戏debug的代码制作。
警告:目前不稳定,请小心使用,有些区域可能无法传送,会导致逻辑错误,或者剧情错乱。
按esc游戏主菜单再次选择【changeZone】,至少可以逃出来。

machine translation:

This is a test mod
The first move (left mouse button) after reaching the new area will record this area.
Press the main menu of ESC game and select [Changezone] to transfer the area you have been to (all characters share the knowledge of the area).
According to the game debug code.
Warning: it is not stable at present. Please use it carefully. Some areas may not be able to be transmitted, which may lead to logical errors or disordered plot.
Press the ESC game main menu and select [change zone] again, at least you can escape.

CheatkeyX

Short Name: 
CheatkeyX

这是一个测试的作弊补丁
添加一个快捷键X,按下后会根据情况发生一些事情。
在主角身上按:开地图100*100,察觉敌人999回合,顺便将物品吸过来。
在其他人身上按:所有队伍中伙伴的目标设定为这个人,设定为自己人系统会自动清空,AI有时不怎样,凑合吧。
在空地上按:自己瞬移过去(可以横跨东/西大陆)

This is a test cheat patch

The Transmigrant

Short Name: 
transmigrant

Death is but a door, time is but a window...

Adds a cheat item that after you find it lets you keep learned skills on starting a new character.
It also works like the item "Wheel of Fate", so it doesn't get too obsolete.

Categories without a single skill learned are deleted in the next life regardless of mastery, as a way to get rid of them if you don't want them.
To help with this the mod disables auto learned class talents on first levelup¹. You do not get refunded for these.

To keep some derived class skills on a new life, like refit golem you must learn one talent that 'unlocks' it in the other classes.
Golem Power unlocks the golem for classes other than the alchemist, and any bow/sling skill for the shoot skill.
Note that this is not the case for the original classes, that have the bonus of not having to start with points invested (but often do).

On roguelike difficulty don't use 'reload the last character' or 'create a new character' on the death dialog, those delete the last save.
Instead go back to the main menu -> new game and create the character there.

¹ Except heavy armor since it allows chargen equipment, and possession/body storage because the game crashes without and they work together.

How it works:
As long as the last character save exists and died with the new artifact ring 'A Mind Forever Voyaging' worn, you'll be given it and the opportunity to 'transmigrate' the last character at start of a new one.

If you refuse at the start, you still have the ring but can't transmigrate the old character unless you don't save and keep the last savefile the same (or delete any later savefiles).

If the last character didn't have it worn, your new character won't have the artifact and you'll have to find it, or enable the game option misc -> start with item which always puts the item in inventory and always tries loading the last character if any.

Pokemon

Short Name: 
pokemon

None.

Blades+

Short Name: 
blade+

Adds the enhancement category to Shadowblade, and shadow magic to Arcane Blade.

ANC GOD Mode light

Short Name: 
ANC-godmode-light

In-game menu option to toggle a GODMODE cheat that gives the player invincibility. Version with HP God Mode only. All credits to Nyles, https://te4.org/games/addons/tome/nyles-godmode

Nyles GOD Mode light

Short Name: 
nyles-godmode-light

In-game menu option to toggle a GODMODE cheat that gives the player invincibility. Version with HP God Mode only. All credits to Nyles, https://te4.org/games/addons/tome/nyles-godmode

Nyles GOD Mode

Short Name: 
nyles-godmode

Nyles GOD Mode is an addon that prevents you from being killed. Sort of.
You can only be killed by the air gauge (suffocation) which can be easily prevented by many items or skills.

THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.

It works this way (there are two different modes inside):
    - When activated, start a New Game.
    - You will find under game options > gameplay, a new setting that lets you toggle godmode on or off.
    - You can change this setting any time at any place in the game.
    

Upon spotting an enemy, you will be granted a huge amount of life and regen as well a an incredible amount of resistances.
When all the enemies are killed, you stats will be reverted back to normal.
    

Update v2.0.1
  • Fixed a bug which reduced the player stats to 1 when you de-activate the addon from the in-game menu. Now it will keep the previous stats as expected.
  • Set to be off by default instead of oneshot by default.

Update v2.0.0

  • YOU CAN NOW USE "INFINITE HP" ONLY MODE, WITHOUT SUPER-HIGH (ONESHOT) DAMAGE
  • Rewrote the code to be more functional and to not impact performance.
  • Fixed a few bugs.

Infinite Cat Points

Short Name: 
infinitecatpoints

One Cat Point per level.

Experience Controller

Short Name: 
expcontroller

ExpController is an addon that lets you change the amount of experience you receive upon killing foes.THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.It works this way (there are two different modes inside):

  • When activated, start a New Game.
  • You will find under game options > gameplay, two new settings which can be set to two values:
    • 1 (default) or 2 (flat).
    • The first settings is used to either choose how much "extra experience" you want to receive, either in a multiplicative mode (2x, 4x, 12x.. up to 50x)
    • The second one is "flat" (all enemies in the game will give you the same amount, that you choose).
    • If you don't touch any setting or set it ot "1", upon every kill you will receive the original (with 1-3% difference) experience from enemies of Tome4 game.
    • If you set it to any other number, it will increase the exp a number of time specified by your value.
    • If you set it to two (FLAT), reload the options menu (close and reopen or click on another tab) and you will find a second setting that can be set to any number (0-1000000).

In flat mode, this is the exp value every kill will grant you. If you set it to 1.000.000 in FLAT mode, you will reach lv50+ with a single kill of a lv1 white rat.If you set it to 0, you will never level up. Allowing you for a level 1 run or just some fun. You can change this setting any time at any place in the game, but beware that the new option will only take effect on future kills (its' not retroactive). 

Update v3.0.0

  • Overhauled the code to improve performance.
  • In default (multiplicative) mode now you will receive a small amount of exp from enemies up to 10 levels LESS than you instead of 0 (45%, 75% or 95% of their exp value depending on your level difference).
  • In default (multiplicative) higher level enemies than you will give a 25% extra exp bonus.
  • In flat mode, you can now choose 1.000.000 to reach lv50+ with a single kill.
  • All the limitations I put for the infinite dungeon/arena in v2.0 of this mod have been repelled. You are now free to do as you want.
  • Fixed a few typos.
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