item

Grey Out Unusable Items

Short Name: 
grey-unusable-items

This addon shows inventory items in dark grey if they have a power source incompatible with your character.

Arcane items are greyed out for antimagic characters, and arcane disrupting items are greyed out for characters with arcane abilities. Never accidentally break your spells again!

Item Description filter

Short Name: 
item-desc-filter

An item description filter. Can hide undesired properties in item description. Ctrl + Shift+ Alt + F to open configuration dialog.
Besides, provides an option to auto-set the damage type of staves on first pickup. See "Game Options - [Addon]".
物品描述过滤器:可以隐藏不想要的物品属性。Ctrl + Shift + Alt + F 打开设置。
此外,提供一个选项,允许你在首次捡起法杖时,将其伤害类型自动调整为预设的类型,见“游戏选项 - [插件]”。

Ring Reroll

Short Name: 
ringreroll

A lite fork of Ring Soul. This only has the function of rerolling.

Cleaner Item Descriptions for Korean

Short Name: 
cleaner-descriptions-k

This is a fork of Better Item Descriptions for Korean.

Cleaner Item Descriptions

Short Name: 
cleaner-descriptions

This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations.
It also works with zOmnibus's Inscription Compare feature.
- sorts all stats by category
- item's passive power always the same blue color
- item's usable power - always yellow
- all rarity categories are displayed
- encumbrance value moved to the right under item name
- "on hit" powers always green
- "Stats" have an orange highlight and placed before others

Ignore Stat Prerequisites

Short Name: 
ignore-statreq

Makes the game ignore attribute prerequisites for skills and items.

When collecting stat boosting gear they become meaningless anyway.

Superloads 'engine/interface/ActorInventory.lua:canWearObject' and 'engine/interface/ActorTalents.lua:canLearnTalent' in a non-destructive way.

The Transmigrant

Short Name: 
transmigrant

Death is but a door, time is but a window...

Adds a cheat item that after you find it lets you keep learned skills on starting a new character.
It also works like the item "Wheel of Fate", so it doesn't get too obsolete.

Categories without a single skill learned are deleted in the next life regardless of mastery, as a way to get rid of them if you don't want them.
To help with this the mod disables auto learned class talents on first levelup¹. You do not get refunded for these.

To keep some derived class skills on a new life, like refit golem you must learn one talent that 'unlocks' it in the other classes.
Golem Power unlocks the golem for classes other than the alchemist, and any bow/sling skill for the shoot skill.
Note that this is not the case for the original classes, that have the bonus of not having to start with points invested (but often do).

On roguelike difficulty don't use 'reload the last character' or 'create a new character' on the death dialog, those delete the last save.
Instead go back to the main menu -> new game and create the character there.

¹ Except heavy armor since it allows chargen equipment, and possession/body storage because the game crashes without and they work together.

How it works:
As long as the last character save exists and died with the new artifact ring 'A Mind Forever Voyaging' worn, you'll be given it and the opportunity to 'transmigrate' the last character at start of a new one.

If you refuse at the start, you still have the ring but can't transmigrate the old character unless you don't save and keep the last savefile the same (or delete any later savefiles).

If the last character didn't have it worn, your new character won't have the artifact and you'll have to find it, or enable the game option misc -> start with item which always puts the item in inventory and always tries loading the last character if any.

Solar Gun Weapons

Short Name: 
solar_guns

This Addon creates the Sungun class and adds Solar Guns for it to use, along with many talents - all based on the Boktai series of games for the Gameboy Advance.

Changes & Features:

+ Solar Guns & Solar Batteries are created, and drop in the world.

+Sungun is an available class under the Celestial class set.

+ A Lens Talent Tree is available to swap damage type.

+An Explosives Talent Tree is available to deal with groups of foes.

+ Solar Spells, inspired directly by Boktai, are available for use in a Talent Tree.

+Darkness Spells, inspired directly by Boktai, are available for use in a Talent Tree.

+ Multiple new Talents are created, including some of the ones listed above.

-Dual-gunning with Solar Guns has been removed. Knives are starting equipment for a reason.
-Element-changing Battery Egos have been removed. Lens Talents replace them, and swapping ammo for damage types is kinda :c
-Honestly I can't even remember what else, I did a lot.

Current missing features:
-Solar Guns do not have a moddable tile to appear on the character, instead appearing as bows with a sling pouch for ammo.

Strength for Slings

Short Name: 
sling_strength

This Addon changes the stat makeup of Sling Ammo.
-Instead of using 70% Dexterity, 50% Cunning, they will now use
-70% Strength, 50% Cunning. That is all this Addon changes.

Parasite-in-Pocket

Short Name: 
parasite-in-pocket

Description:
This mod adds Fanged Collar to player's starting inventory. Now you can start growing your own parasite from the very beginning.

[A necklace appear in inventory like a gray unidentified 'a necklace with fangs'.
If u want to know a magical properties - Right click on item and chose Identify. Item change to 'Fanged Collar'.
P.S. : Item usable without Identify (Parasite Race)]

To use this mod start a new game, with a newly activated race and die. After death - when given two options, choose "a) ...want to live".

And don't forget to equip Fanged Collar before dying.

Availible in following game modes: Infinity Dungeons, Arena, Maj'Eyal main campaign, Orcs campaign.
[This Artefact:
- Added a generic talent categiry tree - Race / Parasite
- Forever takes Head and Neck slot
- Eats Escorts and gives +1 to generic point]

-------------Required The Forbidden Cults DLC----------------
-------Required Orcs: Ember of Rage DLC----------

Installation:
For Steam users: subscribe to this mod
From site: Download the '%mod_name%.teaa' file and copy them to Game Addon directory: C:\Program Files\Steam\steamapps\common\TalesMajEyal\game\addons
Check (or set) Auto: Active status on this mod in 'Addons' tab on start screen

Remove:
For Steam users: If you would like to remove this mod, you'll have to unsubscribe it's first from Steam and then delete the file named '%mod_name%.teaa' from C:\Program Files\Steam\steamapps\common\TalesMajEyal\game\addons
From site: Delete the file named '%mod_name%.teaa' from C:\Program Files\Steam\steamapps\common\TalesMajEyal\game\addons

or make it easy in game:
On start screen: Open 'Addons' tab and select "Manual:Disabled" in %mod_name%
That's all.

 :::::::::::::::::::::::::::::::::::: РУС :::::::::::::::::::::::::::::::::::

Описание:
Этот мод добавляет предмет Fanged Collar в инвентарь вновь созданного героя. Теперь вы можете начать выращивать своего паразита с ранних уровней.

[Ожерелье появится в инвентаре, как серый неопознанный предмет 'a necklace with fangs'.
Если вы хоитте узнать магические свойства - Кликните правой кнопкой мыши по предмету и выберите Identify. Предмет изменится на 'Fanged Collar'.
P.S.: Предмет используемый и без идентификации (Раса Parasite)]

Для активации новой Расы необходимо надеть его и умереть. А после смерти ответить: "a)... Я хочу жить"

Не забудьте Экипировать его перед смертью!

Доступно во всех режимах: Infinity Dungeons, Arena, Maj'Eyal main comany, Orcs company.
[Предмет:
- Добавляет ветвь talent categiry - Race / Parasite
- Навсегда лишает героя слотов Головы и Шеи
- Поедает Эскорты и даёт +1 очко generic point]

-------------Требуется The Forbidden Cult DLC! ----------------
-------Требуется Orcs: Ember of Rage DLC----------

Установка:
Для пользователей Steam: Подпишитесь на мод
С сайта: Скачайте файл '%mod_name%.teaa' и скопируйте его в директорию Аддонов игры: C:\Program Files\Steam\steamapps\common\TalesMajEyal\game\addons
Проверьте, что в игре в меню 'Addons' напротив мода стоит Auto: Active

Удаление:
Для пользователей Steam: Если хотите удалить мод - сперва отпишитесь от него в Steam, а затем удалите файл '%mod_name%.teaa' из директории C:\Program Files\Steam\steamapps\common\TalesMajEyal\game\addons
С сайта:Удалите файл '%mod_name%.teaa' из директории C:\Program Files\Steam\steamapps\common\TalesMajEyal\game\addons

или в игре:
На стартовом экране: Откройте меню 'Addons' и выберите "Manual:Disabled" напротив %mod_name%

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