Better Item Description Filter

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A combination of Deogo's Better Item Description and my Item Description Filter Plus (based on yutio's Item Description Filter).
Can hide undesired properties in item description. Ctrl + Shift+ Alt + F to open configuration dialog. Also able to hide some or all combat properties in game option.
For staves, all bonuses offered by Command Staff is described separately and cannot be filtered.

Cleaner Item Descriptions for Korean

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This is a fork of Better Item Descriptions for Korean.

Y Tooltip

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Display more infomation in actor's tooltip. And add a hotkey to show actor's talents at cursor.

Showing Order: (+) is added, (*) is heavily modified
- Name (Range)
- Type / Subtype (gender)
- (*) Size (related talents helper) if size related talents are involved
- Level, Rank
- class
- (+) prodigy if the actor have
- invulnerability
- (*) Life [NegativeLife] +Regen (Healmod)
- Solipsism Psi if the actor have
- Iceblock if the actor freezed
- Manaburnable Resources if player is antimagic
- Summon Timer if the actor are summoned creature
- Vim Gain after kill if player has vim pool

- (+) Damage Modifiers
- (+) Damage Penetrations
- Damage Resists
- (+) Damage Affinities

- (+) Speeds
- (+) Crit Chance
- Crit Mult
- (+) Crit Shrug Off / Reduction
- (*) Weapon Damage, APR, Crit, Range, ego
- Armour (Hardiness)
- Melee Retaliation

- Predator Bonus if player know
- Accuracy, Defense
- Power, Save
- (+) Status Immunities

- Status Effects
- Sustains

- Faction
- Target
- Guess hiding player place if player is hidden
- (+) Stealth, Invisible helper if player is hidden
- (+) vs Stealth, Invisible

- Flavor Text
- Killed by you

These can be hidden or shown in only normal or detailed (ctrl pressed) tooltips
- Type / Subtype (gender)
- Prodigies
- Manaburnable resources
- Vim Gain
- vs Stealth, Invisible
- Faction
- Flavor text
- Killed by you

These can be always shown or hidden regardless of the related talents involved
- Size
- Stealth, Invisible helper

These can set threshold
- Damage Modifiers
- Damage Penetration
- Damage Resists
- Damage Affinities
- Crit Mult
- Melee Retaliation

Move flavor text to the bottom. Because some characters have very long flavor text that get in the way of seeing important infomation.

Range that is displayed on terrain tooltip in base game is also displayed next to actor's name. Because sometimes actor's tooltip is so long that need to wait scrolling to see the range.

Group relevant infomation.
And color labels to weak-group offense and defense.

Color DamageType. And change colors that hard to see.

Since name and level of talents is not enough information, add a way to open the actor's talents tab of character sheet quickly instead of displaying talents in the actor's tooltip.


Special Thanks:
- Plenum Tooltip Custom Edit
- Nexus improved tooltips

Weight: 160

- mod/class/Actor.lua:tooltip()
- mod/class/NPC.lua:tooltip()
- mod/class/Game.lua:setupCommands()

Cleaner Item Descriptions

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This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations.
It also works with zOmnibus's Inscription Compare feature.
- sorts all stats by category
- item's passive power always the same blue color
- item's usable power - always yellow
- all rarity categories are displayed
- encumbrance value moved to the right under item name
- "on hit" powers always green
- "Stats" have an orange highlight and placed before others

Nexus improved tooltips

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Displays randomly assigned classes of actors rank rare and higher, status immunities, sustains/beneficial effects type and a bit more info in tooltips

Plenum Tooltip Custom Edit

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Plenum ToolTip Custom Edit: Enhanced Plenum tooltip display for ToME version 0.3 for ToME 1.6.1

This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed.

In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled.

This addon is originally developed by Hachem_Muche and continued by sSs1897.

version changes:

version 2.7 for ToME 1.5.0:

-- updated for cold flames
-- negative life levels now display (for the player only)

custom edit version 0.1 for ToME 1.6.1:
-- added class display in normal gameplay
-- added talent highlighting
-- added crit chance display

version 0.2:
-- added steam power/ crit (steam speed is not important)
-- togglable crit chance
-- togglable description
-- added regen if over 20
-- display negative life for enemies

version 0.3:
-- ranked res/dmg mods/pen based on value
-- reworked talent highlighting

version 0.4:
-- added high damage talents by hijacking damDesc, thanks to @梦幻泡影
-- minor bug fix

Shrug Off Critical Hits

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As of 1.6.7, this addon is unnecessary

Unifies Crit-Shrug-Off into one predictable stat.

Currently, several talents say "all direct critical hits (physical, mental, spells) against you have a X% lower critical multiplier (but always do at least normal damage)". This was a lie. What these talents actually do is give you a X% chance to remove extra critical damage.

In this addon, Crit Shrug Off reduces the critical multiplier on incoming damage.
With 20% Crit Shrug-Off, a basic critical hit will go from 150% to 130%.
With 50% Crit Shrug-Off, a basic critical hit will go from 150% to 100%, no stronger than a normal hit.

Since everyone has some Crit Shrug Off from dexterity, this makes critical hits weaker, but more reliable.

Furthermore, there were 2 related statistics, Crit Reduction and Crit Shrug Off. This addon replaces all sources of Crit Reduction with Crit Shrug off.
Crit Reduction was present on Heavy Armour Training, Alchemist Golems, Borfast's Cage, and Daneth's Neckguard.

Technical Details
This replaces the Default damage projector, because the hook DamageProjector:base is not actually at the base of the projector, but rather comes right after the critical calculation.
CalculateCritReduction is superloaded to ignore the combat_crit_reduction stat, and the armor talents have been superloaded to grant ignore_direct_crits instead.

Nexus improved tooltips

Short Name: 

Displays randomly assigned classes of actors rank rare and higher, status immunities, sustains/beneficial effects type and a bit more info in tooltips

Tooltip Cleanup

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Modifies the inventory dialog, clearing tooltips from equipment items when focus leaves the equipment slot's frame.

Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite.

Better Item Description

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This addon makes items description easier to read and determine on a glance it's usefulness
- sorts all stats by category - DPS/DEF/MISC
- item's passive power always the same blue color (not a random blue-yellow-pink-green)
- item's usable power - always yellow
- all rarity categories are displayed
- encumbrance value moved to the right under item name
- "on hit" powers always green
- "Stats" have an ornage highlight and placed before others because it's most important one
- Removed many extra-explain details, which any veteran player would not want to read each time
for example, stat "S.pwr/crit" shorten from "Spellpower on spell critical (stacks up to 3 times)"
means you do remember that it can stack only 3 times, and is not so super important anyway
- DLC supported - Orcs/Ashes
- few bug-fixes along the way

Most important thing to remember
- Requirements only shown for those you don't meet. If you want to see all reqs - hold CTRL
- "Phasing" stat means - "Damage Shield penetration", the name was taken from the source and looks good to me, and short enough
- The "-" minus sign at the end of stat mean immunity or reduction of some sort, for example "Blind-" = "Blindness immunity",
- "Max.summ" = Max wilder summons
- "Summ.HP.reg" = Life regen bonus (wilder-summons)
- "Def/telep" = Defense after a teleport
- "Res/telep" = Resist all after a teleport
- "Dur/telep" = New effects duration reduction after a teleport

it's not recommended to use this mod if you'r new to the game

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