improve

Recall Confirm

Short Name: 
recall-confirm

Pop out and ask whether you really want to recall when there's 5 turns left. "Yes" does nothing and the recall continues while "No" cancels the recall.

Simplified Prodigy Requirements

Short Name: 
simplified-prodigy-reqs

The requirements fo some prodigies are simplified so you don't have to grind for them. Any requirements that may involve risks are not touched.

Prodigies touched are:
Armour of Shadows -- reducing the darkness damage dealt need to 50
Elemental Surge -- reducing the arcane/fie/cold/lightning/light/nature damage dealt need to 120
Endless Woes -- reducing the acid/blight/darkness/mind/temporal damage dealt need to 150
Irresistible Sun -- reducing the light/fire damage dealt need to 50
Giant Leap -- removing the requirement
Corrupted Shell -- reducing the blight damage received need to 50
Blighted Summoning -- reducing the number of creatures summoned to 1
Massive Blow -- removing the requirement
Cauterize -- reducing the fire damage received need to 50 and reducing the number of spell casted to 10
Mental Tyranny -- reducing the mind damage dealt need to 50
Vital Shot -- removing the requirement
Windblade -- removing the requirement
Spectre Shield -- reducing the number of spell casted to 10
Temporal Form -- removing the requirement of having casted 1000 spells

Warning: this addon overloads all prodigy files, which may cause incompatibility with other addons alternating prodigies.

Auto Disabling Blade Flurry

Short Name: 
fixed-bladeflurry

Blade Flurry is now disabled automatically on rest or run, as marauder's Total Thuggery does.

Timed PS & UF Salve Usage

Short Name: 
timed-salve

Time the usage of Pain Suppressor Salve and Unstoppable Force Salve to max medical injector efficiency.
To make this happen, set your salve to one of the 4 auto-use modes (which one doesn't matter), and then it will be used when and only when the effect wears up. If you have both salves on auto-use but only have one injector available, Pain Suppressor Salve will be used. To cancel this, just cancel the auto-use of the salve.

-1.1.1-
fix the bug that if you only had one injector and auto-used one of the salves, you would rest endlessly (could still manually stop though).

-1.2.1-
now these salves won't be used if you're under one of the following effect:
Wild Speed from Movement infusion, Disengage, deactivating Hymn of Shadows with Hymn Adept, and probably some other talents
talent Lightning Speed
Step Up from triggering that talent
talent Escape
Reflexive Dodging from triggering that talent
talent Accelerate
sustaining Rocket Boots
sustaining Saw Wheels
Hunter from activating Boots of Hunter

Auto Switch to Fungal Web

Short Name: 
auto-fungal-web

If you have a fungal web equipped once, and you're not using thunder generade as your belt tinker or having charms on your belt, when you use any instant salves you'll also get the heal. You can actually throw the fungal web away after detaching, but this shouldn't be game changing.

No AutoTalent on Movement

Short Name: 
no-autotalent-on-movement

Disable auto-use of talents when player is under some effects so that these effects won't be accidentally broken.

Currently these effects include:
Wild Speed from Movement infusion, Disengage, deactivating Hymn of Shadows with Hymn Adept, and probably some other talents
talent Lightning Speed
Step Up from triggering that talent
talent Escape
talent Rampage
Reflexive Dodging from triggering that talent
talent Accelerate
sustaining Concealment
sustaining Stealth
sustaining Rocket Boots
sustaining Saw Wheels
Hunter from activating Boots of Hunter

if you want some other effects included please let me know by responding to the forum post.

Showing Items Tier in Inventory

Short Name: 
inv_tiers

This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first
Useful when in late game you interested only in Tier 5 items

There is an option under "Game Setting"->UI->Sort Items by Tier by default
which is if enabled makes sorting by Tier default when opening Inventory
Otherwise click on 'T' to sort items by Tier

items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables

This mod is safe to use without starting new game

EquipDoll - Clean Item Names

Short Name: 
clean_doll

Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit
Because 'Ichorqueen' tells me much more than 'steel,hate,psyport,super.c,telekinetic', and looks definetly better :)

Better Item Description

Short Name: 
better_item_desc

This addon makes items description easier to read and determine on a glance it's usefulness
- sorts all stats by category - DPS/DEF/MISC
- item's passive power always the same blue color (not a random blue-yellow-pink-green)
- item's usable power - always yellow
- all rarity categories are displayed
- encumbrance value moved to the right under item name
- "on hit" powers always green
- "Stats" have an ornage highlight and placed before others because it's most important one
- Removed many extra-explain details, which any veteran player would not want to read each time
for example, stat "S.pwr/crit" shorten from "Spellpower on spell critical (stacks up to 3 times)"
means you do remember that it can stack only 3 times, and is not so super important anyway
- DLC supported - Orcs/Ashes
- few bug-fixes along the way

Most important thing to remember
- Requirements only shown for those you don't meet. If you want to see all reqs - hold CTRL
- "Phasing" stat means - "Damage Shield penetration", the name was taken from the source and looks good to me, and short enough
- The "-" minus sign at the end of stat mean immunity or reduction of some sort, for example "Blind-" = "Blindness immunity",
- "Max.summ" = Max wilder summons
- "Summ.HP.reg" = Life regen bonus (wilder-summons)
- "Def/telep" = Defense after a teleport
- "Res/telep" = Resist all after a teleport
- "Dur/telep" = New effects duration reduction after a teleport

it's not recommended to use this mod if you'r new to the game

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